Caffe中的Makefile.config的一些说明

转载于http://blog.csdn.net/jiajunlee/article/details/52068230
## Refer to http://caffe.berkeleyvision.org/installation.html
# Contributions simplifying and improving our build system are welcome!

# cuDNN acceleration switch (uncomment to build with cuDNN).
# USE_CUDNN := 1
"CuDNN是NVIDIA专门针对Deep Learning框架设计的一套GPU计算加速库,用于实现高性能的并行计算,在有GPU并且安装CuDNN的情况下可以打开即将注释去掉。"

# CPU-only switch (uncomment to build without GPU support).
#CPU_ONLY := 1
"表示是否用GPU,如果只有CPU这里要打开"

# uncomment to disable IO dependencies and corresponding data layers
USE_OPENCV := 1
"因为要用到OpenCV库所以要打开,下面这两个选项表示是选择Caffe的数据管理第三方库,两者都不打开 Caffe默认用的是LMDB,这两者均是嵌入式数据库管理系统编程库。"
# USE_LEVELDB := 0
# USE_LMDB := 0

# uncomment to allow MDB_NOLOCK when reading LMDB files (only if necessary)
#   You should not set this flag if you will be reading LMDBs with any
#   possibility of simultaneous read and write
# ALLOW_LMDB_NOLOCK := 1
"当需要读取LMDB文件时可以取消注释,默认不打开。"

# Uncomment if you're using OpenCV 3
OPENCV_VERSION := 2.4.10
"用pkg-config --modversion opencv命令查看opencv版本"

# To customize your choice of compiler, uncomment and set the following.
# N.B. the default for Linux is g++ and the default for OSX is clang++
# CUSTOM_CXX := g++
"linux系统默认使用g++编译器,OSX则是clang++。"

# CUDA directory contains bin/ and lib/ directories that we need.
CUDA_DIR := /usr/local/cuda
"CUDA的安装目录"
# On Ubuntu 14.04, if cuda tools are installed via
# "sudo apt-get install nvidia-cuda-toolkit" then use this instead:
# CUDA_DIR := /usr

# CUDA architecture setting: going with all of them.
# For CUDA < 6.0, comment the *_50 lines for compatibility.
CUDA_ARCH := -gencode arch=compute_20,code=sm_20 \
        -gencode arch=compute_20,code=sm_21 \
        -gencode arch=compute_30,code=sm_30 \
        -gencode arch=compute_35,code=sm_35 \
        -gencode arch=compute_50,code=sm_50 \
        -gencode arch=compute_50,code=compute_50
"这些参数需要根据GPU的计算能力
(http://blog.csdn.net/jiajunlee/article/details/52067962)来进行设置,6.0以下的版本不支持×_50的计算能力。"

# BLAS choice:
# atlas for ATLAS (default)
# mkl for MKL
# open for OpenBlas
BLAS := open
"如果用的是ATLAS计算库则赋值atlas,MKL计算库则用mkl赋值,OpenBlas则赋值open。"

# Custom (MKL/ATLAS/OpenBLAS) include and lib directories.
# Leave commented to accept the defaults for your choice of BLAS
# (which should work)!
BLAS_INCLUDE := /usr/local/OpenBlas/include
BLAS_LIB := /usr/local/OpenBlas/lib
"blas库安装目录"

# Homebrew puts openblas in a directory that is not on the standard search path
# BLAS_INCLUDE := $(shell brew --prefix openblas)/include
# BLAS_LIB := $(shell brew --prefix openblas)/lib
"如果不是安装在标准路径则要指明"

# This is required only if you will compile the matlab interface.
# MATLAB directory should contain the mex binary in /bin.
# MATLAB_DIR := /usr/local
# MATLAB_DIR := /Applications/MATLAB_R2012b.app
"matlab安装库的目录"

# NOTE: this is required only if you will compile the python interface.
# We need to be able to find Python.h and numpy/arrayobject.h.
PYTHON_INCLUDE := /usr/include/python2.7 \
        /usr/lib/python2.7/dist-packages/numpy/core/include
"python安装目录"
# Anaconda Python distribution is quite popular. Include path:
# Verify anaconda location, sometimes it's in root.
# ANACONDA_HOME := $(HOME)/anaconda
# PYTHON_INCLUDE := $(ANACONDA_HOME)/include \
        # $(ANACONDA_HOME)/include/python2.7 \
        # $(ANACONDA_HOME)/lib/python2.7/site-packages/numpy/core/include \

# Uncomment to use Python 3 (default is Python 2)
# PYTHON_LIBRARIES := boost_python3 python3.5m
# PYTHON_INCLUDE := /usr/include/python3.5m \
#                 /usr/lib/python3.5/dist-packages/numpy/core/include

# We need to be able to find libpythonX.X.so or .dylib.
PYTHON_LIB := /usr/lib
<font color="green">python库位置</font>
# PYTHON_LIB := $(ANACONDA_HOME)/lib

# Homebrew installs numpy in a non standard path (keg only)
# PYTHON_INCLUDE += $(dir $(shell python -c 'import numpy.core; print(numpy.core.__file__)'))/include
# PYTHON_LIB += $(shell brew --prefix numpy)/lib

# Uncomment to support layers written in Python (will link against Python libs)
WITH_PYTHON_LAYER := 1

# Whatever else you find you need goes here.
INCLUDE_DIRS := $(PYTHON_INCLUDE) /usr/local/include
LIBRARY_DIRS := $(PYTHON_LIB) /usr/local/lib /usr/lib

# If Homebrew is installed at a non standard location (for example your home directory) and you use it for general dependencies
# INCLUDE_DIRS += $(shell brew --prefix)/include
# LIBRARY_DIRS += $(shell brew --prefix)/lib

# Uncomment to use `pkg-config` to specify OpenCV library paths.
# (Usually not necessary -- OpenCV libraries are normally installed in one of the above $LIBRARY_DIRS.)
# USE_PKG_CONFIG := 1

# N.B. both build and distribute dirs are cleared on `make clean`
BUILD_DIR := build
DISTRIBUTE_DIR := distribute

# Uncomment for debugging. Does not work on OSX due to https://github.com/BVLC/caffe/issues/171
# DEBUG := 1

# The ID of the GPU that 'make runtest' will use to run unit tests.
TEST_GPUID := 0
"所用的GPU的ID编号"

# enable pretty build (comment to see full commands)
Q ?= @
    
    
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(function () { ('pre.prettyprint code').each(function () { var lines = (this).text().split(\n).length;var numbering = $('
    ').addClass('pre-numbering').hide(); (this).addClass(hasnumbering).parent().append( numbering); for (i = 1; i
    ## Refer to http://caffe.berkeleyvision.org/installation.html
    # Contributions simplifying and improving our build system are welcome!
    
    # cuDNN acceleration switch (uncomment to build with cuDNN).
    # USE_CUDNN := 1
    "CuDNN是NVIDIA专门针对Deep Learning框架设计的一套GPU计算加速库,用于实现高性能的并行计算,在有GPU并且安装CuDNN的情况下可以打开即将注释去掉。"
    
    # CPU-only switch (uncomment to build without GPU support).
    #CPU_ONLY := 1
    "表示是否用GPU,如果只有CPU这里要打开"
    
    # uncomment to disable IO dependencies and corresponding data layers
    USE_OPENCV := 1
    "因为要用到OpenCV库所以要打开,下面这两个选项表示是选择Caffe的数据管理第三方库,两者都不打开 Caffe默认用的是LMDB,这两者均是嵌入式数据库管理系统编程库。"
    # USE_LEVELDB := 0
    # USE_LMDB := 0
    
    # uncomment to allow MDB_NOLOCK when reading LMDB files (only if necessary)
    #   You should not set this flag if you will be reading LMDBs with any
    #   possibility of simultaneous read and write
    # ALLOW_LMDB_NOLOCK := 1
    "当需要读取LMDB文件时可以取消注释,默认不打开。"
    
    # Uncomment if you're using OpenCV 3
    OPENCV_VERSION := 2.4.10
    "用pkg-config --modversion opencv命令查看opencv版本"
    
    # To customize your choice of compiler, uncomment and set the following.
    # N.B. the default for Linux is g++ and the default for OSX is clang++
    # CUSTOM_CXX := g++
    "linux系统默认使用g++编译器,OSX则是clang++。"
    
    # CUDA directory contains bin/ and lib/ directories that we need.
    CUDA_DIR := /usr/local/cuda
    "CUDA的安装目录"
    # On Ubuntu 14.04, if cuda tools are installed via
    # "sudo apt-get install nvidia-cuda-toolkit" then use this instead:
    # CUDA_DIR := /usr
    
    # CUDA architecture setting: going with all of them.
    # For CUDA < 6.0, comment the *_50 lines for compatibility.
    CUDA_ARCH := -gencode arch=compute_20,code=sm_20 \
            -gencode arch=compute_20,code=sm_21 \
            -gencode arch=compute_30,code=sm_30 \
            -gencode arch=compute_35,code=sm_35 \
            -gencode arch=compute_50,code=sm_50 \
            -gencode arch=compute_50,code=compute_50
    "这些参数需要根据GPU的计算能力
    (http://blog.csdn.net/jiajunlee/article/details/52067962)来进行设置,6.0以下的版本不支持×_50的计算能力。"
    
    # BLAS choice:
    # atlas for ATLAS (default)
    # mkl for MKL
    # open for OpenBlas
    BLAS := open
    "如果用的是ATLAS计算库则赋值atlas,MKL计算库则用mkl赋值,OpenBlas则赋值open。"
    
    # Custom (MKL/ATLAS/OpenBLAS) include and lib directories.
    # Leave commented to accept the defaults for your choice of BLAS
    # (which should work)!
    BLAS_INCLUDE := /usr/local/OpenBlas/include
    BLAS_LIB := /usr/local/OpenBlas/lib
    "blas库安装目录"
    
    # Homebrew puts openblas in a directory that is not on the standard search path
    # BLAS_INCLUDE := $(shell brew --prefix openblas)/include
    # BLAS_LIB := $(shell brew --prefix openblas)/lib
    "如果不是安装在标准路径则要指明"
    
    # This is required only if you will compile the matlab interface.
    # MATLAB directory should contain the mex binary in /bin.
    # MATLAB_DIR := /usr/local
    # MATLAB_DIR := /Applications/MATLAB_R2012b.app
    "matlab安装库的目录"
    
    # NOTE: this is required only if you will compile the python interface.
    # We need to be able to find Python.h and numpy/arrayobject.h.
    PYTHON_INCLUDE := /usr/include/python2.7 \
            /usr/lib/python2.7/dist-packages/numpy/core/include
    "python安装目录"
    # Anaconda Python distribution is quite popular. Include path:
    # Verify anaconda location, sometimes it's in root.
    # ANACONDA_HOME := $(HOME)/anaconda
    # PYTHON_INCLUDE := $(ANACONDA_HOME)/include \
            # $(ANACONDA_HOME)/include/python2.7 \
            # $(ANACONDA_HOME)/lib/python2.7/site-packages/numpy/core/include \
    
    # Uncomment to use Python 3 (default is Python 2)
    # PYTHON_LIBRARIES := boost_python3 python3.5m
    # PYTHON_INCLUDE := /usr/include/python3.5m \
    #                 /usr/lib/python3.5/dist-packages/numpy/core/include
    
    # We need to be able to find libpythonX.X.so or .dylib.
    PYTHON_LIB := /usr/lib
    <font color="green">python库位置</font>
    # PYTHON_LIB := $(ANACONDA_HOME)/lib
    
    # Homebrew installs numpy in a non standard path (keg only)
    # PYTHON_INCLUDE += $(dir $(shell python -c 'import numpy.core; print(numpy.core.__file__)'))/include
    # PYTHON_LIB += $(shell brew --prefix numpy)/lib
    
    # Uncomment to support layers written in Python (will link against Python libs)
    WITH_PYTHON_LAYER := 1
    
    # Whatever else you find you need goes here.
    INCLUDE_DIRS := $(PYTHON_INCLUDE) /usr/local/include
    LIBRARY_DIRS := $(PYTHON_LIB) /usr/local/lib /usr/lib
    
    # If Homebrew is installed at a non standard location (for example your home directory) and you use it for general dependencies
    # INCLUDE_DIRS += $(shell brew --prefix)/include
    # LIBRARY_DIRS += $(shell brew --prefix)/lib
    
    # Uncomment to use `pkg-config` to specify OpenCV library paths.
    # (Usually not necessary -- OpenCV libraries are normally installed in one of the above $LIBRARY_DIRS.)
    # USE_PKG_CONFIG := 1
    
    # N.B. both build and distribute dirs are cleared on `make clean`
    BUILD_DIR := build
    DISTRIBUTE_DIR := distribute
    
    # Uncomment for debugging. Does not work on OSX due to https://github.com/BVLC/caffe/issues/171
    # DEBUG := 1
    
    # The ID of the GPU that 'make runtest' will use to run unit tests.
    TEST_GPUID := 0
    "所用的GPU的ID编号"
    
    # enable pretty build (comment to see full commands)
    Q ?= @
      
      
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    (function () { ('pre.prettyprint code').each(function () { var lines = (this).text().split(\n).length;var numbering = $('
      ').addClass('pre-numbering').hide(); (this).addClass(hasnumbering).parent().append( numbering); for (i = 1; i

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      转载自blog.csdn.net/u012420309/article/details/62901344