文章目录
一、前言
在Android开发中,配置JDK环境有以下几种方式来是Android项目正常编译
- changing the IDE settings.
- changing the JAVA_HOME environment variable.
- changing `org.gradle.java.home` in `gradle.properties`.
二、IDE设置
目前这个不知道怎么修改。通过全局的Gradle JDK
和项目的Gradle JDK
都不行。可能是环境变量的优先级比这个要高,最终编译还是使用环境变量配置的jdk版本
三、环境变量
在MAC下面JDK环境变量不像Windows一样需要配置,一般下载完成就会自动配置好,如果多个jdk的话,需要自己进行配置环境
参考这个链接 :
https://blog.csdn.net/Mr_Tony/article/details/119840206
四、gradle中配置
在项目根目录下的gradle.properties
中编写如下代码
# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app"s APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
android.useAndroidX=true
# Automatically convert third-party libraries to use AndroidX
android.enableJetifier=true
# Kotlin code style for this project: "official" or "obsolete":
kotlin.code.style=official
org.gradle.java.home=/Applications/Android Studio.app/Contents/jre/Contents/Home