playsound是一个很简单的库
from playsound import playsound # 导包
playsound('path') # 播放path下的音频文件
但直接执行playsound播放,会占用主线程
但是搭配上python自带的Thread库,就能让音乐播放器在后台运行
import threading
from playsound import playsound # 导包
def cycle(path): # 循环播放
while 1:
playsound(path)
def play(path,cyc=False): # 播放
if cyc:
cycle(path)
else:
playsound(path)
if __name__ == "__main__":
# target调用play函数,args需要赋值元组
music=threading.Thread(target=play,args=(path,))
music.run() # 开始循环
这样音乐就会在新建的子线程中运行,不会干扰到主线程。
另外,下面这个杀死线程的方法,可以帮助你更主动的停止音乐(网上找的)
import threading
import inspect
import ctypes
def _async_raise(tid, exctype):
"""raises the exception, performs cleanup if needed"""
tid = ctypes.c_long(tid)
if not inspect.isclass(exctype):
exctype = type(exctype)
res = ctypes.pythonapi.PyThreadState_SetAsyncExc(tid, ctypes.py_object(exctype))
if res == 0:
raise ValueError("invalid thread id")
elif res != 1:
# """if it returns a number greater than one, you're in trouble,
# and you should call it again with exc=NULL to revert the effect"""
ctypes.pythonapi.PyThreadState_SetAsyncExc(tid, None)
raise SystemError("PyThreadState_SetAsyncExc failed")
def stop_thread(thread):
_async_raise(thread.ident, SystemExit)
if __name__ == "__main__":
music=threading.Thread(target=play,args=(path,))
music.run() # 开始循环
stop_thread(music) # 杀死线程
可以借此做一个简单的音乐播放器
但是playsound的播放无法中断,stop_thread()只能在单次音乐播放完成后才停止。如果没有解决办法的话,复杂功能恐怕做不了。