# Unit PYG02: Pygame Wall Ball Game version 1 展示型
import pygame,sys
pygame.init()
size = width, height = 600, 400 # 窗体大小
speed = [1,1]
BLACK = 0, 0, 0 # 刷新颜色
screen = pygame.display.set_mode(size)
pygame.display.set_caption("Pygame壁球") # 窗体标题
ball = pygame.image.load("PYG02-ball.gif") # 球的图片
ballrect = ball.get_rect() # 生成对应矩形
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
ballrect = ballrect.move(speed[0], speed[1]) # 球的移动,横向和纵向两个速度
if ballrect.left < 0 or ballrect.right > width: # 判断是否到达边缘,如果到了,则将速度取反
speed[0] = - speed[0]
if ballrect.top < 0 or ballrect.bottom > height:
speed[1] = - speed[1]
# 刷新,将球绘制在对应的矩形上
screen.fill(BLACK)
screen.blit(ball, ballrect)
pygame.display.update()
【pygame学习_2】基本壁球运动
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转载自blog.csdn.net/weixin_44727682/article/details/128495930
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