using UnityEngine;
using System.Collections;
public class jiaMI : MonoBehaviour {
public System.DateTime time;
int mi = 0;
// Use this for initialization
void Start () {
//限制本地访问exe次数
if (PlayerPrefs.GetInt("miwen")>30) {
Application.Quit();
}
mi = PlayerPrefs.GetInt("miwen");
mi += 1;
PlayerPrefs.SetInt("miwen",mi);
}
// Update is called once per frame
void Update () {
// Debug.Log(System.DateTime.Today.Year);
//限制时间
if (!(System.DateTime.Today.Year < 2017 && System.DateTime.Today.Month < 5 && System.DateTime.Today.Month < 1))
{
Application.Quit();
}
}
}
unity实现简单的加密使用次数限制时间限制功能
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转载自blog.csdn.net/chh19941125/article/details/78695102
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