three.js正方体
var scene=new THREE.Scene();
var camera=new THREE.PerspectiveCamera(75, window.innerWidth/400, 0.1, 1000);
var renderer=new THREE.WebGLRenderer({antialias:true, alpha:true});
renderer.setSize(window.innerWidth, 400);
document.body.appendChild(renderer.domElement);
var geometry=new THREE.BoxGeometry(3, 3, 3);
var material=new THREE.MeshBasicMaterial({map:new THREE.ImageUtils.loadTexture("xxx.png")});
cube=new THREE.Mesh(geometry, material);
scene.add(cube);
camera.position.z=5;
function animate()
{
requestAnimationFrame(animate);
cube.rotation.x+=0.01;
cube.rotation.y+=0.01;
renderer.render(scene, camera);
}
animate();