创建一个Die的类
from random import randint
import random
class Die():
def __init__(self,num_sides=6):
self.num_sides=num_sides
def roll(self):
return random.randint(1,self.num_sides)
将类进行实例化
from D6 import Die
die = Die()
results = []
for roll_num in range(100):
result = die.roll()
results.append(result)
#print(results)
frequencies = []
for value in range(1,die.num_sides+1):
frequencie = results.count(value)
frequencies.append(frequencie)
print(frequencies)
import pygal
hist = pygal.Bar()
hist.title = '一个色子投掷一百次的结果'
hist.x_labels =list('123456')
hist.x_title = '结果'
hist.y_title = '次数'
hist.add('D6',frequencies)
hist.render_to_file('D6_visual.svg')
实现列表可视化,保存为svg形式的文件
同时丢三个色子
from D6 import Die
die1 = Die()
die2 = Die()
die3 = Die()
results = []
for roll_num in range(100000):
result = die1.roll() + die2.roll() + die3.roll()
results.append(result)
frequencies = []
max_result = die1.num_sides + die2.num_sides +die3.num_sides
for value in range(3,max_result+1):
frequencie = results.count(value)
frequencies.append(frequencie)
import pygal
hist = pygal.Bar()
hist.title = '三个色子投掷十万次的结果'
hist.x_labels =list(range(3,19))
hist.x_title = '结果'
hist.y_title = '次数'
hist.add('D63',frequencies)
hist.render_to_file('D63_visual.svg')