设置屏幕分辨率类型
法1
打开BuildSetting->PlayerSetting->Resolution and Presentation->取消勾选Default is full sceen选项并设置你自己设置的分辨率,
选择Display ResolutionDialog为disable->在程序Awake中记得使用Screen.SetResolution(1024,768, false).
法2
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SetResolution : MonoBehaviour
{
void Awake()
{
Screen.SetResolution(1920,1080, true);
}
}
屏幕分辨率设置时使用全屏幕