1.ld: library not found for -liPhone-lib(几种情况)
答:1.Build Settings ->Build Active Architecture Only is NO not Yes
2.library not found for -XXX 的问题有可能是你的某个库的连接引用有问题,解决的办法就是在项目的target里,选中Link Binary With Libraries 里的.a或framework 取消再加入,就可以了
3.warning:directory not found option 的问题可能是framework search paths 还有Library Search Paths 里面并没有这个路径,删除即可。
4.duplicate就是重复的意思,那么看代码 要删除重复的openUDID,以及libwoa_two和sbjson冲突了,删除sbjson的点m即可.
下面是缺少框架报错,在Link Binary With Libraries 加入相应的框架即可
framework名 |
缺少框架会报的错 |
---|---|
GLKit.framework | _OBJC_CLASS_$_GLKView |
_GLKMatrix4Identity | |
MobileCoreServices.framework | _kUTTagClassMIMEType |
_UTTypeCreatePreferredIdentifierForTag | |
CoreVideo.framework | _CVOpenGLESTextureCacheCreateTextureFromImage |
_CVOpenGLESTextureGetName | |
_CVOpenGLESTextureCacheCreate | |
_CVOpenGLESTextureCacheFlush | |
_CVPixelBufferGetWidth | |
_CVOpenGLESTextureGetTarget | |
_kCVPixelBufferPixelFormatTypeKey | |
_kCVImageBufferYCbCrMatrix_ITU_R_601_4 | |
_CVPixelBufferGetHeight | |
_CVBufferGetAttachment | |
_kCVImageBufferYCbCrMatrixKey | |
StoreKit.framework | _OBJC_CLASS_$_SKProductsRequest |
_OBJC_CLASS_$_SKMutablePayment | |
_OBJC_CLASS_$_SKPaymentQueue | |
_OBJC_CLASS_$_SKStoreProductViewController | |
_SKStoreProductParameterITunesItemIdentifier | |
MediaPlayer.framework | _MPMoviePlayerPlaybackDidFinishNotification |
_MPMoviePlayerPlaybackStateDidChangeNotification | |
_OBJC_CLASS_$_MPMoviePlayerController | |
_OBJC_CLASS_$_MPVolumeView | |
SafariServices.framework | _OBJC_CLASS_$_SFSafariViewController |
AdSupport.framework | _OBJC_CLASS_$_ASIdentifierManager |
CoreMotion.framework | _OBJC_CLASS_$_CMMotionManager |
CoreTelephony.framework | _CTRadioAccessTechnologyDidChangeNotification |
_OBJC_CLASS_$_CTTelephonyNetworkInfo | |
MessageUI.framework | _OBJC_CLASS_$_MFMailComposeViewController |
_OBJC_CLASS_$_MFMessageComposeViewController | |
CoreText.framework | _CTFramesetterCreateWithAttributedString |
_CTFramesetterSuggestFrameSizeWithConstraints | |
GameKit.framework | _OBJC_CLASS_$_GKAchievement |
_OBJC_CLASS_$_GKScore | |
_OBJC_CLASS_$_GKGameCenterViewController | |
_OBJC_CLASS_$_GKLocalPlayer | |
SystemConfiguration.framework | _SCNetworkReachabilityCreateWithAddress |
_SCNetworkReachabilityGetFlags | |
_SCNetworkReachabilityCreateWithName | |
_SCNetworkReachabilitySetDispatchQueue | |
_SCNetworkReachabilitySetCallback | |
Security.framework | _SecCertificateCreateWithData |
_SecTrustCopyExceptions | |
_SecTrustEvaluate | |
_SecTrustSetAnchorCertificates | |
_SecTrustSetExceptions | |
CoreMedia.framework | _CMTimeGetSeconds |
_CMTimeMakeWithSeconds | |
_CMTimeMake | |
_kCMTimeZero | |
OpenGLES.framework | _OBJC_CLASS_$_EAGLContext |
_glActiveTexture | |
CFNetwork.framework | _CFHostCreateWithName |
_CFHostStartInfoResolution | |
_CFHostGetAddressing |
2. ERROR ITMS-90166: "Missing Code Signing Entitlements. No entitlements found in bundle 'com.xxxxx.xxxxxxResources' for executable 'Payload/xxxxxxx.app/xxxxReaderResources.bundle/xxxxReaderResources’."
此问题出现的原因是bundle中包含了可执行文件,事实上bundle里面可执行文件不是必要的,解决办法有两种:
1. 删除info.plist里的exextable file选项,并在buildseting里将versioning system选项设置为none。 Apple Generic选 项是指使用苹果的版本系统工具来自动增加每次build的版本号,这会在打包的bundle中引入可执行文件
2.删除the Compile Source Phase and the Link Binary with Libraries Phase这两个选项,也可以阻止bundle中引入可执行文件(第一条试过第二条没有试过)
3. ERROR ITMS-90207:"Invalid Bundle.The bundle at 'xxx.app' does not contain a bundle executable.
删除第三方info.plist。
4.
the bundle is invalid .the value for ker CFBundleShortVersionString ‘0.0.9.1’in the info.plist file must be a period-separated list of at most three non-negative integers
最大不能超过3个改为0.9.1就好了
根据错误信息在网上基本找到的解决方法是设置targets中build settings中的architectures中的内容
这是因为现在提交的app必须支持64位。
6. Missing Info.plist key在Info.plist中添加对应的缺少的隐私Key值与对应的描述Value。