#if TEST_t Debug.Log("test"); #endif
Unity中有专门开启和关闭自定义宏的位置:PlayerSettings-OtherSettings-Configuration-Scripting Define Symbols
#if TEST_t Debug.Log("test"); #endif
Unity中有专门开启和关闭自定义宏的位置:PlayerSettings-OtherSettings-Configuration-Scripting Define Symbols