此文中设置只针对 mac 系统,如果想在其他系统使用,请修改一下 play task 相关的代码
优化版,直接监听 gradle buildFinished
project.gradle.buildFinished { BuildResult buildResult ->
Task playTask = project.rootProject.tasks.getByName('play')
if (playTask) {
if (buildResult.failure) {
playTask.extensions.add('fail', state.failure)
println("构建失败了")
} else {
println("构建成功了")
}
((TaskInternal) playTask).execute()
}
}
void buildFinished(Closure closure)
Adds a closure to be called when the build is completed. All selected tasks have been executed. A BuildResult instance is passed to the closure as a parameter.
关于 play task
1、如果想发出声音,或者直接执行某命令行
task play(type:Exec){
commandLine 'say', "finish"
}
2、如果想执行脚本文件
task play(type: Exec) {
workingDir '/Users/XXX/software/script'
println("workingDir:${workingDir.getPath()}")
doFirst {
//如果包含 fail 变量,那么意味着构建失败了
if (extensions.findByName('fail')) {
println "${extensions.fail}"
commandLine 'sh', 'finishBuildChinaFail.sh'
} else {
commandLine 'sh', 'finishBuildChinaSuccess.sh'
}
}
}
1、此处我是执行的外部脚本,也就是此脚本并未在项目当中
2、如果执行 shell 脚本,注意在 commandLine 中要加上 sh,否则可能会执行失败;参考链接
参考链接:
https://stackoverflow.com/questions/25562207/execute-shell-script-in-gradle#
https://docs.gradle.org/3.3/dsl/org.gradle.api.tasks.Exec.html
finishBuildChinaSuccess.sh
#!/usr/bin/env bash
say -v 'Ting-Ting' 构建成功%
finishBuildChinaFail.sh
#!/usr/bin/env bash
say -v 'Ting-Ting' 构建失败%