方法一
如果有多个识别对象,在Update
中循环识别对象数组,获取TrackableBehaviour
组件。
foreach (var item in trackObjects)
{
var mTrackableBehaviour = item.GetComponent<Vuforia.TrackableBehaviour>();
if (mTrackableBehaviour != null && (int)mTrackableBehaviour.CurrentStatus>1)
{
if (mTrackableBehaviour.transform.name == "追踪物体的Name")
{
}
Debug.Log("追踪的物体名字为:"+mTrackableBehaviour.Trackable.Name);
break;
}
else
{
//
}
}
方法二
直接把代码挂在识别对象上,判断该对象是否被识别。
var mTrackableBehaviour = GetComponent<Vuforia.TrackableBehaviour>();
if (mTrackableBehaviour != null && (int)mTrackableBehaviour.CurrentStatus>1)
{
if (mTrackableBehaviour.transform.name == "追踪物体的Name")
{
}
Debug.Log("追踪的物体名字为:"+mTrackableBehaviour.Trackable.Name);
break;
}
识别对象状态枚举:
public enum Status
{
NOT_FOUND = -1,
UNKNOWN = 0,
UNDEFINED = 1,
DETECTED = 2,
TRACKED = 3,
EXTENDED_TRACKED = 4,
}