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下载
- 官网链接:https://www.sfml-dev.org/download/sfml/2.5.0/
- 下载与自己 VS 版本对应的压缩包
解压
- 解压压缩包至某一路径,如:D:\SFML-2.5.0
配置环境变量
- 我的电脑 - 高级系统设置 - 环境变量 - 系统变量 PATH,添加:D:\SFML-2.5.0\bin
配置 VS 环境变量
- VC++ - 包含目录:D:\SFML-2.5.0\include
- VC++ - 库目录:D:\SFML-2.5.0\lib
- 链接器 - 附加依赖项:
sfml-graphics-s.lib;
flac.lib;
sfml-graphics-s-d.lib;
sfml-system-s.lib;
freetype.lib;
sfml-system-s-d.lib;
ogg.lib;
sfml-main.lib;
openal32.lib;
sfml-main-d.lib;
sfml-window.lib;
sfml-audio.lib;
sfml-window-d.lib;
sfml-audio-d.lib;
sfml-network.lib;
sfml-network-d.lib;
sfml-window-s.lib;
sfml-audio-s.lib;
sfml-window-s-d.lib;
sfml-audio-s-d.lib;
sfml-network-s.lib;
sfml-network-s-d.lib;
vorbis.lib;
sfml-graphics.lib;
vorbisenc.lib;
sfml-graphics-d.lib;
sfml-system.lib;
vorbisfile.lib;
sfml-system-d.lib;
- 或者直接导入 .props 文件
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IncludePath>D:\SFML-2.5.0\include;$(IncludePath)</IncludePath>
<LibraryPath>D:\SFML-2.5.0\lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup>
<Link>
<AdditionalDependencies>sfml-graphics-s.lib;flac.lib;sfml-graphics-s-d.lib;sfml-system-s.lib;freetype.lib;sfml-system-s-d.lib;ogg.lib;sfml-main.lib;openal32.lib;sfml-main-d.lib;sfml-window.lib;sfml-audio.lib;sfml-window-d.lib;sfml-audio-d.lib;sfml-network.lib;sfml-network-d.lib;sfml-window-s.lib;sfml-audio-s.lib;sfml-window-s-d.lib;sfml-audio-s-d.lib;sfml-network-s.lib;sfml-network-s-d.lib;vorbis.lib;sfml-graphics.lib;vorbisenc.lib;sfml-graphics-d.lib;sfml-system.lib;vorbisfile.lib;sfml-system-d.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup />
</Project>
配置 Qt .pro文件
# Config - Windows
INCLUDEPATH += D:\SFML-2.5.0\include\
CONFIG(debug,debug | release ){
LIBS += D:\SFML-2.5.0\lib\sfml-graphics-d.lib\
D:\SFML-2.5.0\lib\sfml-window-d.lib\
D:\SFML-2.5.0\lib\sfml-audio-d.lib\
D:\SFML-2.5.0\lib\sfml-network-d.lib\
D:\SFML-2.5.0\lib\sfml-system-d.lib\
}else{
}
测试
#include <SFML/Graphics.hpp>
int main()
{
sf::RenderWindow window(sf::VideoMode(200, 200), "SFML works!");
sf::CircleShape shape(100.f);
shape.setFillColor(sf::Color::Green);
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
window.close();
}
window.clear();
window.draw(shape);
window.display();
}
return 0;
}