class tangsen:
def __init__(self):
self.name = "tangsen"
self.gongji = 80
self.magic = 500
# 把hp属性隐藏起来,在属性名前下载两个下划线
self.__hp = 2000
self.speed = 100
# 皮肤
def huo_de_hp(self):
print(self.__hp)
def she_zhi_hp(self, new_hp):
if new_hp > 99999:
print("已发现那你开挂,封号至2999年")
elif new_hp < 100000:
self.__hp = new_hp
def jineng1(self):
print("镇魔曲")
print("范围攻击,强制眩晕三秒,伤害1000点")
def jineng2(self):
print("如来神掌")
print("单体远程攻击,减速50%,伤害1500点(有燃烧伤害,持续8秒,每50点伤害)")
def jineng3(self):
print("紧箍神咒")
print("持续全图攻击25秒,随机攻击4个英雄,每秒攻击300点")
# 魔法方法:方法名前后有两个下划线,并且有特殊的功能
def __str__(self):
return "我是唐僧,我有多少血量%d" %self.__hp
def __del__(self):
print("我唐僧居然已被击杀")
# 复活功能
def __new__(cls, *args, **kwargs):
print("我出生啦,尔等回泉水呆着吧")
return object.__new__(cls)
# 创建一个唐僧对象
t1 = tangsen()
t1.she_zhi_hp(10000)
t1.huo_de_hp()
t1.jineng1()
print(t1.gongji)
t1.gongji = t1.gongji+20
print(t1.gongji)
print(t1)
# 删除一个对象
del t1
t2 = tangsen()
```
ziheng - 类与对象和魔法方法
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转载自blog.csdn.net/houlaos/article/details/104983334
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