该代码是基于XLua,XLua插件下载链接:https://github.com/Tencent/xLua
代码如下:
using System.Collections; using System.Collections.Generic; using UnityEngine; using XLua; public class CreateLoader : MonoBehaviour { private LuaEnv m_luaEnv; // Use this for initialization void Awake () { m_luaEnv = new LuaEnv(); m_luaEnv.AddLoader(MyLoader); m_luaEnv.DoString("require 'test001'"); } // Update is called once per frame void Update () { } /// <summary> /// 自定义loader,如果返回为null则调用内置的loader /// </summary> /// <param name="_filePath"></param> /// <returns></returns> private byte[] MyLoader(ref string _filePath) { string luaPath = Application.streamingAssetsPath + "/" + _filePath + ".lua.txt"; return System.Text.Encoding.UTF8.GetBytes(System.IO.File.ReadAllText(luaPath)); } private void OnDestroy() { m_luaEnv.Dispose(); } }