今天尝试重新制作《PYTHON从入门到实践》飞机大战小游戏
初始化设置,主要是设置背景还有PYGAME的游戏框框
import pygame
class plant_game():
def __init__(self):
pygame.init()
self.screen = pygame.display.set_mode((800,600))
self.bg_color = (230,230,230)
self.ship_speed_factor = 1.5
控制飞船移动模块:
import sys
import pygame
from ship1 import Ship
def check_events(ship):
#控制飞船移动
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_RIGHT:
ship.moving_right = True
elif event.key == pygame.K_LEFT:
ship.moving_left = True
elif event.key == pygame.K_UP:
ship.moving_up = True
elif event.key == pygame.K_DOWN:
ship.moving_down = True
elif event.type == pygame.KEYUP:
if event.key == pygame.K_RIGHT:
ship.moving_right = False
elif event.key == pygame.K_LEFT:
ship.moving_left = False
elif event.key == pygame.K_UP:
ship.moving_up = False
elif event.key == pygame.K_DOWN:
ship.moving_down = False
def update_screen(ai_settings,screen,ship):
# 更新屏幕,将颜色和飞船印上去
screen.fill(ai_settings.bg_color)
ship.blitme()
ship.update()
pygame.display.flip()
这是ship模块,目前这个ship模块我摸索出来了上下左右飞船飞行,并且左右可以设置飞船不会穿出边界,但是上下却会穿出去。。目前没找出问题。。明天试试看看能不能找出问题。
import pygame
from settings1 import plant_game
class Ship():
def __init__(self, ai_settings, screen):
# 将ai.setting.scrren放入screen行参中
self.screen = screen
self.ai_settings = ai_settings
self.image = pygame.image.load('ship.bmp')
self.rect = self.image.get_rect()
self.screen_rect = screen.get_rect()
# 将每艘新飞船放在屏幕底部中央
self.rect.centerx = self.screen_rect.centerx
self.rect.bottom = self.screen_rect.bottom
self.stop = float(self.rect.centerx)
#这个stop,可以忽略
self.moving_right = False
self.moving_left = False
self.moving_up = False
self.moving_down = False
def update(self):
if self.moving_right:
self.rect.centerx += self.ai_settings.ship_speed_factor
if self.rect.centerx > 800:
self.rect.centerx -= 1.5
self.rect.centerx = 800
elif self.moving_left:
self.rect.centerx -= self.ai_settings.ship_speed_factor
if self.rect.centerx < 0:
self.rect.centerx += 1.5
self.stop = True
elif self.moving_up:
self.rect.bottom -= self.ai_settings.ship_speed_factor
#就是这里了。。我不知道咋设置不超出去??
elif self.moving_down:
self.rect.bottom += self.ai_settings.ship_speed_factor
def blitme(self):
'''在指定位置绘制飞船'''
self.screen.blit(self.image, self.rect)
启动程序
import pygame
import sys
from settings1 import plant_game
from ship1 import Ship
import checkcheck as gf
def run_game():
pygame.display.set_caption("Alien Invasion")
ai_setting = plant_game()
ship = Ship(ai_setting,ai_setting.screen)
# ship看做是一个矩形
while True:
gf.check_events(ship)
gf.update_screen(ai_setting,ai_setting.screen,ship)
run_game()
明天看看能不能把外星人和子弹做出来,加油。