1、下载XR组件
2、找到XR Plugin Management(XR 插件管理),进行添加的所需设备的插件,点击Add添加
3、选择切换平台
4、设置相关参数
代码:
using UnityEngine;
using UnityEngine.XR.Management;
public class XRPlatformSwitcher : MonoBehaviour
{
public XRGeneralSettings xrGeneralSettings;
public string xrLoaderName;
public void SwitchToXRPlatform(string xrLoaderName)
{
XRManagerSettings managerSettings = xrGeneralSettings.Manager; // 获取 XR Manager Settings
if (managerSettings != null)
{
XRLoader loader = managerSettings.GetLoader<XRLoader>(xrLoaderName); // 获取指定名称的 XR Loader
if (loader != null)
{
managerSettings.InitializeLoaderSync(loader); // 初始化指定的 XR Loader
managerSettings.currentLoaders.Clear(); // 清除当前的 XR Loaders
managerSettings.currentLoaders.Add(loader); // 添加指定的 XR Loader
}
else
{
Debug.LogError("Failed to find XR Loader: " + xrLoaderName); // 找不到指定的 XR Loader,输出错误日志
}
}
else
{
Debug.LogError("XR Manager Settings not found!"); // XR Manager Settings 未找到,输出错误日志
}
}
}