JavaScript之享元模式实例-文件上次优化

一、享元模式是一种用于性能优化的模式,主要优化方式为,若系统中因为创建了大量类似的对象而导致内存占用过高,则可以考虑使用享元模式实现。

二、实例说明:

如果在浏览器中上传文件,若使用常规写法, 每上传一个文件,就会创建一个实例对象;如果上传2000个文件,那就有2000个对象,浏览器很可能出现假死状态。这种情况下,我们考虑适应享元模式。

三、实例:

var Upload = function( uploadType ){
    this.uploadType = uploadType;
};

Upload.prototype.delFile = function( id ){
   uploadManager.setExternalState( id, this );
   if( this.fileSize < 300 ){
      return this.dom.parentNode.removeChild( this.dom );
   }

   if( window.confirm('确定要删除该文件吗?' + this.fileName )){
         return this.dom.parentNode.removeChild( this.dom);
    }
};

var UploadFactory = (function(){
    var createdFlyWeightObjs = {};

    return {
        create: function( uploadType ){
            if(createFlyWeightObjs[uploadType]){
               return createdFlyWeightObjs[uploadType];
           }

           return createdFlyWeightObjs[uploadType] = new Upload(uploadType);
        }
    }
})();

var uploadManager = (function(){
   var uploadDatabase = {};

   return{
        add: function(id, uploadType, fileName, fileSize){
           var flyWeightObj = UploadFactory.create( uploadType );
           
           var dom = document.createElement( 'div' );
           dom.innerHTML = '<span>文件名称:'+fileName+',文件大小:' +fileSize + '</span>' + '<button class="delFile">删除</button>';
           dom.querySelector( ".delFile" ).onclick = function(){
              flyWeightObj.delFile( id ); 
              document.body.appendChild( dom );

              uploadDatabase[ id ] = {
                  fileName: fileName,
                  fileSize: fileSize,
                  dom: dom
              };
              return flyWeightObj;
          },
          setExternalState: functon( id, flyWeightObj ){
               var uploadData = uploadDatabase[ id ];
               for( var i in uploadData){
                     flyWeightObj[ i ] = uploadData[ i ];
                }
          }
    }
})();

然后需要写一个触发上传动作的startUpload函数:

var id = o;
window.startUpload = function( uploadType, files ){
    for( var i=0,file; file = fules[ i ++ ];){
         var uploadObj = uploadManger.add( ++id, uploadType, file.fileName, file.fileSize );
    }
};

最后调用,如下:

startUpload( 'plugin', [
    {
       fileName: '1.txt',
       fileSize: 1000
     },
     {
         fileName: '2.html',
         fileSize: 1000
     },
     {
         fileName: '3.txt',
         fileSize: 5000
     }
]);

startUpload( 'flash', [
    {
       fileName: '4.txt',
       fileSize: 1000
     },
     {
         fileName: '5.html',
         fileSize: 1000
     },
     {
         fileName: '6.txt',
         fileSize: 5000
     }
]);

四、解释:

调用时,有六个对象,但只有两个类型(plugin和flash),我们通过享元模式,在创建对象时,只有两个,如果上面提到的上传2000个文件,利用上面的代码,同样只创建两个对象,那么这就很好的解决了浏览器崩溃假死的问题。


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转载自blog.csdn.net/joyksk/article/details/79861614