所在路径:
- C:\Users\kaierjiang\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
- Engine/Saved/UnrealBuildTool/BuildConfiguration.xml
修改功能
- 指定该UE4引擎使用的msvc和sdk版本
<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
<WindowsPlatform>
<CompilerVersion>14.13.26128</CompilerVersion>
<WindowsSdkVersion>10.0.18362.0</WindowsSdkVersion>
</WindowsPlatform>
</Configuration>
14.13.26128为msvc的版本,这样就能指定要使用的编译器和sdk。
- 取消联合编译
<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
<BuildConfiguration>
<bUseUnityBuild>false</bUseUnityBuild>
</BuildConfiguration>
</Configuration>
- 禁用IncredBuild
<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
<BuildConfiguration>
<bAllowXGE>false</bAllowXGE>
</BuildConfiguration>
</Configuration>