//depthStencilFormat == 0x88F0
//这样就可以分享带有scrollview的界面截屏了。否则会出现空白的部分
captureAndShareToWX: function (node, depthStencilFormat) {
var winSize = cc.director.getWinSize();
var texture = new cc.RenderTexture(winSize.width, winSize.height, null, depthStencilFormat);
if (!texture)
return;
texture.retain();
texture.setAnchorPoint(0, 0);
texture.begin();
node.visit();
texture.end(); //实现截屏的部分
var time = timestamp2time(Math.round((new Date()).valueOf() / 1000));//时间转化格式
var nameJPG = "ss-" + time + ".jpg";
if (cc.sys.os == cc.sys.OS_ANDROID) { //保存图片路径
texture.saveToFile(nameJPG, cc.IMAGE_FORMAT_JPEG, false, function (renderTexture, str) {
texture.release();
jsb.reflection.callStaticMethod( // 调用底包的方法,实现分享到微信
packageUri + "/utils/WeixinUtil",
"sharePic",
"(Ljava/lang/String;Z)V",
nameJPG,
false
);
});
}
else if (cc.sys.os == cc.sys.OS_IOS) {
texture.saveToFile(nameJPG, cc.IMAGE_FORMAT_JPEG, true, function (renderTexture, str) {
texture.release();
jsb.reflection.callStaticMethod(//调用底包方法分享到微信
"WXUtil",
"sharePic:imageName:sceneType:",
jsb.fileUtils.getWritablePath(),
nameJPG,
0
);
});
}
},
cocos2d-js 分享截屏-js代码
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转载自blog.csdn.net/w_han__/article/details/78721738
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