webSocket的简单案例

一、详细代码案例 

        从WebSocket通讯三个阶段(打开握手、数据传递、关闭握手)

 //检查浏览器是否支持WebSocket
    if(window.WebSocket){
        console.log('This browser supports WebSocket');
    }else{
        console.log('This browser does not supports WebSocket');
    }
<!DOCTYPE html>  
<meta charset="utf-8" />  
<title>WebSocket Test</title>  
<script language="javascript"type="text/javascript">  
    var wsUri ="ws://echo.websocket.org/"; 
    var output;  
    
    function init() { 
        output = document.getElementById("output"); 
        testWebSocket(); 
    }  
 
    function testWebSocket() { 
        websocket = new WebSocket(wsUri); 
        websocket.onopen = function(evt) { 
            onOpen(evt) 
        }; 
        websocket.onclose = function(evt) { 
            onClose(evt) 
        }; 
        websocket.onmessage = function(evt) { 
            onMessage(evt) 
        }; 
        websocket.onerror = function(evt) { 
            onError(evt) 
        }; 
    }  
 
    function onOpen(evt) { 
        writeToScreen("CONNECTED"); 
        doSend("WebSocket rocks"); 
    }  
 
    function onClose(evt) { 
        writeToScreen("DISCONNECTED"); 
    }  
 
    function onMessage(evt) { 
        writeToScreen('<span style="color: blue;">RESPONSE: '+ evt.data+'</span>'); 
        websocket.close(); 
    }  
 
    function onError(evt) { 
        writeToScreen('<span style="color: red;">ERROR:</span> '+ evt.data); 
    }  
 
    function doSend(message) { 
        writeToScreen("SENT: " + message);  
        websocket.send(message); 
    }  
 
    function writeToScreen(message) { 
        var pre = document.createElement("p"); 
        pre.style.wordWrap = "break-word"; 
        pre.innerHTML = message; 
        output.appendChild(pre); 
    }  
 
    window.addEventListener("load", init, false);  
</script>  
<h2>WebSocket Test</h2>  
<div id="output"></div>  
</html>

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转载自blog.csdn.net/xiasohuai/article/details/80394307