#include <windows.h> LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR lpCmdLine, int iCmdShow) { static TCHAR szAppName[] = TEXT("HelloWin"); HWND hwnd; MSG msg; WNDCLASS wndclass; wndclass.style = CS_HREDRAW|CS_VREDRAW; wndclass.lpfnWndProc = WndProc; wndclass.cbClsExtra = 0; wndclass.cbWndExtra = 0; wndclass.hInstance = hInstance; wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION); wndclass.hCursor = LoadCursor(NULL, IDC_ARROW); wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); wndclass.lpszMenuName = NULL; wndclass.lpszClassName = szAppName; if(!RegisterClass(&wndclass)) { MessageBox(NULL, TEXT("This program requires Windows NT!"),szAppName,MB_ICONERROR); return 0; } hwnd = CreateWindow(szAppName, TEXT("The Hello Program"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL); ShowWindow(hwnd,iCmdShow); UpdateWindow(hwnd); while(GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } LRESULT CALLBACK WndProc(HWND hwnd, UINT Message, WPARAM wParam, LPARAM lParam) { HDC hdc; PAINTSTRUCT ps; RECT rect; switch(Message) { case WM_CREATE: PlaySound(TEXT("hello.wav"),NULL,SND_FILENAME|SND_ASYNC); return 0; case WM_PAINT: hdc=BeginPaint(hwnd,&ps); GetClientRect(hwnd,&rect); DrawText(hdc,TEXT("Hello, Windows 10!"), -1, &rect, DT_SINGLELINE|DT_CENTER|DT_VCENTER); EndPaint(hwnd,&ps); return 0; case WM_DESTROY: PostQuitMessage(0); return 0; } return DefWindowProc(hwnd, Message, wParam, lParam); }
如果用vc编译,要在项目-设置-链接中添加winmm.lib,
如果使用dev-c++编译,要在项目-项目属性-参数-链接中添加-lwinmm,
这样才可以播放wav音乐。