A64 Recovery UI颜色显示问题


在调试全志A64 的Recovery 系统时,发现颜色显示有问题,颜色模式不对,于是修改BoardConfig.mk中的TARGET_RECOVERY_PIXEL_FORMAT配置,结果验证发现没有效果,颜色还是显示不正常。

这时没办法了,只能跟代码查日志了:
先看recovery的last_log,发现问题原因可能是bits_per_pixel 不对:
fb0 reports (possibly inaccurate):
vi.bits_per_pixel = 24
vi.red.offset = 16 .length = 8
vi.green.offset = 8 .length = 8
vi.blue.offset = 0 .length = 8
vi.transp.offset= 24 .length = 8
framebuffer: 0 (1024 x 600)
found frames = 7
Command: "/sbin/recovery"

可是系统配置sys_config.fex中的fb0_format = 0,(0:ARGB),为什么recovery获取的fb信息不对呢?
看fb驱动发现问题出在 drivers/video/sunxi/disp2/disp/dev_fb.c中的函数fb_map_kernel_logo。在显示bmp格式的logo时改变了bits_per_pixel的值。而恰好我的logo图片为24位的bmp图片,所以bits_per_pixel变为24了。解决办法就是将logo图片改为32位的,或者在fb_map_kernel_logo函数里面处理一下。
改完后的recovery日志:
aw : rotation = 0
fb0 reports (possibly inaccurate):
vi.bits_per_pixel = 32
vi.red.offset = 16 .length = 8
vi.green.offset = 8 .length = 8
vi.blue.offset = 0 .length = 8
fb0 reports (possibly inaccurate):
vi.bits_per_pixel = 32
vi.red.offset = 16 .length = 8
vi.green.offset = 8 .length = 8
vi.blue.offset = 0 .length = 8
framebuffer: 0 (1024 x 600)
found frames = 7
Command: "/sbin/recovery"

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转载自blog.csdn.net/dpppppp/article/details/79353152