Qt编写的复杂象棋程序 chessbroad.cpp 错误比较多

#include "chessbroad.h"

#include <qtextcodec.h>

ChessBroad::ChessBroad(QWidget *parent)
    : QWidget(parent)
{
    //g[0][1]=0;
    //如果有文件名为XiangQi.txt删除
    QFile::remove("XiangQi.txt");
    r = 0;
    l = 0;
    key = 1;
    p_h = 0;
    v = 0;
    bushu = 0;

    for(int h=0; h < NUM+1; h++)
        for(int i=0; i < NUMY+1; i++)
            for(int j=0; j < NUMX+1; j++)
            {
                p[h][i][j] = 0;
            }

    initAction = new QAction(tr("&Init"), this);
    connect(initAction, SIGNAL(triggered()), this, SLOT(init()));
    addAction(initAction);

    saveAction = new QAction(tr("&Save"), this);
    connect(saveAction, SIGNAL(triggered()), this, SLOT(save()));
    addAction(saveAction);

    loadAction = new QAction(tr("&Load"), this);
    connect(loadAction, SIGNAL(triggered()), this, SLOT(load()));
    addAction(loadAction);

    newAction = new QAction(tr("&BackChess"), this);
    connect(newAction, SIGNAL(triggered()), this, SLOT(backchess()));
    addAction(newAction);

    setContextMenuPolicy(Qt::ActionsContextMenu);


    for(int i=0; i < NUMY+1; i++)//初始化g[][]
        for(int j=0; j < NUMX+1; j++)
        {
            g[i][j] = 0;
            //qWarning("%d %d    %d",i,j,g[i][j]);
        }


    //黑棋
    g[0][0]=24;//车
    g[0][1]=22;//马
    g[0][2]=20;//象
    g[0][3]=18;//士
    g[0][4]=17;//将
    g[0][5]=19;//士
    g[0][6]=21;//象
    g[0][7]=23;//马
    g[0][8]=25;//车
    g[2][1]=26;//炮
    g[2][7]=27;//炮
    g[3][0]=28;//卒
    g[3][2]=29;//卒
    g[3][4]=30;//卒
    g[3][6]=31;//卒
    g[3][8]=32;//卒
    //红棋
    g[6][0]=12;//兵
    g[6][2]=13;//兵
    g[6][4]=14;//兵
    g[6][6]=15;//兵
    g[6][8]=16;//兵
    g[7][1]=10;//炮
    g[7][7]=11;//炮
    g[9][0]=8;//车
    g[9][1]=6;//马
    g[9][2]=4;//相
    g[9][3]=2;//士
    g[9][4]=1;//帅
    g[9][5]=3;//士
    g[9][6]=5;//相
    g[9][7]=7;//马
    g[9][8]=9;//车

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            jilu[i][j] = g[i][j];
        }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            p[p_h][i][j] = g[i][j];
        }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            f[i][j] = NULL;
        }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            d[i][j] = NULL;
        }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            tao[i][j] = 0;
        }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            chi[i][j] = 0;
        }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            gui[i][j] = 0;
        }

    x_1 = -1;
    y_1 = -1;
    x_2 = -1;
    y_2 = -1;
    ta = -1;

    for(int i=0; i < N+1; i++)
    {
        my[i].myi = -1;
        my[i].myj = -1;
    }

    for(int i=0; i < N+1; i++)
        for(int j=0; j < N+1; j++)
        {
            la[i][j] = 0;
        }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            if(g[i][j] != 0)
            {
                my[(g[i][j])].myi = i;
                my[(g[i][j])].myj = j;
                //qWarning("my %d   %d %d",g[i][j],my[(g[i][j])].myi,my[(g[i][j])].myj);
            }
        }

    for(int i=0; i < N+1; i++)//初始化sbu[]
    {
        sbu[i]=NULL;
    }

/*
    //qWarning("my[22].myi = %d",my[22].myi);
    //qWarning("my[22].myj = %d", my[22].myj);
    chizi(4);
    //qWarning("chi 2 0 = %d",chi[2][0]);
    //qWarning("chi 2 2 = %d",chi[2][2]);
    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            if(chi[i][j] == 4)
            {
                qWarning("chi %d %d = %d",i,j,chi[i][j]);
            }
        }
*/
    /*
    insert(f[0][0],1);
    insert(f[0][0],3);
    insert(f[0][0],2);

    for(chess * p = f[0][0]; p != NULL; p = p->next)
    {
        qWarning("shuchu   2");
        qWarning(" %d ",p->name);
    }
*/
    //taopao(1);
    //qWarning("tao %d",tao[0][0]);
    //qWarning("tao %d",tao[0][1]);
}

//pengpeng的单个棋子版
void ChessBroad::chizi(int wochi)
{
    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            chi[i][j] = 0;
        }

    //for(int i = 0; i < NUMY+1; i++)//在f[][]中做标记
        //for(int j = 0; j < NUMX+1; j++)
        {
            //switch( g[i][j] )
            int i = my[wochi].myi;
            int j = my[wochi].myj;
            //qWarning("wochi = %d",wochi);
            //qWarning("i = %d j = %d",i,j);
            switch(wochi)
            {
            case 1://红棋
            {
                //帅
                //向上
                if((i-1) >= 7)
                {
                    chi[i-1][j] = wochi;
                }
                //向下
                if((i+1) <= 9)
                {
                    chi[i+1][j] = wochi;
                }
                //向左
                if((j-1) >= 3)
                {
                    chi[i][j-1] = wochi;
                }
                //向右
                if((j+1) <= 5)
                {
                    chi[i][j+1] = wochi;
                }
                //老将对头向上
                for(int n = (i-1); n >= 0; n--)
                {
                    if((g[n][j]!=0)&&g[n][j]!=17)
                    {
                        break;
                    }
                    if(g[n][j]==17)
                    {
                        chi[n][j] = wochi;
                        break;
                    }
                }

                break;
            }
            case 2:
            case 3:
            {
                //仕
                if((i == 8)&&(j == 4))//仕在正中
                {
                    //左上
                    //insert(f[7][3],g[i][j]);
                    chi[7][3] = wochi;
                     //右上
                    //insert(f[7][5],g[i][j]);
                    chi[7][5] = wochi;
                     //左下
                    //insert(f[9][3],g[i][j]);
                    chi[9][3] = wochi;
                     //右下
                    //insert(f[9][5],g[i][j]);
                    chi[9][5] = wochi;
                }
                if(((i == 7)&&(j == 3))//仕在左上角
                        ||((i == 7)&&(j == 5))//仕在右上角
                        ||((i == 9)&&(j == 3))//仕在左下角
                        ||((i == 9)&&(j == 5)))//仕在右下角
                {
                    //insert(f[8][4],g[i][j]);
                    chi[8][4] = wochi;
                }
                break;
            }
            case 4:
            case 5:
            {
                //相
                //底层左边
                if((i == 9)&&(j == 2))
                {
                    if(g[8][1] == 0)//左上
                    {
                        chi[7][0] = wochi;
                        //insert(f[7][0],g[i][j]);
                    }

                    if(g[8][3] == 0)//右上
                    {
                        chi[7][4] = wochi;
                        //insert(f[7][4],g[i][j]);
                    }
                }
                //底层右边
                if((i == 9)&&(j == 6))
                {
                    if(g[8][5] == 0)//左上
                    {
                        chi[7][4] = wochi;
                        //insert(f[7][4],g[i][j]);
                    }
                    if(g[8][7] == 0)//右上
                    {
                        chi[7][8] = wochi;
                        //insert(f[7][8],g[i][j]);
                    }
                }
                //中层左边
                if((i == 7)&&(j == 0))
                {
                    if(g[6][1] == 0)//右上
                    {
                        chi[5][2] = wochi;
                        //insert(f[5][2],g[i][j]);
                    }
                    if(g[8][1] == 0)//右下
                    {
                        chi[9][2] = wochi;
                        //insert(f[9][2],g[i][j]);
                    }
                }
                //中层中间
                if((i == 7)&&(j == 4))
                {
                    if(g[6][5] == 0)//右上
                    {
                        chi[5][6] = wochi;
                        //insert(f[5][6],g[i][j]);
                    }
                    if(g[8][5] == 0)//右下
                    {
                        chi[9][6] = wochi;
                        //insert(f[9][6],g[i][j]);
                    }
                    if(g[6][3] == 0)//左上
                    {
                        chi[5][2] = wochi;
                        //insert(f[5][2],g[i][j]);
                    }
                    if(g[8][3] == 0)//左下
                    {
                        chi[9][2] = wochi;
                        //insert(f[9][2],g[i][j]);
                    }
                }
                //中层右边
                if((i == 7)&&(j == 8))
                {
                    if(g[6][7] == 0)//左上
                    {
                        chi[5][6] = wochi;
                        //insert(f[5][6],g[i][j]);
                    }
                    if(g[8][7] == 0)//左下
                    {
                        chi[9][6] = wochi;
                        //insert(f[9][6],g[i][j]);
                    }
                }
                //顶层左边
                if((i == 5)&&(j == 2))
                {
                    if(g[6][1] == 0)//左下
                    {
                        chi[7][0] = wochi;
                        //insert(f[7][0],g[i][j]);
                    }
                    if(g[6][3] == 0)//右下
                    {
                        chi[7][4] = wochi;
                        //insert(f[7][4],g[i][j]);
                    }
                }
                //顶层右边
                if((i == 5)&&(j == 6))
                {
                    if(g[6][5] == 0)//左下
                    {
                        chi[7][4] = wochi;
                        //insert(f[7][4],g[i][j]);
                    }
                    if(g[6][7] == 0)//右下
                    {
                        chi[7][8] = wochi;
                        //insert(f[7][8],g[i][j]);
                    }
                }
                break;
            }
            case 6:
            case 7:
            {
                //马
                //竖日左上角
                if(((i-2) >= 0)&&((i-2) <= NUMY)&&((j-1) >= 0)&&((j-1) <= NUMX)&&(g[i-1][j] == 0))
                {
                    chi[i-2][j-1] = wochi;
                    //insert(f[i-2][j-1],g[i][j]);
                }
                //竖日右上角
                if(((i-2) >= 0)&&((i-2) <= NUMY)&&((j+1) >= 0)&&((j+1) <= NUMX)&&(g[i-1][j] == 0))
                {
                    chi[i-2][j+1] = wochi;
                    //insert(f[i-2][j+1],g[i][j]);
                }
                //横日左上角
                if(((i-1) >= 0)&&((i-1) <= NUMY)&&((j-2) >= 0)&&((j-2) <= NUMX)&&(g[i][j-1] == 0))
                {
                    chi[i-1][j-2] = wochi;
                    //insert(f[i-1][j-2],g[i][j]);
                }
                //横日右上角
                if(((i-1) >= 0)&&((i-1) <= NUMY)&&((j+2) >= 0)&&((j+2) <= NUMX)&&(g[i][j+1] == 0))
                {
                    chi[i-1][j+2] = wochi;
                    //insert(f[i-1][j+2],g[i][j]);
                }
                //横日左下角
                if(((i+1) >= 0)&&((i+1) <= NUMY)&&((j-2) >= 0)&&((j-2) <= NUMX)&&(g[i][j-1] == 0))
                {
                    chi[i+1][j-2] = wochi;
                    //insert(f[i+1][j-2],g[i][j]);
                }
                //横日右下角
                if(((i+1) >= 0)&&((i+1) <= NUMY)&&((j+2) >= 0)&&((j+2) <= NUMX)&&(g[i][j+1] == 0))
                {
                    chi[i+1][j+2] = wochi;
                    //insert(f[i+1][j+2],g[i][j]);
                }
                //竖日左下角
                if(((i+2) >= 0)&&((i+2) <= NUMY)&&((j-1) >= 0)&&((j-1) <= NUMX)&&(g[i+1][j] == 0))
                {
                    chi[i+2][j-1] = wochi;
                    //insert(f[i+2][j-1],g[i][j]);
                }
                //竖日右下角
                if(((i+2) >= 0)&&((i+2) <= NUMY)&&((j+1) >= 0)&&((j+1) <= NUMX)&&(g[i+1][j] == 0))
                {
                    chi[i+2][j+1] = wochi;
                    //insert(f[i+2][j+1],g[i][j]);
                }
                break;
            }
            case 8:
            case 9:
            {
                //车
                //向上扫描
                for(int t = i-1; t >= 0; t--)
                {
                    {
                        chi[t][j] = wochi;
                        //insert(f[t][j],g[i][j]);
                    }
                    if((g[t][j] >= 1)&&(g[t][j] <= 16))
                    {
                        break;
                    }
                    if((g[t][j] >= 17)&&(g[t][j] <= 32))
                    {
                        break;
                    }
                }
                //向下扫描
                for(int t = i+1; t <= 9; t++)
                {
                    chi[t][j] = wochi;
                    //insert(f[t][j],g[i][j]);

                    if((g[t][j] >= 1)&&(g[t][j] <= 16))
                    {
                        break;
                    }
                    if((g[t][j] >= 17)&&(g[t][j] <= 32))
                    {
                        break;
                    }
                }
                //向左扫描
                for(int t = j-1; t >= 0; t--)
                {
                    chi[i][t] = wochi;
                    //insert(f[i][t],g[i][j]);
                    if((g[i][t] >= 1)&&(g[i][t] <= 16))
                    {
                        break;
                    }
                    if((g[i][t] >= 17)&&(g[i][t] <= 32))
                    {
                        break;
                    }
                }
                //向右扫描
                for(int t = j+1; t <= 8; t++)
                {
                    chi[i][t] = wochi;
                    //insert(f[i][t],g[i][j]);

                    if((g[i][t] >= 1)&&(g[i][t] <= 16))
                    {
                        break;
                    }
                    if((g[i][t] >= 17)&&(g[i][t] <= 32))
                    {
                        break;
                    }
                }
                break;
            }
            case 10:
            case 11:
            {
                //炮
                //向上查找
                {
                    int t = 0;
                    for(int h = (i-1); h >= 0; h--)
                    {
                        if((g[h][j] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            //insert(f[h][j],g[i][j]);
                            chi[h][j] = wochi;
                            if(g[h][j] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                //向下查找
                {
                    int t = 0;
                    for(int h = (i+1); h <= NUMY; h++)
                    {
                        if((g[h][j] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            //insert(f[h][j],g[i][j]);
                            chi[h][j] = wochi;
                            if(g[h][j] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                //向左查找
                {
                    int t = 0;
                    for(int h = (j-1); h >= 0; h--)
                    {
                        if((g[i][h] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            //insert(f[i][h],g[i][j]);
                            chi[i][h] = wochi;
                            if(g[i][h] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                //向右查找
                {
                    int t = 0;
                    for(int h = (j+1); h <= NUMX; h++)
                    {
                        if((g[i][h] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            //insert(f[i][h],g[i][j]);
                            chi[i][h] = wochi;

                            if(g[i][h] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                break;
            }
            case 12:
            case 13:
            case 14:
            case 15:
            case 16:
            {
                //兵
                // 向前
                {
                    chi[i-1][j] = wochi;
                    //insert(f[i-1][j],g[i][j]);
                }
                //向左
                if((i >= 0)&&(i <= 4))
                {
                    chi[i][j-1] = wochi;
                    //insert(f[i][j-1],g[i][j]);
                }
                //向右
                if((i >= 0)&&(i <= 4))
                {
                    chi[i][j+1] = wochi;
                    //insert(f[i][j+1],g[i][j]);
                }
                break;
            }
            case 17://黑棋
            {
                //将
                //向上
                if((i-1) >= 0)
                {
                    chi[i-1][j] = wochi;
                    //insert(f[i-1][j],g[i][j]);
                }
                //向下
                if((i+1) <= 2)
                {
                    chi[i+1][j] = wochi;
                    //insert(f[i+1][j],g[i][j]);
                }
                //向左
                if((j-1) >= 3)
                {
                    chi[i][j-1] = wochi;
                    //insert(f[i][j-1],g[i][j]);
                }
                //向右
                if((j+1) <= 5)
                {
                    chi[i][j+1] = wochi;
                    //insert(f[i][j+1],g[i][j]);
                }
                //老将对头向下
                for(int n = (i+1); n <= 9; n++)
                {
                    if((g[n][j]!=0)&&g[n][j]!=1)
                    {
                        break;
                    }
                    if(g[n][j]==1)
                    {
                        chi[n][j] = wochi;
                        //insert(f[n][j],g[i][j]);
                        break;
                    }
                }
                break;
            }
            case 18:
            case 19:
            {
                //士
                if((i == 1)&&(j == 4))//士在正中
                {
                    //左上
                    chi[0][3] = wochi;
                    //insert(f[0][3],g[i][j]);
                    //右上
                    chi[0][5] = wochi;
                    //insert(f[0][5],g[i][j]);
                    //左下
                    chi[2][3] = wochi;
                    //insert(f[2][3],g[i][j]);
                    //右下
                    chi[2][5] = wochi;
                    //insert(f[2][5],g[i][j]);
                }
                if(((i == 0)&&(j == 3))//士在左上角
                        ||((i == 0)&&(j == 5))//士在右上角
                        ||((i == 2)&&(j == 3))//士在左下角
                        ||((i == 2)&&(j == 5)))//士在右下角
                {
                    chi[1][4] = wochi;
                    //insert(f[1][4],g[i][j]);
                }
                break;
            }
            case 20:
            case 21:
            {
                //象
                //河边左边
                if((i == 4)&&(j == 2))
                {
                    if(g[3][1] == 0)//左上
                    {
                        chi[2][0] = wochi;
                        //insert(f[2][0],g[i][j]);
                    }

                    if(g[3][3] == 0)//右上
                    {
                        chi[2][4] = wochi;
                        //insert(f[2][4],g[i][j]);
                    }
                }
                //河边右边
                if((i == 4)&&(j == 6))
                {
                    if(g[3][5] == 0)//左上
                    {
                        chi[2][4] = wochi;
                        //insert(f[2][4],g[i][j]);
                    }
                    if(g[3][7] == 0)//右上
                    {
                        chi[2][8] = wochi;
                        //insert(f[2][8],g[i][j]);
                    }
                }
                //中层左边
                if((i == 2)&&(j == 0))
                {
                    if(g[1][1] == 0)//右上
                    {
                        chi[0][2] = wochi;
                        //insert(f[0][2],g[i][j]);
                    }
                    if(g[3][1] == 0)//右下
                    {
                        chi[3][1] = wochi;
                        //insert(f[4][2],g[i][j]);
                    }
                }
                //中层中间
                if((i == 2)&&(j == 4))
                {
                    if(g[1][5] == 0)//右上
                    {
                        chi[0][6] = wochi;
                        //insert(f[0][6],g[i][j]);
                    }
                    if(g[3][5] == 0)//右下
                    {
                        chi[4][6] = wochi;
                        //insert(f[4][6],g[i][j]);
                    }
                    if(g[1][3] == 0)//左上
                    {
                        chi[0][2] = wochi;
                        //insert(f[0][2],g[i][j]);
                    }
                    if(g[3][3] == 0)//左下
                    {
                        chi[4][2] = wochi;
                        //insert(f[4][2],g[i][j]);
                    }
                }
                //中层右边
                if((i == 2)&&(j == 8))
                {
                    if(g[1][7] == 0)//左上
                    {
                        chi[0][6] = wochi;
                        //insert(f[0][6],g[i][j]);
                    }
                    if(g[3][7] == 0)//左下
                    {
                        chi[4][6] = wochi;
                        //insert(f[4][6],g[i][j]);
                    }
                }
                //棋盘顶层左边
                if((i == 0)&&(j == 2))
                {
                    if(g[1][1] == 0)//左下
                    {
                        chi[2][0] = wochi;
                        //insert(f[2][0],g[i][j]);
                    }
                    if(g[1][3] == 0)//右下
                    {
                        chi[2][4] = wochi;
                        //insert(f[2][4],g[i][j]);
                    }
                }
                //棋盘顶层右边
                if((i == 0)&&(j == 6))
                {
                    if(g[1][5] == 0)//左下
                    {
                        chi[2][4] = wochi;
                        //insert(f[2][4],g[i][j]);
                    }
                    if(g[1][7] == 0)//右下
                    {
                        chi[2][8] = wochi;
                        //insert(f[2][8],g[i][j]);
                    }
                }
                break;
            }
            case 22:
            case 23:
            {
                //马
                //竖日左上角
                if(((i-2) >= 0)&&((i-2) <= NUMY)&&((j-1) >= 0)&&((j-1) <= NUMX)&&(g[i-1][j] == 0))
                {
                    chi[i-2][j-1] = wochi;
                    //insert(f[i-2][j-1],g[i][j]);
                }
                //竖日右上角
                if(((i-2) >= 0)&&((i-2) <= NUMY)&&((j+1) >= 0)&&((j+1) <= NUMX)&&(g[i-1][j] == 0))
                {
                    chi[i-2][j+1] = wochi;
                    //insert(f[i-2][j+1],g[i][j]);
                }
                //横日左上角
                if(((i-1) >= 0)&&((i-1) <= NUMY)&&((j-2) >= 0)&&((j-2) <= NUMX)&&(g[i][j-1] == 0))
                {
                    chi[i-1][j-2] = wochi;
                    //insert(f[i-1][j-2],g[i][j]);
                }
                //横日右上角
                if(((i-1) >= 0)&&((i-1) <= NUMY)&&((j+2) >= 0)&&((j+2) <= NUMX)&&(g[i][j+1] == 0))
                {
                    chi[i-1][j+2] = wochi;
                    //insert(f[i-1][j+2],g[i][j]);
                }
                //横日左下角
                if(((i+1) >= 0)&&((i+1) <= NUMY)&&((j-2) >= 0)&&((j-2) <= NUMX)&&(g[i][j-1] == 0))
                {
                    chi[i+1][j-2] = wochi;
                    //insert(f[i+1][j-2],g[i][j]);
                }
                //横日右下角
                if(((i+1) >= 0)&&((i+1) <= NUMY)&&((j+2) >= 0)&&((j+2) <= NUMX)&&(g[i][j+1] == 0))
                {
                    chi[i+1][j+2] = wochi;
                    //insert(f[i+1][j+2],g[i][j]);
                }
                //竖日左下角
                if(((i+2) >= 0)&&((i+2) <= NUMY)&&((j-1) >= 0)&&((j-1) <= NUMX)&&(g[i+1][j] == 0))
                {
                    chi[i+2][j-1] = wochi;
                    //insert(f[i+2][j-1],g[i][j]);
                }
                //竖日右下角
                if(((i+2) >= 0)&&((i+2) <= NUMY)&&((j+1) >= 0)&&((j+1) <= NUMX)&&(g[i+1][j] == 0))
                {
                    chi[i+2][j+1] = wochi;
                    //insert(f[i+2][j+1],g[i][j]);
                }
                break;
            }
            case 24:
            case 25:
            {
                //车
                //向上扫描
                for(int t = i-1; t >= 0; t--)
                {
                    //insert(f[t][j],g[i][j]);
                    chi[t][j] = wochi;

                    if((g[t][j] >= 1)&&(g[t][j] <= 16))
                    {
                        break;
                    }
                    if((g[t][j] >= 17)&&(g[t][j] <= 32))
                    {
                        break;
                    }
                }
                //向下扫描
                for(int t = i+1; t <= 9; t++)
                {
                    //insert(f[t][j],g[i][j]);
                    chi[t][j] = wochi;

                    if((g[t][j] >= 1)&&(g[t][j] <= 16))
                    {
                        break;
                    }
                    if((g[t][j] >= 17)&&(g[t][j] <= 32))
                    {
                        break;
                    }
                }
                //向左扫描
                for(int t = j-1; t >= 0; t--)
                {
                    //insert(f[i][t],g[i][j]);
                    chi[i][t] = wochi;

                    if((g[i][t] >= 1)&&(g[i][t] <= 16))
                    {
                        break;
                    }
                    if((g[i][t] >= 17)&&(g[i][t] <= 32))
                    {
                        break;
                    }
                }
                //向右扫描
                for(int t = j+1; t <= 8; t++)
                {
                    //insert(f[i][t],g[i][j]);
                    chi[i][t] = wochi;

                    if((g[i][t] >= 1)&&(g[i][t] <= 16))
                    {
                        break;
                    }
                    if((g[i][t] >= 17)&&(g[i][t] <= 32))
                    {
                        break;
                    }
                }
                break;
            }
            case 26:
            case 27:
            {
                //炮
                //向上查找
                {
                    int t = 0;
                    for(int h = (i-1); h >= 0; h--)
                    {
                        if((g[h][j] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            //insert(f[h][j],g[i][j]);
                            chi[h][j] = wochi;

                            if(g[h][j] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                //向下查找
                {
                    int t = 0;
                    for(int h = (i+1); h <= NUMY; h++)
                    {
                        if((g[h][j] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            //insert(f[h][j],g[i][j]);
                            chi[h][j] = wochi;

                            if(g[h][j] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                //向左查找
                {
                    int t = 0;
                    for(int h = (j-1); h >= 0; h--)
                    {
                        if((g[i][h] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            //insert(f[i][h],g[i][j]);
                            chi[i][h] = wochi;

                            if(g[i][h] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                //向右查找
                {
                    int t = 0;
                    for(int h = (j+1); h <= NUMX; h++)
                    {
                        if((g[i][h] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            //insert(f[i][h],g[i][j]);
                            chi[i][h] = wochi;

                            if(g[i][h] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                break;
            }
            case 28:
            case 29:
            case 30:
            case 31:
            case 32:
            {
                //卒
                // 向前
                //insert(f[i+1][j],g[i][j]);
                chi[i+1][j] = wochi;
                //向左
                if((i >= 5)&&(i <= 9))
                {
                    chi[i][j+1] = wochi;
                    //insert(f[i][j+1],g[i][j]);
                }
                //向右
                if((i >= 5)&&(i <= 9))
                {
                    chi[i][j-1] = wochi;
                    //insert(f[i][j-1],g[i][j]);
                }
                break;
            }

            }

        }
}

void ChessBroad::guize(int qizi)//刷新了chi数组只是对炮做小的调整
{
    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            gui[i][j] = 0;
        }
    int i = my[qizi].myi;
    int j = my[qizi].myj;
    chizi(qizi);
    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
                gui[i][j]=chi[i][j];
        }
    if((qizi==26)||(qizi == 27)||(qizi == 10)||(qizi==11))
    {
        //炮
        //向上查找
        {
            int t=0;
            for(int h = (i-1); h >= 0; h--)
            {
                if((g[h][j] == 0)&&(t==0))
                {
                    gui[h][j]=qizi;
                }
                if((g[h][j] != 0)&&(t==0))
                {
                    t=1;
                }
                if((g[h][j] == 0)&&(t==1))
                {
                    gui[h][j]=0;
                }
            }
        }
        //向下查找
        {
            int t=0;
            for(int h = (i+1); h <= NUMY; h++)
            {
                if((g[h][j] == 0)&&(t==0))
                {
                    gui[h][j]=qizi;
                }
                if((g[h][j] != 0)&&(t==0))
                {
                    t=1;
                }
                if((g[h][j] == 0)&&(t==1))
                {
                    gui[h][j]=0;
                }
            }
        }
        //向左查找
        {
            int t=0;
            for(int h = (j-1); h >= 0; h--)
            {
                if((g[i][h] == 0)&&(t==0))
                {
                    gui[i][h]=qizi;
                }
                if((g[i][h] != 0)&&(t==0))
                {
                    t=1;
                }
                if((g[i][h] == 0)&&(t==1))
                {
                    gui[i][h]=0;
                }
            }
        }
        //向右查找
        {
            int t=0;
            for(int h = (j+1); h <= NUMX; h++)
            {
                if((g[i][h] == 0)&&(t==0))
                {
                    gui[i][h]=qizi;
                }
                if((g[i][h] != 0)&&(t==0))
                {
                    t=1;
                }
                if((g[i][h] == 0)&&(t==1))
                {
                    gui[i][h]=0;
                }
            }
        }
    }
}

void ChessBroad::laole()
{
    for(int i=0; i < N+1; i++)
        for(int j=0; j < N+1; j++)
        {
            la[i][j] = 0;
        }
    //初始化la数组
    {
        for(int i=1; i < N+1; i++)
        {
            int a = my[i].myi;
            int b = my[i].myj;
            for(chess * p = f[a][b]; p != NULL; p = p->next)
            {
                la[p->name][i] = 1;
                //qWarning("la %d %d    %d",p->name,i,la[p->name][i]);
            }
        }
/*
        for(int i=0; i < N+1; i++)
            for(int j=0; j < N+1; j++)
            {
                qWarning("la %d %d    %d",i,j,la[i][j]);
            }*/
    }
}

//pengpeng中包含laole
void ChessBroad::pengpeng()
{
    //qWarning("pengpeng");
    for(int i=0; i < N+1; i++)
    {
        my[i].myi = -1;
        my[i].myj = -1;
    }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            f[i][j] = NULL;
        }

    for(int i=0; i < N+1; i++)
        for(int j=0; j < N+1; j++)
        {
            la[i][j] = 0;
        }

    for(int i = 0; i < NUMY+1; i++)//在f[][]中做标记
        for(int j = 0; j < NUMX+1; j++)
        {
            switch( g[i][j] )
            {
            case 1://红棋
            {
                //帅
                //向上
                if((i-1) >= 7)
                {
                    insert(f[i-1][j],g[i][j]);
                }
                //向下
                if((i+1) <= 9)
                {
                    insert(f[i+1][j],g[i][j]);
                }
                //向左
                if((j-1) >= 3)
                {
                    insert(f[i][j-1],g[i][j]);
                }
                //向右
                if((j+1) <= 5)
                {
                    insert(f[i][j+1],g[i][j]);
                }
                //老将对头向上
                for(int n = (i-1); n >= 0; n--)
                {
                    if((g[n][j]!=0)&&g[n][j]!=17)
                    {
                        break;
                    }
                    if(g[n][j]==17)
                    {
                        insert(f[n][j],g[i][j]);
                        break;
                    }
                }

                break;
            }
            case 2:
            case 3:
            {
                //仕
                if((i == 8)&&(j == 4))//仕在正中
                {
                    //左上
                    insert(f[7][3],g[i][j]);
                     //右上
                    insert(f[7][5],g[i][j]);
                     //左下
                    insert(f[9][3],g[i][j]);
                     //右下
                    insert(f[9][5],g[i][j]);
                }
                if(((i == 7)&&(j == 3))//仕在左上角
                        ||((i == 7)&&(j == 5))//仕在右上角
                        ||((i == 9)&&(j == 3))//仕在左下角
                        ||((i == 9)&&(j == 5)))//仕在右下角
                {
                    insert(f[8][4],g[i][j]);
                }
                break;
            }
            case 4:
            case 5:
            {
                //相
                //底层左边
                if((i == 9)&&(j == 2))
                {
                    if(g[8][1] == 0)//左上
                    {
                        insert(f[7][0],g[i][j]);
                    }

                    if(g[8][3] == 0)//右上
                    {
                        insert(f[7][4],g[i][j]);
                    }
                }
                //底层右边
                if((i == 9)&&(j == 6))
                {
                    if(g[8][5] == 0)//左上
                    {
                        insert(f[7][4],g[i][j]);
                    }
                    if(g[8][7] == 0)//右上
                    {
                        insert(f[7][8],g[i][j]);
                    }
                }
                //中层左边
                if((i == 7)&&(j == 0))
                {
                    if(g[6][1] == 0)//右上
                    {
                        insert(f[5][2],g[i][j]);
                    }
                    if(g[8][1] == 0)//右下
                    {
                        insert(f[9][2],g[i][j]);
                    }
                }
                //中层中间
                if((i == 7)&&(j == 4))
                {
                    if(g[6][5] == 0)//右上
                    {
                        insert(f[5][6],g[i][j]);
                    }
                    if(g[8][5] == 0)//右下
                    {
                        insert(f[9][6],g[i][j]);
                    }
                    if(g[6][3] == 0)//左上
                    {
                        insert(f[5][2],g[i][j]);
                    }
                    if(g[8][3] == 0)//左下
                    {
                        insert(f[9][2],g[i][j]);
                    }
                }
                //中层右边
                if((i == 7)&&(j == 8))
                {
                    if(g[6][7] == 0)//左上
                    {
                        insert(f[5][6],g[i][j]);
                    }
                    if(g[8][7] == 0)//左下
                    {
                        insert(f[9][6],g[i][j]);
                    }
                }
                //顶层左边
                if((i == 5)&&(j == 2))
                {
                    if(g[6][1] == 0)//左下
                    {
                        insert(f[7][0],g[i][j]);
                    }
                    if(g[6][3] == 0)//右下
                    {
                        insert(f[7][4],g[i][j]);
                    }
                }
                //顶层右边
                if((i == 5)&&(j == 6))
                {
                    if(g[6][5] == 0)//左下
                    {
                        insert(f[7][4],g[i][j]);
                    }
                    if(g[6][7] == 0)//右下
                    {
                        insert(f[7][8],g[i][j]);
                    }
                }
                break;
            }
            case 6:
            case 7:
            {
                //马
                //竖日左上角
                if(((i-2) >= 0)&&((i-2) <= NUMY)&&((j-1) >= 0)&&((j-1) <= NUMX)&&(g[i-1][j] == 0))
                {
                    insert(f[i-2][j-1],g[i][j]);
                }
                //竖日右上角
                if(((i-2) >= 0)&&((i-2) <= NUMY)&&((j+1) >= 0)&&((j+1) <= NUMX)&&(g[i-1][j] == 0))
                {
                    insert(f[i-2][j+1],g[i][j]);
                }
                //横日左上角
                if(((i-1) >= 0)&&((i-1) <= NUMY)&&((j-2) >= 0)&&((j-2) <= NUMX)&&(g[i][j-1] == 0))
                {
                    insert(f[i-1][j-2],g[i][j]);
                }
                //横日右上角
                if(((i-1) >= 0)&&((i-1) <= NUMY)&&((j+2) >= 0)&&((j+2) <= NUMX)&&(g[i][j+1] == 0))
                {
                    insert(f[i-1][j+2],g[i][j]);
                }
                //横日左下角
                if(((i+1) >= 0)&&((i+1) <= NUMY)&&((j-2) >= 0)&&((j-2) <= NUMX)&&(g[i][j-1] == 0))
                {
                    insert(f[i+1][j-2],g[i][j]);
                }
                //横日右下角
                if(((i+1) >= 0)&&((i+1) <= NUMY)&&((j+2) >= 0)&&((j+2) <= NUMX)&&(g[i][j+1] == 0))
                {
                    insert(f[i+1][j+2],g[i][j]);
                }
                //竖日左下角
                if(((i+2) >= 0)&&((i+2) <= NUMY)&&((j-1) >= 0)&&((j-1) <= NUMX)&&(g[i+1][j] == 0))
                {
                    insert(f[i+2][j-1],g[i][j]);
                }
                //竖日右下角
                if(((i+2) >= 0)&&((i+2) <= NUMY)&&((j+1) >= 0)&&((j+1) <= NUMX)&&(g[i+1][j] == 0))
                {
                    insert(f[i+2][j+1],g[i][j]);
                }
                break;
            }
            case 8:
            case 9:
            {
                //车
                //向上扫描
                for(int t = i-1; t >= 0; t--)
                {
                    {
                        insert(f[t][j],g[i][j]);
                    }
                    if((g[t][j] >= 1)&&(g[t][j] <= 16))
                    {
                        break;
                    }
                    if((g[t][j] >= 17)&&(g[t][j] <= 32))
                    {
                        break;
                    }
                }
                //向下扫描
                for(int t = i+1; t <= 9; t++)
                {
                    insert(f[t][j],g[i][j]);

                    if((g[t][j] >= 1)&&(g[t][j] <= 16))
                    {
                        break;
                    }
                    if((g[t][j] >= 17)&&(g[t][j] <= 32))
                    {
                        break;
                    }
                }
                //向左扫描
                for(int t = j-1; t >= 0; t--)
                {
                    insert(f[i][t],g[i][j]);
                    if((g[i][t] >= 1)&&(g[i][t] <= 16))
                    {
                        break;
                    }
                    if((g[i][t] >= 17)&&(g[i][t] <= 32))
                    {
                        break;
                    }
                }
                //向右扫描
                for(int t = j+1; t <= 8; t++)
                {
                    insert(f[i][t],g[i][j]);

                    if((g[i][t] >= 1)&&(g[i][t] <= 16))
                    {
                        break;
                    }
                    if((g[i][t] >= 17)&&(g[i][t] <= 32))
                    {
                        break;
                    }
                }
                break;
            }
            case 10:
            case 11:
            {
                //炮
                //向上查找
                {
                    int t = 0;
                    for(int h = (i-1); h >= 0; h--)
                    {
                        if((g[h][j] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            insert(f[h][j],g[i][j]);

                            if(g[h][j] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                //向下查找
                {
                    int t = 0;
                    for(int h = (i+1); h <= NUMY; h++)
                    {
                        if((g[h][j] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            insert(f[h][j],g[i][j]);

                            if(g[h][j] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                //向左查找
                {
                    int t = 0;
                    for(int h = (j-1); h >= 0; h--)
                    {
                        if((g[i][h] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            insert(f[i][h],g[i][j]);

                            if(g[i][h] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                //向右查找
                {
                    int t = 0;
                    for(int h = (j+1); h <= NUMX; h++)
                    {
                        if((g[i][h] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            insert(f[i][h],g[i][j]);

                            if(g[i][h] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                break;
            }
            case 12:
            case 13:
            case 14:
            case 15:
            case 16:
            {
                //兵
                // 向前
                {
                    insert(f[i-1][j],g[i][j]);
                }
                //向左
                if((i >= 0)&&(i <= 4))
                {
                    insert(f[i][j-1],g[i][j]);
                }
                //向右
                if((i >= 0)&&(i <= 4))
                {
                    insert(f[i][j+1],g[i][j]);
                }
                break;
            }
            case 17://黑棋
            {
                //将
                //向上
                if((i-1) >= 0)
                {
                    insert(f[i-1][j],g[i][j]);
                }
                //向下
                if((i+1) <= 2)
                {
                    insert(f[i+1][j],g[i][j]);
                }
                //向左
                if((j-1) >= 3)
                {
                    insert(f[i][j-1],g[i][j]);
                }
                //向右
                if((j+1) <= 5)
                {
                    insert(f[i][j+1],g[i][j]);
                }
                //老将对头向下
                for(int n = (i+1); n <= 9; n++)
                {
                    if((g[n][j]!=0)&&g[n][j]!=1)
                    {
                        break;
                    }
                    if(g[n][j]==1)
                    {
                        insert(f[n][j],g[i][j]);
                        break;
                    }
                }
                break;
            }
            case 18:
            case 19:
            {
                //士
                if((i == 1)&&(j == 4))//士在正中
                {
                    //左上
                    insert(f[0][3],g[i][j]);
                    //右上
                    insert(f[0][5],g[i][j]);
                    //左下
                    insert(f[2][3],g[i][j]);
                    //右下
                    insert(f[2][5],g[i][j]);
                }
                if(((i == 0)&&(j == 3))//士在左上角
                        ||((i == 0)&&(j == 5))//士在右上角
                        ||((i == 2)&&(j == 3))//士在左下角
                        ||((i == 2)&&(j == 5)))//士在右下角
                {
                    insert(f[1][4],g[i][j]);
                }
                break;
            }
            case 20:
            case 21:
            {
                //象
                //河边左边
                if((i == 4)&&(j == 2))
                {
                    if(g[3][1] == 0)//左上
                    {
                        insert(f[2][0],g[i][j]);
                    }

                    if(g[3][3] == 0)//右上
                    {
                        insert(f[2][4],g[i][j]);
                    }
                }
                //河边右边
                if((i == 4)&&(j == 6))
                {
                    if(g[3][5] == 0)//左上
                    {
                        insert(f[2][4],g[i][j]);
                    }
                    if(g[3][7] == 0)//右上
                    {
                        insert(f[2][8],g[i][j]);
                    }
                }
                //中层左边
                if((i == 2)&&(j == 0))
                {
                    if(g[1][1] == 0)//右上
                    {
                        insert(f[0][2],g[i][j]);
                    }
                    if(g[3][1] == 0)//右下
                    {
                        insert(f[4][2],g[i][j]);
                    }
                }
                //中层中间
                if((i == 2)&&(j == 4))
                {
                    if(g[1][5] == 0)//右上
                    {
                        insert(f[0][6],g[i][j]);
                    }
                    if(g[3][5] == 0)//右下
                    {
                        insert(f[4][6],g[i][j]);
                    }
                    if(g[1][3] == 0)//左上
                    {
                        insert(f[0][2],g[i][j]);
                    }
                    if(g[3][3] == 0)//左下
                    {
                        insert(f[4][2],g[i][j]);
                    }
                }
                //中层右边
                if((i == 2)&&(j == 8))
                {
                    if(g[1][7] == 0)//左上
                    {
                        insert(f[0][6],g[i][j]);
                    }
                    if(g[3][7] == 0)//左下
                    {
                        insert(f[4][6],g[i][j]);
                    }
                }
                //棋盘顶层左边
                if((i == 0)&&(j == 2))
                {
                    if(g[1][1] == 0)//左下
                    {
                        insert(f[2][0],g[i][j]);
                    }
                    if(g[1][3] == 0)//右下
                    {
                        insert(f[2][4],g[i][j]);
                    }
                }
                //棋盘顶层右边
                if((i == 0)&&(j == 6))
                {
                    if(g[1][5] == 0)//左下
                    {
                        insert(f[2][4],g[i][j]);
                    }
                    if(g[1][7] == 0)//右下
                    {
                        insert(f[2][8],g[i][j]);
                    }
                }
                break;
            }
            case 22:
            case 23:
            {
                //马
                //竖日左上角
                if(((i-2) >= 0)&&((i-2) <= NUMY)&&((j-1) >= 0)&&((j-1) <= NUMX)&&(g[i-1][j] == 0))
                {
                    insert(f[i-2][j-1],g[i][j]);
                }
                //竖日右上角
                if(((i-2) >= 0)&&((i-2) <= NUMY)&&((j+1) >= 0)&&((j+1) <= NUMX)&&(g[i-1][j] == 0))
                {
                    insert(f[i-2][j+1],g[i][j]);
                }
                //横日左上角
                if(((i-1) >= 0)&&((i-1) <= NUMY)&&((j-2) >= 0)&&((j-2) <= NUMX)&&(g[i][j-1] == 0))
                {
                    insert(f[i-1][j-2],g[i][j]);
                }
                //横日右上角
                if(((i-1) >= 0)&&((i-1) <= NUMY)&&((j+2) >= 0)&&((j+2) <= NUMX)&&(g[i][j+1] == 0))
                {
                    insert(f[i-1][j+2],g[i][j]);
                }
                //横日左下角
                if(((i+1) >= 0)&&((i+1) <= NUMY)&&((j-2) >= 0)&&((j-2) <= NUMX)&&(g[i][j-1] == 0))
                {
                    insert(f[i+1][j-2],g[i][j]);
                }
                //横日右下角
                if(((i+1) >= 0)&&((i+1) <= NUMY)&&((j+2) >= 0)&&((j+2) <= NUMX)&&(g[i][j+1] == 0))
                {
                    insert(f[i+1][j+2],g[i][j]);
                }
                //竖日左下角
                if(((i+2) >= 0)&&((i+2) <= NUMY)&&((j-1) >= 0)&&((j-1) <= NUMX)&&(g[i+1][j] == 0))
                {
                    insert(f[i+2][j-1],g[i][j]);
                }
                //竖日右下角
                if(((i+2) >= 0)&&((i+2) <= NUMY)&&((j+1) >= 0)&&((j+1) <= NUMX)&&(g[i+1][j] == 0))
                {
                    insert(f[i+2][j+1],g[i][j]);
                }
                break;
            }
            case 24:
            case 25:
            {
                //车
                //向上扫描
                for(int t = i-1; t >= 0; t--)
                {
                    insert(f[t][j],g[i][j]);

                    if((g[t][j] >= 1)&&(g[t][j] <= 16))
                    {
                        break;
                    }
                    if((g[t][j] >= 17)&&(g[t][j] <= 32))
                    {
                        break;
                    }
                }
                //向下扫描
                for(int t = i+1; t <= 9; t++)
                {
                    insert(f[t][j],g[i][j]);

                    if((g[t][j] >= 1)&&(g[t][j] <= 16))
                    {
                        break;
                    }
                    if((g[t][j] >= 17)&&(g[t][j] <= 32))
                    {
                        break;
                    }
                }
                //向左扫描
                for(int t = j-1; t >= 0; t--)
                {
                    insert(f[i][t],g[i][j]);

                    if((g[i][t] >= 1)&&(g[i][t] <= 16))
                    {
                        break;
                    }
                    if((g[i][t] >= 17)&&(g[i][t] <= 32))
                    {
                        break;
                    }
                }
                //向右扫描
                for(int t = j+1; t <= 8; t++)
                {
                    insert(f[i][t],g[i][j]);

                    if((g[i][t] >= 1)&&(g[i][t] <= 16))
                    {
                        break;
                    }
                    if((g[i][t] >= 17)&&(g[i][t] <= 32))
                    {
                        break;
                    }
                }
                break;
            }
            case 26:
            case 27:
            {
                //炮
                //向上查找
                {
                    int t = 0;
                    for(int h = (i-1); h >= 0; h--)
                    {
                        if((g[h][j] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            insert(f[h][j],g[i][j]);

                            if(g[h][j] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                //向下查找
                {
                    int t = 0;
                    for(int h = (i+1); h <= NUMY; h++)
                    {
                        if((g[h][j] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            insert(f[h][j],g[i][j]);

                            if(g[h][j] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                //向左查找
                {
                    int t = 0;
                    for(int h = (j-1); h >= 0; h--)
                    {
                        if((g[i][h] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            insert(f[i][h],g[i][j]);

                            if(g[i][h] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                //向右查找
                {
                    int t = 0;
                    for(int h = (j+1); h <= NUMX; h++)
                    {
                        if((g[i][h] != 0)&&(t == 0))
                        {
                            t = 1;
                            continue;
                        }
                        if(t == 1)
                        {
                            insert(f[i][h],g[i][j]);

                            if(g[i][h] != 0)
                            {
                                break;
                            }
                        }
                    }
                }
                break;
            }
            case 28:
            case 29:
            case 30:
            case 31:
            case 32:
            {
                //卒
                // 向前
                insert(f[i+1][j],g[i][j]);
                //向左
                if((i >= 5)&&(i <= 9))
                {
                    insert(f[i][j+1],g[i][j]);
                }
                //向右
                if((i >= 5)&&(i <= 9))
                {
                    insert(f[i][j-1],g[i][j]);
                }
                break;
            }

            }

        }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            if(g[i][j] != 0)
            {
                my[(g[i][j])].myi = i;
                my[(g[i][j])].myj = j;
                //qWarning("my %d   %d %d",g[i][j],my[(g[i][j])].myi,my[(g[i][j])].myj);
            }
        }

    //在d[][]中做标记
    for(int i = 0; i < NUMY+1; i++)//遍历f[][]
        for(int j = 0; j < NUMX+1; j++)
        {
            for(chess* p=f[i][j]; p!=NULL; p=p->next)
            {
                if(g[i][j]!=0)
                {
                    int a,b;
                    a = my[(p->name)].myi;
                    b = my[(p->name)].myj;
                    insert(d[a][b],g[i][j]);
                }
            }
        }

    //初始化la数组
    {
        for(int i=1; i < N+1; i++)
        {
            int a = my[i].myi;
            int b = my[i].myj;
            if((a!=-1)&&(b!=-1))
            for(chess * p = f[a][b]; p != NULL; p = p->next)
            {
                la[p->name][i] = 1;
                //qWarning("la %d %d    %d",p->name,i,la[p->name][i]);
            }
        }
/*
        for(int i=0; i < N+1; i++)
            for(int j=0; j < N+1; j++)
            {
                qWarning("la %d %d    %d",i,j,la[i][j]);
            }*/
    }


}

//逃跑时想着老将,还没实现
//需要修改
void ChessBroad::taopao(int ta ,int wo)
{
    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            tao[i][j] = 0;
        }

    //我想跑 不管有没有保护不走到别人口中
    {
        for(int i = 0; i < NUMY+1; i++)//在e_r[][]中做标记
            for(int j = 0; j < NUMX+1; j++)
            {
                switch( g[i][j] )
                {
                case 1://红棋
                {
                    //帅
                    //向上
                    if((i-1) >= 7)
                    {
                        tao[i-1][j] = -2;//1代表没有空位跑
                    }
                    //向下
                    if((i+1) <= 9)
                    {
                        tao[i+1][j] = -2;
                    }
                    //向左
                    if((j-1) >= 3)
                    {
                        tao[i][j-1] = -2;
                    }
                    //向右
                    if((j+1) <= 5)
                    {
                        tao[i][j+1] = -2;
                    }
                    //老将对头向上
                    for(int n = (i-1); n >= 0; n--)
                    {
                        if((g[n][j]!=0)&&g[n][j]!=17)
                        {
                            break;
                        }
                        if(g[n][j]==17)
                        {
                            tao[n][j] = -2;
                            break;
                        }
                    }
                    break;
                }
                case 2:
                case 3:
                {
                    //仕
                    if((i == 8)&&(j == 4))//仕在正中
                    {
                        //左上
                        tao[7][3] = -2;
                         //右上
                        tao[7][5] = -2;
                         //左下
                        tao[9][3] = -2;
                         //右下
                        tao[9][5] = -2;
                    }
                    if(((i == 7)&&(j == 3))//仕在左上角
                            ||((i == 7)&&(j == 5))//仕在右上角
                            ||((i == 9)&&(j == 3))//仕在左下角
                            ||((i == 9)&&(j == 5)))//仕在右下角
                    {
                        tao[8][4] = -2;
                    }
                    break;
                }
                case 4:
                case 5:
                {
                    //相
                    //底层左边
                    if((i == 9)&&(j == 2))
                    {
                        if(g[8][1] == 0)//左上
                        {
                            tao[7][0] = -2;
                        }

                        if(g[8][3] == 0)//右上
                        {
                            tao[7][4] = -2;
                        }
                    }
                    //底层右边
                    if((i == 9)&&(j == 6))
                    {
                        if(g[8][5] == 0)//左上
                        {
                            tao[7][4] = -2;
                        }
                        if(g[8][7] == 0)//右上
                        {
                            tao[7][8] = -2;
                        }
                    }
                    //中层左边
                    if((i == 7)&&(j == 0))
                    {
                        if(g[6][1] == 0)//右上
                        {
                            tao[5][2] = -2;
                        }
                        if(g[8][1] == 0)//右下
                        {
                            tao[9][2] = -2;
                        }
                    }
                    //中层中间
                    if((i == 7)&&(j == 4))
                    {
                        if(g[6][5] == 0)//右上
                        {
                            tao[5][6] = -2;
                        }
                        if(g[8][5] == 0)//右下
                        {
                            tao[9][6] = -2;
                        }
                        if(g[6][3] == 0)//左上
                        {
                            tao[5][2] = -2;
                        }
                        if(g[8][3] == 0)//左下
                        {
                            tao[9][2] = -2;
                        }
                    }
                    //中层右边
                    if((i == 7)&&(j == 8))
                    {
                        if(g[6][7] == 0)//左上
                        {
                            tao[5][6] = -2;
                        }
                        if(g[8][7] == 0)//左下
                        {
                            tao[9][6] = -2;
                        }
                    }
                    //顶层左边
                    if((i == 5)&&(j == 2))
                    {
                        if(g[6][1] == 0)//左下
                        {
                            tao[7][0] = -2;
                        }
                        if(g[6][3] == 0)//右下
                        {
                            tao[7][4] = -2;
                        }
                    }
                    //顶层右边
                    if((i == 5)&&(j == 6))
                    {
                        if(g[6][5] == 0)//左下
                        {
                            tao[7][4] = -2;
                        }
                        if(g[6][7] == 0)//右下
                        {
                            tao[7][8] = -2;
                        }
                    }
                    break;
                }
                case 6:
                case 7:
                {
                    //马
                    //竖日左上角
                    if(((i-2) >= 0)&&((i-2) <= NUMY)&&((j-1) >= 0)&&((j-1) <= NUMX)&&(g[i-1][j] == 0))
                    {
                        tao[i-2][j-1] = -2;
                    }
                    //竖日右上角
                    if(((i-2) >= 0)&&((i-2) <= NUMY)&&((j+1) >= 0)&&((j+1) <= NUMX)&&(g[i-1][j] == 0))
                    {
                        tao[i-2][j+1] = -2;
                    }
                    //横日左上角
                    if(((i-1) >= 0)&&((i-1) <= NUMY)&&((j-2) >= 0)&&((j-2) <= NUMX)&&(g[i][j-1] == 0))
                    {
                        tao[i-1][j-2] = -2;
                    }
                    //横日右上角
                    if(((i-1) >= 0)&&((i-1) <= NUMY)&&((j+2) >= 0)&&((j+2) <= NUMX)&&(g[i][j+1] == 0))
                    {
                        tao[i-1][j+2] = -2;
                    }
                    //横日左下角
                    if(((i+1) >= 0)&&((i+1) <= NUMY)&&((j-2) >= 0)&&((j-2) <= NUMX)&&(g[i][j-1] == 0))
                    {
                        tao[i+1][j-2] = -2;
                    }
                    //横日右下角
                    if(((i+1) >= 0)&&((i+1) <= NUMY)&&((j+2) >= 0)&&((j+2) <= NUMX)&&(g[i][j+1] == 0))
                    {
                        tao[i+1][j+2] = -2;
                    }
                    //竖日左下角
                    if(((i+2) >= 0)&&((i+2) <= NUMY)&&((j-1) >= 0)&&((j-1) <= NUMX)&&(g[i+1][j] == 0))
                    {
                        tao[i+2][j-1] = -2;
                    }
                    //竖日右下角
                    if(((i+2) >= 0)&&((i+2) <= NUMY)&&((j+1) >= 0)&&((j+1) <= NUMX)&&(g[i+1][j] == 0))
                    {
                        tao[i+2][j+1] = -2;
                    }
                    break;
                }
                case 8:
                case 9:
                {
                    //车 先不考虑他与我
                    //向上扫描
                    {
                        for(int t = i-1; t >= 0; t--)
                        {
                            if(g[t][j] == 0)
                            {
                                tao[t][j] = -2;
                            }
                            else
                            {
                                break;
                            }
                        }
                    }
                    //向下扫描
                    {
                        for(int t = i+1; t <= 9; t++)
                        {
                            if(g[t][j] == 0)
                            {
                                tao[t][j] = -2;
                            }
                            else
                            {
                                break;
                            }
                        }
                    }
                    //向左扫描
                    {
                        for(int t = j-1; t >= 0; t--)
                        {
                            if(g[i][t] == 0)
                            {
                                tao[i][t] = -2;
                            }
                            else
                            {
                                break;
                            }
                        }
                    }
                    //向右扫描
                    {
                        for(int t = j+1; t <= 8; t++)
                        {
                            if(g[i][t] == 0)
                            {
                                tao[i][t] = -2;
                            }
                            else
                            {
                                break;
                            }
                        }
                    }
                    //车 他与我
                    if(ta == g[i][j])//如果ta等于车
                    {
                        int a = my[wo].myi;//wo的位置
                        int b = my[wo].myj;
                        //wo在ta上边
                        if((a < i)&&(b == j))
                        {
                            for(int h = a-1; h >= 0; h--)
                            {
                                if(g[h][b] == 0)
                                {
                                    tao[h][b] = -2;
                                }
                                if(g[h][b] != 0)
                                {
                                    break;
                                }
                            }
                        }
                        //wo在ta下边
                        if((a > i)&&(b == j))
                        {
                            for(int h = a+1; h <= 9; h++)
                            {
                                if(g[h][b] == 0)
                                {
                                    tao[h][b] = -2;
                                }
                                if(g[h][b] != 0)
                                {
                                    break;
                                }
                            }
                        }
                        //wo在ta左边
                        if((a == i)&&(b < j))
                        {
                            for(int h = b-1; h >= 0; h--)
                            {
                                if(g[a][h] == 0)
                                {
                                    tao[a][h] = -2;
                                }
                                if(g[a][h] != 0)
                                {
                                    break;
                                }
                            }
                        }
                        //wo在ta右边
                        if((a == i)&&(b > j))
                        {
                            for(int h = b+1; h <= 8; h++)
                            {
                                if(g[a][h] == 0)
                                {
                                    tao[a][h] = -2;
                                }
                                if(g[a][h] != 0)
                                {
                                    break;
                                }
                            }
                        }
                    }
                    break;
                }
                case 10:
                case 11:
                {
                    //炮 先不考虑他与我
                    //向上查找
                    {
                        int t = 0;
                        for(int h = (i-1); h >= 0; h--)
                        {
                            if((g[h][j] != 0)&&(t == 0))
                            {
                                t = 1;
                                continue;
                            }
                            if(t == 1)
                            {
                                if(g[h][j] == 0)
                                {
                                    tao[h][j] = -2;
                                }
                                if(g[h][j] != 0)
                                {
                                    break;
                                }
                            }
                        }
                    }
                    //向下查找
                    {
                        int t = 0;
                        for(int h = (i+1); h <= NUMY; h++)
                        {
                            if((g[h][j] != 0)&&(t == 0))
                            {
                                t = 1;
                                continue;
                            }
                            if(t == 1)
                            {
                                if(g[h][j] == 0)
                                {
                                    tao[h][j] = -2;
                                }
                                if(g[h][j] != 0)
                                {
                                    break;
                                }
                            }
                        }
                    }
                    //向左查找
                    {
                        int t = 0;
                        for(int h = (j-1); h >= 0; h--)
                        {
                            if((g[i][h] != 0)&&(t == 0))
                            {
                                t = 1;
                                continue;
                            }
                            if(t == 1)
                            {
                                if(g[i][h] == 0)
                                {
                                    tao[i][h] = -2;
                                }
                                if(g[i][h] != 0)
                                {
                                    break;
                                }
                            }
                        }
                    }
                    //向右查找
                    {
                        int t = 0;
                        for(int h = (j+1); h <= NUMX; h++)
                        {
                            if((g[i][h] != 0)&&(t == 0))
                            {
                                t = 1;
                                continue;
                            }
                            if(t == 1)
                            {
                                if(g[i][h] == 0)
                                {
                                    tao[i][h] = -2;
                                }
                                if(g[i][h] != 0)
                                {
                                    break;
                                }
                            }
                        }
                    }
                    //炮 考虑他与我
                    if(ta == g[i][j])//如果ta等于炮
                    {
                        int a = my[wo].myi;//wo的位置
                        int b = my[wo].myj;
                        //wo在ta上边
                        if((a < i)&&(b == j))
                        {
                            for(int h = a-1; h >= 0; h--)
                            {
                                if(g[h][b] == 0)
                                {
                                    tao[h][b] = -2;
                                }
                                if(g[h][b] != 0)
                                {
                                    break;
                                }
                            }
                        }
                        //wo在ta下边
                        if((a > i)&&(b == j))
                        {
                            for(int h = a+1; h <= 9; h++)
                            {
                                if(g[h][b] == 0)
                                {
                                    tao[h][b] = -2;
                                }
                                if(g[h][b] != 0)
                                {
                                    break;
                                }
                            }
                        }
                        //wo在ta左边
                        if((a == i)&&(b < j))
                        {
                            for(int h = b-1; h >= 0; h--)
                            {
                                if(g[a][h] == 0)
                                {
                                    tao[a][h] = -2;
                                }
                                if(g[a][h] != 0)
                                {
                                    break;
                                }
                            }
                        }
                        //wo在ta右边
                        if((a == i)&&(b > j))
                        {
                            for(int h = b+1; h <= 8; h++)
                            {
                                if(g[a][h] == 0)
                                {
                                    tao[a][h] = -2;
                                }
                                if(g[a][h] != 0)
                                {
                                    break;
                                }
                            }
                        }
                    }
                    break;
                }
                case 12:
                case 13:
                case 14:
                case 15:
                case 16:
                {
                    //兵
                    // 向前
                    {
                        tao[i-1][j] = -2;
                    }
                    //向左
                    if((i >= 0)&&(i <= 4))
                    {
                        tao[i][j-1] = -2;
                    }
                    //向右
                    if((i >= 0)&&(i <= 4))
                    {
                        tao[i][j+1] = -2;
                    }
                    break;
                }
                }
            }
        //只有g[][]等于0的地才能逃
        for(int i = 0; i < NUMY+1; i++)
            for(int j = 0; j < NUMX+1; j++)
            {
                if(g[i][j] != 0)
                {
                    tao[i][j] = -3;
                }
                //qWarning("tao %d %d   %d",i,j,tao[i][j]);
            }
        {
            int i = my[wo].myi;
            int j = my[wo].myj;
            //上面的都是写的条件
            switch(wo)
            {//蓝方
            case 17:
            {
                //将
                //向上
                if((i-1) >= 0)
                {
                    if(tao[i-1][j] == 0)
                    {
                        tao[i-1][j] = wo;
                    }else
                    {
                        tao[i-1][j] = -1;
                    }
                }
                //向下
                if((i+1) <= 2)
                {
                    if(tao[i+1][j] == 0)
                    {
                        tao[i+1][j] = wo;
                    }else
                    {
                        tao[i+1][j] = -1;
                    }
                }
                //向左
                if((j-1) >= 3)
                {
                    if(tao[i][j-1] == 0)
                    {
                        tao[i][j-1] = wo;
                    }else
                    {
                        tao[i][j-1] = -1;
                    }
                }
                //向右
                if((j+1) <= 5)
                {
                    if(tao[i][j+1] == 0)
                    {
                        tao[i][j+1] = wo;
                    }else
                    {
                        tao[i][j+1] = -1;
                    }
                }
                break;
            }
            case 18:
            case 19://士
            {
                //士
                if((i == 1)&&(j == 4))//士在正中
                {
                    //左上
                    if(tao[0][3] == 0)
                    {
                        tao[0][3] = wo;
                    }else
                    {
                        tao[0][3] = -1;
                    }
                     //右上
                    if(tao[0][5] == 0)
                    {
                        tao[0][5] = wo;
                    }else
                    {
                        tao[0][5] = -1;
                    }
                     //左下
                    if(tao[2][3] == 0)
                    {
                        tao[2][3] = wo;
                    }else
                    {
                        tao[2][3] = -1;
                    }
                     //右下
                    if(tao[2][5] == 0)
                    {
                        tao[2][5] = wo;
                    }else
                    {
                        tao[2][5] = -1;
                    }
                }
                if(((i == 0)&&(j == 3))//士在左上角
                        ||((i == 0)&&(j == 5))//士在右上角
                        ||((i == 2)&&(j == 3))//士在左下角
                        ||((i == 2)&&(j == 5)))//士在右下角
                {
                    if(tao[1][4] == 0)
                    {
                        tao[1][4] = wo;
                    }else
                    {
                        tao[1][4] = -1;
                    }
                }
                break;
            }
            case 20:
            case 21:
            {
                //象
                //河边左边
                if((i == 4)&&(j == 2))
                {
                    if(g[3][1] == 0)//左上
                    {
                        if(tao[2][0] == 0)
                        {
                            tao[2][0] = wo;
                        }else
                        {
                            tao[2][0] = -1;
                        }
                    }

                    if(g[3][3] == 0)//右上
                    {
                        if(tao[2][4] == 0)
                        {
                            tao[2][4] = wo;
                        }else
                        {
                            tao[2][4] = -1;
                        }
                    }
                }
                //河边右边
                if((i == 4)&&(j == 6))
                {
                    if(g[3][5] == 0)//左上
                    {
                        if(tao[2][4] == 0)
                        {
                            tao[2][4] = wo;
                        }else
                        {
                            tao[2][4] = -1;
                        }
                    }
                    if(g[3][7] == 0)//右上
                    {
                        if(tao[2][8] == 0)
                        {
                            tao[2][8] = wo;
                        }else
                        {
                            tao[2][8] = -1;
                        }
                    }
                }
                //中层左边
                if((i == 2)&&(j == 0))
                {
                    if(g[1][1] == 0)//右上
                    {
                        if(tao[0][2] == 0)
                        {
                            tao[0][2] = wo;
                        }else
                        {
                            tao[0][2] = -1;
                        }
                    }
                    if(g[3][1] == 0)//右下
                    {
                        if(tao[4][2] == 0)
                        {
                            tao[4][2] = wo;
                        }else
                        {
                            tao[4][2] = -1;
                        }
                    }
                }
                //中层中间
                if((i == 2)&&(j == 4))
                {
                    if(g[1][5] == 0)//右上
                    {
                        if(tao[0][6] == 0)
                        {
                            tao[0][6] = wo;
                        }else
                        {
                            tao[0][6] = -1;
                        }
                    }
                    if(g[3][5] == 0)//右下
                    {
                        if(tao[4][6] == 0)
                        {
                            tao[4][6] = wo;
                        }else
                        {
                            tao[4][6] = -1;
                        }
                    }
                    if(g[1][3] == 0)//左上
                    {
                        if(tao[0][2] == 0)
                        {
                            tao[0][2] = wo;
                        }else
                        {
                            tao[0][2] = -1;
                        }
                    }
                    if(g[3][3] == 0)//左下
                    {
                        if(tao[4][2] == 0)
                        {
                            tao[4][2] = wo;
                        }else
                        {
                            tao[4][2] = -1;
                        }
                    }
                }
                //中层右边
                if((i == 2)&&(j == 8))
                {
                    if(g[1][7] == 0)//左上
                    {
                        if(tao[0][6] == 0)
                        {
                            tao[0][6] = wo;
                        }else
                        {
                            tao[0][6] = -1;
                        }
                    }
                    if(g[3][7] == 0)//左下
                    {
                        if(tao[4][6] == 0)
                        {
                            tao[4][6] = wo;
                        }else
                        {
                            tao[4][6] = -1;
                        }
                    }
                }
                //棋盘顶层左边
                if((i == 0)&&(j == 2))
                {
                    if(g[1][1] == 0)//左下
                    {
                        if(tao[2][0] == 0)
                        {
                            tao[2][0] = wo;
                        }else
                        {
                            tao[2][0] = -1;
                        }
                    }
                    if(g[1][3] == 0)//右下
                    {
                        if(tao[2][4] == 0)
                        {
                            tao[2][4] = wo;
                        }else
                        {
                            tao[2][4] = -1;
                        }
                    }
                }
                //棋盘顶层右边
                if((i == 0)&&(j == 6))
                {
                    if(g[1][5] == 0)//左下
                    {
                        if(tao[2][4] == 0)
                        {
                            tao[2][4] = wo;
                        }else
                        {
                            tao[2][4] = -1;
                        }
                    }
                    if(g[1][7] == 0)//右下
                    {
                        if(tao[2][8] == 0)
                        {
                            tao[2][8] = wo;
                        }else
                        {
                            tao[2][8] = -1;
                        }
                    }
                }
                break;
            }
            case 22:
            case 23:
            {
                //马
                //竖日左上角
                if(((i-2) >= 0)&&((i-2) <= NUMY)&&((j-1) >= 0)&&((j-1) <= NUMX)&&(g[i-1][j] == 0))
                {
                    if(tao[i-2][j-1] == 0)
                    {
                        tao[i-2][j-1] = wo;
                    }else
                    {
                        tao[i-2][j-1] = -1;
                    }
                }
                //竖日右上角
                if(((i-2) >= 0)&&((i-2) <= NUMY)&&((j+1) >= 0)&&((j+1) <= NUMX)&&(g[i-1][j] == 0))
                {
                    if(tao[i-2][j+1] == 0)
                    {
                        tao[i-2][j+1] = wo;
                    }else
                    {
                        tao[i-2][j+1] = -1;
                    }
                }
                //横日左上角
                if(((i-1) >= 0)&&((i-1) <= NUMY)&&((j-2) >= 0)&&((j-2) <= NUMX)&&(g[i][j-1] == 0))
                {
                    if(tao[i-1][j-2] == 0)
                    {
                        tao[i-1][j-2] = wo;
                    }else
                    {
                        tao[i-1][j-2] = -1;
                    }
                }
                //横日右上角
                if(((i-1) >= 0)&&((i-1) <= NUMY)&&((j+2) >= 0)&&((j+2) <= NUMX)&&(g[i][j+1] == 0))
                {
                    if(tao[i-1][j+2] == 0)
                    {
                        tao[i-1][j+2] = wo;
                    }else
                    {
                        tao[i-1][j+2] = -1;
                    }
                }
                //横日左下角
                if(((i+1) >= 0)&&((i+1) <= NUMY)&&((j-2) >= 0)&&((j-2) <= NUMX)&&(g[i][j-1] == 0))
                {
                    if(tao[i+1][j-2] == 0)
                    {
                        tao[i+1][j-2] = wo;
                    }else
                    {
                        tao[i+1][j-2] = -1;
                    }
                }
                //横日右下角
                if(((i+1) >= 0)&&((i+1) <= NUMY)&&((j+2) >= 0)&&((j+2) <= NUMX)&&(g[i][j+1] == 0))
                {
                    if(tao[i+1][j+2] == 0)
                    {
                        tao[i+1][j+2] = wo;
                    }else
                    {
                        tao[i+1][j+2] = -1;
                    }
                }
                //竖日左下角
                if(((i+2) >= 0)&&((i+2) <= NUMY)&&((j-1) >= 0)&&((j-1) <= NUMX)&&(g[i+1][j] == 0))
                {
                    if(tao[i+2][j-1] == 0)
                    {
                        tao[i+2][j-1] = wo;
                    }else
                    {
                        tao[i+2][j-1] = -1;
                    }
                }
                //竖日右下角
                if(((i+2) >= 0)&&((i+2) <= NUMY)&&((j+1) >= 0)&&((j+1) <= NUMX)&&(g[i+1][j] == 0))
                {
                    if(tao[i+2][j+1] == 0)
                    {
                        tao[i+2][j+1] = wo;
                    }else
                    {
                        tao[i+2][j+1] = -1;
                    }
                }
                break;
            }
            case 24:
            case 25:
            {
                //车
                //向上扫描
                for(int t = i-1; t >= 0; t--)
                {
                    if(tao[t][j] == 0)
                    {
                        tao[t][j] = wo;
                    }else
                    {
                        tao[t][j] = -1;
                    }
                    if((g[t][j] >= 1)&&(g[t][j] <= 16))
                    {
                        break;
                    }
                    if((g[t][j] >= 17)&&(g[t][j] <= 32))
                    {
                        break;
                    }
                }
                //向下扫描
                for(int t = i+1; t <= 9; t++)
                {
                    if(tao[t][j] == 0)
                    {
                        tao[t][j] = wo;
                    }else
                    {
                        tao[t][j] = -1;
                    }
                    if((g[t][j] >= 1)&&(g[t][j] <= 16))
                    {
                        break;
                    }
                    if((g[t][j] >= 17)&&(g[t][j] <= 32))
                    {
                        break;
                    }
                }
                //向左扫描
                for(int t = j-1; t >= 0; t--)
                {
                    if(tao[i][t] == 0)
                    {
                        tao[i][t] = wo;
                    }else
                    {
                        tao[i][t] = -1;
                    }
                    if((g[i][t] >= 1)&&(g[i][t] <= 16))
                    {
                        break;
                    }
                    if((g[i][t] >= 17)&&(g[i][t] <= 32))
                    {
                        break;
                    }
                }
                //向右扫描
                for(int t = j+1; t <= 8; t++)
                {
                    if(tao[i][t] == 0)
                    {
                        tao[i][t] = wo;
                    }else
                    {
                        tao[i][t] = -1;
                    }
                    if((g[i][t] >= 1)&&(g[i][t] <= 16))
                    {
                        break;
                    }
                    if((g[i][t] >= 17)&&(g[i][t] <= 32))
                    {
                        break;
                    }
                }
                break;
            }
            case 26:
            case 27:
            {
                //炮
                //向上扫描
                for(int t = i-1; t >= 0; t--)
                {
                    if((g[t][j] >= 1)&&(g[t][j] <= 16))
                    {
                        break;
                    }
                    if((g[t][j] >= 17)&&(g[t][j] <= 32))
                    {
                        break;
                    }
                    if(tao[t][j] == 0)
                    {
                        tao[t][j] = wo;
                    }else
                    {
                        tao[t][j] = -1;
                    }
                }
                //向下扫描
                for(int t = i+1; t <= 9; t++)
                {
                    if((g[t][j] >= 1)&&(g[t][j] <= 16))
                    {
                        break;
                    }
                    if((g[t][j] >= 17)&&(g[t][j] <= 32))
                    {
                        break;
                    }
                    if(tao[t][j] == 0)
                    {
                        tao[t][j] = wo;
                    }else
                    {
                        tao[t][j] = -1;
                    }
                }
                //向左扫描
                for(int t = j-1; t >= 0; t--)
                {
                    if((g[i][t] >= 1)&&(g[i][t] <= 16))
                    {
                        break;
                    }
                    if((g[i][t] >= 17)&&(g[i][t] <= 32))
                    {
                        break;
                    }
                    if(tao[i][t] == 0)
                    {
                        tao[i][t] = wo;
                    }else
                    {
                        tao[i][t] = -1;
                    }
                }
                //向右扫描
                for(int t = j+1; t <= 8; t++)
                {
                    if((g[i][t] >= 1)&&(g[i][t] <= 16))
                    {
                        break;
                    }
                    if((g[i][t] >= 17)&&(g[i][t] <= 32))
                    {
                        break;
                    }
                    if(tao[i][t] == 0)
                    {
                        tao[i][t] = wo;
                    }else
                    {
                        tao[i][t] = -1;
                    }
                }
                break;
            }
            case 28:
            case 29:
            case 30:
            case 31:
            case 32:
            {
                //卒
                // 向前
                if(tao[i+1][j] == 0)
                {
                    tao[i+1][j] = wo;
                }else
                {
                    tao[i+1][j] = -1;
                }
                //向左
                if((i >= 5)&&(i <= 9))
                {
                    if(tao[i][j+1] == 0)
                    {
                        tao[i][j+1] = wo;
                    }else
                    {
                        tao[i][j+1] = -1;
                    }
                }
                //向右
                if((i >= 5)&&(i <= 9))
                {
                    if(tao[i][j-1] == 0)
                    {
                        tao[i][j-1] = wo;
                    }else
                    {
                        tao[i][j-1] = -1;
                    }
                }
                break;
            }
            }
        }
    }
    //逃跑时想着老将
    /*
    int temp[NUMY+1][NUMX+1];
    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            temp[i][j] = g[i][j];
        }
        */
}

int ChessBroad::priority(int my)
{
    switch(my)
    {
    case 1://老将
    case 17:
    {
        return 10;
    }
    case 2://士
    case 3:
    case 18:
    case 19:
    {
        return 3;
    }
    case 4://相
    case 5:
    case 20:
    case 21:
    {
        return 3;
    }
    case 6://马
    case 7:
    case 22:
    case 23:
    {
        return 4;
    }
    case 8://车
    case 9:
    case 24:
    case 25:
    {
        return 5;
    }
    case 10://炮
    case 11:
    case 26:
    case 27:
    {
        return 4;
    }
    case 12://兵
    case 13:
    case 14:
    case 15:
    case 16:
    case 28:
    case 29:
    case 30:
    case 31:
    case 32:
    {
        return 2;
    }
        return -1;
    }
}

//f与d共用
void ChessBroad::insert(chess* &f ,int a)
{
    //qWarning("insert   1");
    if(f == NULL)
    {
        //qWarning("insert   2");
        int r=0,b=0;
        chess * cp = (chess *)malloc(sizeof(chess));
        cp->name = a;
        cp->next = NULL;
        cp->tail = a;
        if((cp->name<17)&&(cp->name>0))//红棋
        {
            r++;
        }
        if((cp->name>16)&&(cp->name<=32))
        {
            b++;
        }
        cp->red=r;
        cp->blue=b;
        f = cp;
        return;
    }
    if(f != NULL)
    {
        //qWarning("insert   3");
        for(chess * p = f; p != NULL; p = p->next)
        {
            chess * q = p->next;
            if((a < (p -> name))&&(p == f))
            {
                //qWarning("insert   4");
                chess * cp = (chess *)malloc(sizeof(chess));
                cp->name = a;
                cp->next = f;
                f = cp;
                break;
            }
            if((a > (p -> name))&&(q == NULL))
            {
                //qWarning("insert   5");
                chess * cp = (chess *)malloc(sizeof(chess));
                cp->name = a;
                cp->next = NULL;
                p->next = cp;
                break;
            }
            if((a > (p -> name))&&(a < (q -> name))&&(q != NULL))
            {
                //qWarning("insert   6");
                chess * cp = (chess *)malloc(sizeof(chess));
                cp->name = a;
                cp->next = p->next;
                p->next = cp;
                break;
            }
        }
        int temp_t = -1;
        for(chess * p = f; p != NULL; p = p->next)
        {
            if(p->next == NULL)
            {
                temp_t = p->name;
            }
        }
        for(chess * p = f; p != NULL; p = p->next)
        {
            p->tail = temp_t;
        }
        int r=0,b=0;
        for(chess * p = f; p != NULL; p = p->next)
        {
            if((p->name<17)&&(p->name>0))//红棋
            {
                r++;
            }
            if((p->name>16)&&(p->name<=32))
            {
                b++;
            }
        }
        for(chess * p = f; p != NULL; p = p->next)
        {
            p->red=r;
            p->blue=b;
        }
    }

}

void ChessBroad::init()
{
    key = 1;
    p_h = 0;
    bushu = 0;

    for(int h=0; h < NUM+1; h++)
        for(int i=0; i < NUMY+1; i++)
            for(int j=0; j < NUMX+1; j++)
            {
                p[h][i][j] = 0;
            }

    for(int i=0; i < NUMY+1; i++)//初始化g[][]
        for(int j=0; j < NUMX+1; j++)
        {
            g[i][j] = 0;
            //qWarning("%d %d    %d",i,j,g[i][j]);
        }


    //黑棋
    g[0][0]=24;//车
    g[0][1]=22;//马
    g[0][2]=20;//象
    g[0][3]=18;//士
    g[0][4]=17;//将
    g[0][5]=19;//士
    g[0][6]=21;//象
    g[0][7]=23;//马
    g[0][8]=25;//车
    g[2][1]=26;//炮
    g[2][7]=27;//炮
    g[3][0]=28;//卒
    g[3][2]=29;//卒
    g[3][4]=30;//卒
    g[3][6]=31;//卒
    g[3][8]=32;//卒
    //红棋
    g[6][0]=12;//兵
    g[6][2]=13;//兵
    g[6][4]=14;//兵
    g[6][6]=15;//兵
    g[6][8]=16;//兵
    g[7][1]=10;//炮
    g[7][7]=11;//炮
    g[9][0]=8;//车
    g[9][1]=6;//马
    g[9][2]=4;//相
    g[9][3]=2;//士
    g[9][4]=1;//帅
    g[9][5]=3;//士
    g[9][6]=5;//相
    g[9][7]=7;//马
    g[9][8]=9;//车

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            jilu[i][j] = g[i][j];
        }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            p[p_h][i][j] = g[i][j];
        }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            f[i][j] = NULL;
        }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            d[i][j] = NULL;
        }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            tao[i][j] = 0;
        }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            chi[i][j] = 0;
        }

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            gui[i][j] = 0;
        }

    x_1 = -1;
    y_1 = -1;
    x_2 = -1;
    y_2 = -1;
    ta = -1;

    for(int i=0; i < N+1; i++)
    {
        my[i].myi = -1;
        my[i].myj = -1;
    }

    for(int i=0; i < N+1; i++)
        for(int j=0; j < N+1; j++)
        {
            la[i][j] = 0;
        }

    for(int i=0; i < N+1; i++)//初始化sbu[]
    {
        sbu[i]=NULL;
    }

    update();
}

void ChessBroad::save()
{
    QString fileName = QFileDialog::getSaveFileName(this,
                               tr("Save XiangQi"), ".",
                               tr("*.txt"));

    QFile file(fileName);
    if (!file.open(QIODevice::WriteOnly))
    {
        qWarning("file open error");
    }

    QTextStream out(&file);

    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            out << g[i][j]<< " ";
        }
    out << p_h<< " ";
    for(int k=0; k < NUM; k++)
    {
        for(int i=0; i < NUMY+1; i++)
            for(int j=0; j < NUMX+1; j++)
        {
            out << p[k][i][j]<< " ";
        }
    }
}

void ChessBroad::load()
{
    QString fileName = QFileDialog::getOpenFileName(this,
                               tr("Load XiangQi"), ".",
                               tr("*.txt"));
    QFile file(fileName);
    if (!file.open(QIODevice::ReadOnly))
    {
        qWarning("load error");
        return;
    }

    QTextStream in(&file);

    key = 1;
    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            in >> g[i][j];
        }

    in >> p_h;

    for(int k=0; k < NUM; k++)
    {
        for(int i=0; i < NUMY+1; i++)
            for(int j=0; j < NUMX+1; j++)
        {
            in >> p[k][i][j];
        }
    }

    update();
}

void ChessBroad::backchess()//人机对弈退棋
{//一共能退九步
    qWarning("TuiQi");
    //检测是否是第一步
    int t = 0;//测试前一步是否为全零,0为全零。
    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            if(p[((p_h-1)+NUM+1)%(NUM+1)][i][j] != 0)
            {
                t = 1;
            }
        }
    if((p_h == 0)&&(t == 0))
    {
        return;
    }
    if(t == 1)
    {
        for(int i=0; i < NUMY+1; i++)
            for(int j=0; j < NUMX+1; j++)
            {
                p[p_h][i][j] = 0;
            }

        p_h = ((--p_h)+NUM+1)%(NUM+1);

        qWarning("key %d", key);
        for(int i=0; i < NUMY+1; i++)
            for(int j=0; j < NUMX+1; j++)
            {
                g[i][j] = p[p_h][i][j];
            }

        key = 1;

        if(v == 1)//可以翻转胜负
        {
            v = 0;
        }
        bushu--;
        update();
    }
}

//双人游戏退棋
/*
void ChessBroad::backchess()
{//一共能退九步
    qWarning("TuiQi");
    //检测是否是第一步
    int t = 0;//测试前一步是否为全零,0为全零。
    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            if(p[((p_h-1)+NUM+1)%(NUM+1)][i][j] != 0)
            {
                t = 1;
            }
        }
    if((p_h == 0)&&(t == 0))
    {
        return;
    }


    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            p[p_h][i][j] = 0;
        }

    p_h = ((--p_h)+NUM+1)%(NUM+1);

    if(t == 1)
    {
        qWarning("key %d", key);
        for(int i=0; i < NUMY+1; i++)
            for(int j=0; j < NUMX+1; j++)
            {
                g[i][j] = p[p_h][i][j];
            }
        if(key == 1)//交换控制权
        {
            key = 17;
        }
        else
        {
            if(key == 17)
            {
                key = 1;
            }
        }

        if(v == 1)//可以翻转胜负
        {
            v = 0;
        }

        update();
    }
}
*/

void ChessBroad::paintEvent(QPaintEvent *e)
{
    qWarning("Paint");
    //受威胁的棋子都记录下来
    pengpeng();

    /*
    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            if(g[i][j]!=0)
            {
                qWarning("g %d i %d j %d",g[i][j],i,j);
            }
            for(chess *p = d[i][j]; p != NULL; p= p->next)
            {
                qWarning("p->name %d",p->name);
                qWarning("tail %d",p->tail);
            }
        }
*/

    /*
    for(int i=0; i < NUMY+1; i++)
        for(int j=0; j < NUMX+1; j++)
        {
            qWarning("g %d i %d j %d",g[i][j],i,j);
            for(chess *p = f[i][j]; p != NULL; p= p->next)
            {
                qWarning("tail %d",p->tail);
            }
        }
*/

    //把那个棋走那步存在一个文件中
    {
        QString fileName = "XiangQi.txt";

        QFile file(fileName);

        if (!file.open(QIODevice::WriteOnly|QIODevice::Append))
        {
            qWarning("file open error");
        }

        QTextStream out(&file);

        int qi = -1, qj = -1, iq = -1, jq = -1, zhi = -1;
        for(int i=0; i < NUMY+1; i++)
        {
            for(int j=0; j < NUMX+1; j++)
            {
                if((jilu[i][j] != g[i][j])&&(g[i][j] == 0))//所走棋以前的位置
                {
                    //qWarning("jilu");
                    zhi = jilu[i][j];
                    qi = i;
                    qj = j;
                    iq = my[zhi].myi;
                    jq = my[zhi].myj;
                    //qWarning("zhi = %d , qi = %d , qj = %d , iq = %d , jq = %d",zhi,qi,qj,iq,jq);
                    out<<zhi<<"  "<<qi<<","<<qj<<"  "<<iq<<","<<jq<<"          ";
                    break;
                }
            }
            if(zhi != -1)
            {
                break;
            }
        }

        for(int i=0; i < NUMY+1; i++)
            for(int j=0; j < NUMX+1; j++)
                {
                    jilu[i][j] = g[i][j];
                }
    }

    QPainter* paint = new QPainter(this);
    float max, min;
    int flag;
    if(this->width() >= this->height())
    {
        max = this->width();
        min = this->height();
        flag = 0;
    }
    else
    {
        max = this->height();
        min = this->width();
        flag = 1;
    }
    float check ;
    if(flag == 0)//画棋盘
    {
        check = min/(NUMY+2);
        paint->drawLine((max-(NUMX*check))/2, check, (max-(NUMX*check))/2, min-check);
        paint->drawLine((max-(NUMX*check))/2+check*NUMX, check, (max-(NUMX*check))/2+check*NUMX, min-check);
        for(int i = 1; i < NUMX; i++)//间断的竖线;
        {
            paint->drawLine((max-(NUMX*check))/2+check*i, check, (max-(NUMX*check))/2+check*i, check+check*4);
            paint->drawLine((max-(NUMX*check))/2+check*i, check+check*5, (max-(NUMX*check))/2+check*i, min-check);
        }
        for(int i = 0; i <= NUMY; i++)
        {
            paint->drawLine((max-(NUMX*check))/2, check+i*check, (max-(max-(NUMX*check))/2), check+i*check);
        }
        paint->drawLine( (max-NUMX*check)/2+3*check, check, (max-NUMX*check)/2+5*check, 3*check);
        paint->drawLine( (max-NUMX*check)/2+3*check, 3*check, (max-NUMX*check)/2+5*check, check);

        paint->drawLine( (max-NUMX*check)/2+3*check, 8*check, (max-NUMX*check)/2+5*check, 10*check);
        paint->drawLine( (max-NUMX*check)/2+3*check, 10*check, (max-NUMX*check)/2+5*check, 8*check);
    }
    if(flag == 1)
    {
        check = min/(NUMX+2);
        paint->drawLine(check, (max-(check*NUMY))/2, check, (max-(check*NUMY))/2+NUMY*check);
        paint->drawLine(check+NUMX*check, (max-(check*NUMY))/2, check+NUMX*check, (max-(check*NUMY))/2+NUMY*check);
        for(int i = 1; i < NUMX; i++)//竖线
        {
            paint->drawLine( check+i*check, (max-(check*NUMY))/2, check+i*check, (max-(check*NUMY))/2+4*check);
            paint->drawLine( check+i*check, (max-(check*NUMY))/2+check*5, check+i*check, (max-(check*NUMY))/2+NUMY*check);
        }
        for(int i = 0; i <= NUMY; i++)//横线
        {
            paint->drawLine(check, (max-(NUMY*check))/2+i*check, check+NUMX*check, (max-(NUMY*check))/2+i*check);
        }
        paint->drawLine( check*4, (max-(NUMY*check))/2, check*6, (max-(NUMY*check))/2+check*2);
        paint->drawLine( check*4, (max-(NUMY*check))/2+check*2, check*6, (max-(NUMY*check))/2);

        paint->drawLine( check*4, (max-(NUMY*check))/2+check*7, check*6, (max-(NUMY*check))/2+check*9);
        paint->drawLine( check*4, (max-(NUMY*check))/2+check*9, check*6, (max-(NUMY*check))/2+check*7);
    }


    if( flag == 0 )//画辅助线
    {
        paint->setPen(QPen( Qt::red, 1, Qt::DotLine));
        for(int i=0; i <= NUMX+1; i++)
        {
            paint->drawLine((max-NUMX*check)/2-check/2+i*check, check/2, (max-NUMX*check)/2-check/2+i*check, min-check/2);//竖线
        }
        for(int i=0; i <= NUMY+1; i++)
        {
            paint->drawLine((max-NUMX*check)/2-check/2, check/2+check*i, (max-NUMX*check)/2+NUMX*check+check/2, check/2+check*i);
        }
        paint->setPen(QPen( Qt::black, 1, Qt::SolidLine));
    }
    if( flag == 1 )
    {
        paint->setPen(QPen( Qt::red, 1, Qt::DotLine));
        for(int i=0; i <= NUMX+1; i++)
        {
            paint->drawLine( check/2+check*i, (max-NUMY*check)/2-check/2, check/2+check*i, (max-NUMY*check)/2+NUMY*check+check/2);
        }
        for(int i=0; i <= NUMY+1; i++)
        {
            paint->drawLine( check/2, (max-NUMY*check)/2-check/2+i*check, min-check/2, (max-NUMY*check)/2-check/2+i*check);
        }
        paint->setPen(QPen( Qt::black, 1, Qt::SolidLine));
    }


    QTextCodec::setCodecForCStrings(QTextCodec::codecForName("GB2312"));
    paint->setFont(QFont("Arial", check/2));

    if( flag == 0 )
    {
        for(int i = 0; i < NUMY+1; i++)//根据g[][]画棋子
            for(int j = 0; j < NUMX+1; j++)
            {
                if( g[i][j]/17 == 0)
                {
                    paint->setPen(Qt::red);
                }
                if( g[i][j]/17 == 1)
                {
                    paint->setPen(Qt::blue);
                 }
                if( g[i][j] != 0)
                {
                    paint->drawEllipse( (max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check);
                    switch( g[i][j] )
                    {
                    case 1:
                    {
                        QString text("帅");
                        paint->drawText((max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 2:
                    case 3:
                    {
                        QString text("仕");
                        paint->drawText((max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 4:
                    case 5:
                    {
                        QString text("相");
                        paint->drawText((max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 6:
                    case 7:
                    {
                        QString text("马");
                        paint->drawText((max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 8:
                    case 9:
                    {
                        QString text("车");
                        paint->drawText((max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 10:
                    case 11:
                    {
                        QString text("炮");
                        paint->drawText((max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 12:
                    case 13:
                    case 14:
                    case 15:
                    case 16:
                    {
                        QString text("兵");
                        paint->drawText((max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 17:
                    {
                        QString text("将");
                        paint->drawText((max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 18:
                    case 19:
                    {
                        QString text("士");
                        paint->drawText((max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 20:
                    case 21:
                    {
                        QString text("象");
                        paint->drawText((max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 22:
                    case 23:
                    {
                        QString text("马");
                        paint->drawText((max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 24:
                    case 25:
                    {
                        QString text("车");
                        paint->drawText((max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 26:
                    case 27:
                    {
                        QString text("炮");
                        paint->drawText((max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 28:
                    case 29:
                    case 30:
                    case 31:
                    case 32:
                    {
                        QString text("卒");
                        paint->drawText((max-NUMX*check)/2+j*check-check/2, check/2+i*check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    }

                }
             }
      //放到flag里比较好
        if( key != 0 )//根据key记录的数字画绿框
        {
            for(int i = 0; i < NUMY+1; i++)
                for(int j = 0; j <NUMX+1; j++)
                {
                    if(g[i][j] == key)
                    {
                        //qWarning("%d %d",i,j);
                        paint->setPen(Qt::green);
                        paint->drawRect( (max-((NUMX+1)*check))/2+j*check, check/2+i*check, check, check);
                    }
                }
        }

    }
    if( flag == 1 )
    {
        for(int i = 0; i < NUMY+1; i++)
            for(int j = 0; j < NUMX+1; j++)
            {
                if( g[i][j]/17 == 0)
                {
                    paint->setPen(Qt::red);
                }
                if( g[i][j]/17 == 1)
                {
                    paint->setPen(Qt::blue);
                }
                if( g[i][j] != 0)
                {
                    paint->drawEllipse(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check);
                    switch( g[i][j] )
                    {
                    case 1:
                    {
                        QString text("帅");
                        paint->drawText(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 2:
                    case 3:
                    {
                        QString text("仕");
                        paint->drawText(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 4:
                    case 5:
                    {
                        QString text("相");
                        paint->drawText(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 6:
                    case 7:
                    {
                        QString text("马");
                        paint->drawText(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 8:
                    case 9:
                    {
                        QString text("车");
                        paint->drawText(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 10:
                    case 11:
                    {
                        QString text("炮");
                        paint->drawText(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 12:
                    case 13:
                    case 14:
                    case 15:
                    case 16:
                    {
                        QString text("兵");
                        paint->drawText(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 17:
                    {
                        QString text("将");
                        paint->drawText(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 18:
                    case 19:
                    {
                        QString text("士");
                        paint->drawText(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 20:
                    case 21:
                    {
                        QString text("象");
                        paint->drawText(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 22:
                    case 23:
                    {
                        QString text("马");
                        paint->drawText(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 24:
                    case 25:
                    {
                        QString text("车");
                        paint->drawText(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 26:
                    case 27:
                    {
                        QString text("炮");
                        paint->drawText(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    case 28:
                    case 29:
                    case 30:
                    case 31:
                    case 32:
                    {
                        QString text("卒");
                        paint->drawText(  check/2+j*check, (max-NUMX*check)/2+i*check-check, check, check, Qt::AlignCenter, text);
                        break;
                    }
                    }
                }
             }
     if(key != 0)
     {
        for(int i=0; i < NUMY+1; i++)
            for(int j=0; j<NUMX+1; j++)
            {
                if(g[i][j] == key)
                {
                    //qWarning("%d %d",i,j);
                    paint->setPen(Qt::green);
                    paint->drawRect( check/2+j*check, (max-((NUMY+1)*check))/2+i*check, check, check);
                }
            }
     }
    }
/*
    /*
    //显示一下都记录了什么
    {
        qWarning("shuchu   1");
        for(int i = 0; i < NUMY+1; i++)
            for(int j = 0; j < NUMX+1; j++)
            {
                if(f[i][j] != NULL)
                {
                    qWarning("f %d %d",i,j);
                    for(chess * p = f[i][j]; p != NULL; p = p->next)
                    {
                        qWarning("shuchu   2");
                        qWarning(" %d ",p->name);
                    }
                }
            }
    }
    */

    //如果能吃红方老将
    if(key == 17)
    {
        qWarning("lu  1");
        int a = -1, b = -1, c = -1, d = -1, e = -1;

        c = my[1].myi;//红方老将的位置
        d = my[1].myj;
        if((c != -1)&&(d != -1))
        {
            for(chess * p = f[c][d]; p != NULL; p = p->next)
            {
                if((p->name >= 17)&&(p->name <=32))
                {
                    e = p->name;
                    break;
                }
            }
        }
        if(e != -1)
        {
            a = my[e].myi;
            b = my[e].myj;
            if((a != -1)&&(b != -1))
            {
                g[a][b] = 0;
                g[c][d] = e;
                //key = 1;
                v = 1;
                update();
            }
        }
    }

    //蓝方老将受到威胁,棋权在蓝方.杀掉对方,解除危险
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  2");
        int a = my[17].myi;//蓝方老将位置
        int b = my[17].myj;
        if((f[a][b] != NULL)&&(f[a][b]->name < 17)&&(((f[a][b]->next)== NULL)||(((f[a][b]->next)->name) >= 17)))//只有一个红棋威胁蓝方老将
        {
            int c = my[f[a][b]->name].myi;//唯一威胁蓝方老将的红棋
            int d = my[f[a][b]->name].myj;
            if((f[c][d] != NULL)&&((f[c][d]->name)>17))//队首的值是蓝棋,没有红棋保护。
            {
                int i = my[f[c][d]->name].myi;
                int j = my[f[c][d]->name].myj;
                g[c][d] =g[i][j];
                g[i][j] = 0;
                key = 1;
                update();
            }
            if((f[c][d] != NULL)&&((f[c][d]->name)==17))//老将不对头
            {
                int t=1;
                int x = my[1].myi;
                int y = my[1].myj;
                if(y==d)
                {
                    t=0;
                    for(int i=c+1; i<x; i++)
                    {
                        if(g[i][y] != 0)
                        {
                            t=1;
                        }
                    }

                }
                if(t==1)
                {
                    g[c][d] =g[a][b];
                    g[a][b] = 0;
                    key = 1;
                    update();
                }
            }
        }
    }

    //尽量不要用空头炮
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  3");
        {
            int a = my[17].myi;//蓝棋老将的位置
            int b = my[17].myj;
            if(g[a][b] == 17)
            {
                if((f[a][b] != NULL)&&((f[a][b] ->name == 10)||(f[a][b] ->name == 11))&&(f[a][b] ->next == NULL))//如果威胁蓝方老将的只有红炮
                {
                    int pao = f[a][b]->name;
                    int c = my[pao].myi;//红炮的位置
                    int d = my[pao].myj;
                    if(d==4)
                    {
                        if((g[1][4]==18)||(g[1][4]==19))//如果上过士
                        {
                            if((g[0][2]==20)&&(g[2][4]==0))//上左相
                            {
                                g[0][2]=0;
                                g[2][4]=20;
                                update();
                            }
                            if((g[0][6]==21)&&(g[2][4]==0))//上右相
                            {
                                g[0][6]=0;
                                g[2][4]=21;
                                update();
                            }
                        }
                        if((g[2][4]==20)||(g[2][4]==21))//如果上过相
                        {
                            if((g[0][3]==18)&&(g[1][4]==0))//上左士
                            {
                                g[0][3]=0;
                                g[1][4]=18;
                                update();
                            }
                            if((g[0][5]==19)&&(g[1][4]==0))//上右士
                            {
                                g[0][5]=0;
                                g[1][4]=19;
                                update();
                            }
                        }
                    }

                }
            }
        }
    }
    //蓝方老将受到威胁,棋权在蓝方.解棋
    //保护老将的棋子过分小心总是怕被别人吃
    //在这步确实形成空头炮了
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  4");
        int li = my[17].myi;
        int lj = my[17].myj;
        if((f[li][lj] != NULL)&&(f[li][lj]->name < 17))//蓝方老将受到威胁
        {
            //动动子如果老将不受威胁
            int m = -1, n = -1, s = -1, t = -1, w = -1;
            for(int h = 18; h<=32; h++)
            {
                int a = my[h].myi;//蓝棋h的位置
                int b = my[h].myj;
                if(h == g[a][b])
                {
                    int temp[NUMY+1][NUMX+1];
                    for(int i=0; i < NUMY+1; i++)
                        for(int j=0; j < NUMX+1; j++)
                        {
                            temp[i][j] = g[i][j];
                        }
                    taopao(0,h);//h这个蓝棋可以走到哪
                    for(int i=0; i < NUMY+1; i++)
                    {
                        for(int j=0; j < NUMX+1; j++)
                        {
                            if(tao[i][j] == h)
                            {
                                int c = my[h].myi;//h的原位置
                                int d = my[h].myj;
                                //qWarning("c = %d  d = %d",c,d);//c = 2 d = 7
                                //qWarning("i = %d  j = %d",i,j);//i = 2 j =6
                                //int c =2,d =7,i =2,j =6;
                                g[c][d] = 0;
                                g[i][j] = h;
                                pengpeng();
                                //如果老将的威胁解除
                                if(((f[li][lj] != NULL)&&(f[li][lj]->name >= 18))||(f[li][lj] == NULL))
                                {
                                    m = c;
                                    n = d;
                                    s = i;
                                    t = j;
                                    w = h;
                                    key = 1;
                                    break;
                                }
                                for(int i=0; i < NUMY+1; i++)
                                    for(int j=0; j < NUMX+1; j++)
                                    {
                                        g[i][j] = temp[i][j];
                                    }
                                pengpeng();
                            }
                            if(key == 1)
                            {
                                break;
                            }
                        }
                        if(key == 1)
                        {
                            break;
                        }
                    }
                }
                if(key == 1)
                {
                    break;
                }
            }
            if(key == 1)
            {
                g[m][n] = 0;
                g[s][t] = w;
                pengpeng();
                update();//退出循序后update
            }
        }
    }

    //蓝方老将受到威胁,棋权在蓝方.吃子解棋
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  5");
        int li = my[17].myi;
        int lj = my[17].myj;
        if((f[li][lj] != NULL)&&(f[li][lj]->name < 17))//蓝方老将受到威胁
        {
            int m = -1, n = -1, s = -1, t = -1, w = -1;
            for(int h = 18; h<=32; h++)
            {
                int a = my[h].myi;//蓝棋h的位置
                int b = my[h].myj;
                if(h == g[a][b])
                {
                    int temp[NUMY+1][NUMX+1];
                    for(int i=0; i < NUMY+1; i++)
                        for(int j=0; j < NUMX+1; j++)
                        {
                            temp[i][j] = g[i][j];
                        }
                    chizi(h);
                    for(int i=0; i < NUMY+1; i++)
                    {
                        for(int j=0; j < NUMX+1; j++)
                        {
                            if((chi[i][j] == h)&&(g[i][j] <= 16)&&g[i][j] >= 1)
                            {
                                int c = my[h].myi;//h的原位置
                                int d = my[h].myj;
                                //qWarning("c = %d  d = %d",c,d);//c = 2 d = 7
                                //qWarning("i = %d  j = %d",i,j);//i = 2 j =6
                                //int c =2,d =7,i =2,j =6;
                                g[c][d] = 0;
                                g[i][j] = h;
                                pengpeng();
                                //如果老将的威胁解除
                                if(((f[li][lj] != NULL)&&(f[li][lj]->name >= 18))||(f[li][lj] == NULL))
                                {
                                    m = c;
                                    n = d;
                                    s = i;
                                    t = j;
                                    w = h;
                                    key = 1;
                                    break;
                                }
                                for(int i=0; i < NUMY+1; i++)
                                    for(int j=0; j < NUMX+1; j++)
                                    {
                                        g[i][j] = temp[i][j];
                                    }
                                pengpeng();
                            }
                            if(key == 1)
                            {
                                break;
                            }
                        }
                        if(key == 1)
                        {
                            break;
                        }
                    }
                }
                if(key == 1)
                {
                    break;
                }
            }
            if(key == 1)
            {
                g[m][n] = 0;
                g[s][t] = w;
                pengpeng();
                update();//退出循序后update
            }
        }
    }

    //蓝方老将受到威胁,棋权在蓝方.逃跑.
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  6");
        int n = 0;
        int i = my[17].myi;
        int j = my[17].myj;
        if((f[i][j] != NULL)&&(f[i][j]->name < 17))//蓝方老将受到威胁
        {
            //向左移动
            if(((j-1) >= 3)&&((g[i][j-1] == 0)||((g[i][j-1] >= 1)&&(g[i][j-1] <= 16))))
            {
                if((f[i][j-1] != NULL)&&(!(f[i][j-1]->name < 17)))//左边没有受到红棋的威胁
                {
                    for(chess * p = f[i][j]; p != NULL; p = p->next)
                    {
                        if(((p->name >=8)&&(p->name <=11)))//红炮红车在蓝方老将的上下位置
                        {
                            if(j == y_2)
                            {
                                g[i][j-1] = 17;
                                g[i][j] = 0;
                                key = 1;
                                n = 1;
                                update();
                                break;
                            }
                        }
                        else if(p->name <17)
                        {
                            g[i][j-1] = 17;
                            g[i][j] = 0;
                            key = 1;
                            n = 1;
                            update();
                            break;
                        }
                    }
                }
            }
            //向右移动
            if(((j+1) <= 5)&&((g[i][j+1] == 0)||((g[i][j+1] >= 1)&&(g[i][j+1] <= 16)))&&(n == 0))
            {
                if((f[i][j+1] != NULL)&&(!(f[i][j+1]->name < 17)))//右边没有受到红棋的威胁
                {
                    {
                        for(chess * p = f[i][j]; p != NULL; p = p->next)
                        {
                            if(((p->name >=8)&&(p->name <=11)))//红炮红车在蓝方老将的上下位置
                            {
                                if(j == y_2)
                                {
                                    g[i][j+1] = 17;
                                    g[i][j] = 0;
                                    key = 1;
                                    n = 1;
                                    update();
                                    break;
                                }
                            }
                            else if(p->name <17)
                            {
                                g[i][j+1] = 17;
                                g[i][j] = 0;
                                key = 1;
                                n = 1;
                                update();
                                break;
                            }
                        }
                    }
                }
            }
            //向上移动
            if(((i+1) <= 2)&&((g[i+1][j] == 0)||((g[i+1][j] >= 1)&&(g[i+1][j] <= 16)))&&(n == 0))
            {
                if((f[i+1][j] != NULL)&&(!(f[i+1][j]->name < 17)))//下边没有受到红棋的威胁
                {
                    for(chess * p = f[i][j]; p != NULL; p = p->next)
                    {
                        if(((p->name >=8)&&(p->name <=11)))//红炮红车在蓝方老将的左右位置
                        {
                            if((i == x_2))
                            {
                                g[i+1][j] = 17;
                                g[i][j] = 0;
                                key = 1;
                                n = 1;
                                update();
                                break;
                            }
                        }
                        else if(p->name <17)
                        {
                            g[i+1][j] = 17;
                            g[i][j] = 0;
                            key = 1;
                            n = 1;
                            update();
                            break;
                        }
                    }
                }
            }
            //向下移动
            if(((i-1) >= 0)&&((g[i-1][j] == 0)||((g[i-1][j] >= 1)&&(g[i-1][j] <= 16)))&&(n == 0))
            {
                if((f[i-1][j] != NULL)&&(!(f[i-1][j]->name < 17)))//下边没有受到红棋的威胁
                {
                    for(chess * p = f[i][j]; p != NULL; p = p->next)
                    {
                        if(((p->name >=8)&&(p->name <=11)))//红炮红车在蓝方老将的左右位置
                        {
                            if((i == x_2))
                            {
                                g[i-1][j] = 17;
                                g[i][j] = 0;
                                key = 1;
                                n = 1;
                                update();
                                break;
                            }
                        }
                        else if(p->name <17)
                        {
                            g[i-1][j] = 17;
                            g[i][j] = 0;
                            key = 1;
                            n = 1;
                            update();
                            break;
                        }
                    }
                }
            }
        }
    }

    //如果上面都没有保住老将写一个只有能走被不被吃无所谓的
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  7");
        int li = my[17].myi;
        int lj = my[17].myj;
        if((f[li][lj] != NULL)&&(f[li][lj]->name < 17))//蓝方老将受到威胁
        {
            //动动子如果老将不受威胁
            int m = -1, n = -1, s = -1, t = -1, w = -1;
            for(int h = 18; h<=32; h++)
            {
                qWarning("h = %d",h);
                int a = my[h].myi;//蓝棋h的位置
                int b = my[h].myj;
                if(h == g[a][b])
                {
                    int temp[NUMY+1][NUMX+1];
                    for(int i=0; i < NUMY+1; i++)
                        for(int j=0; j < NUMX+1; j++)
                        {
                            temp[i][j] = g[i][j];
                        }
                    taopao(0,h);//h这个蓝棋可以走到哪
                    qWarning("tao[3][4] = %d",tao[3][4]);
                    for(int i=0; i < NUMY+1; i++)
                    {
                        for(int j=0; j < NUMX+1; j++)
                        {
                            if(tao[i][j] == -1)//能往这走被不被吃无所谓
                            {
                                int c = my[h].myi;//h的原位置
                                int d = my[h].myj;
                                //qWarning("c = %d  d = %d",c,d);//c = 2 d = 7
                                //qWarning("i = %d  j = %d",i,j);//i = 2 j =6
                                //int c =2,d =7,i =2,j =6;
                                g[c][d] = 0;
                                g[i][j] = h;
                                pengpeng();
                                //如果老将的威胁解除
                                if(((f[li][lj] != NULL)&&(f[li][lj]->name >= 18))||(f[li][lj] == NULL))
                                {
                                    m = c;
                                    n = d;
                                    s = i;
                                    t = j;
                                    w = h;
                                    key = 1;
                                    break;
                                }
                                for(int i=0; i < NUMY+1; i++)
                                    for(int j=0; j < NUMX+1; j++)
                                    {
                                        g[i][j] = temp[i][j];
                                    }
                                pengpeng();
                            }
                            if(key == 1)
                            {
                                break;
                            }
                        }
                        if(key == 1)
                        {
                            break;
                        }
                    }
                }
                if(key == 1)
                {
                    break;
                }
            }
            if(key == 1)
            {
                g[m][n] = 0;
                g[s][t] = w;
                pengpeng();
                update();//退出循序后update
            }
        }
    }

    //如果能将军,没有使自己的老将受到威胁,将军吧,只考虑taopao()
    //很必要
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  8");
        for(int h = 18; h<=32; h++)
        {

            int a = my[h].myi;//蓝棋h的位置
            int b = my[h].myj;
            //qWarning("h = %d a = %d b = %d",h,a,b);
            if(h == g[a][b])
            {
                int temp[NUMY+1][NUMX+1];
                for(int i=0; i < NUMY+1; i++)
                    for(int j=0; j < NUMX+1; j++)
                    {
                        temp[i][j] = g[i][j];
                    }
                taopao(0,h);

                for(int i=0; i < NUMY+1; i++)
                {
                    for(int j=0; j < NUMX+1; j++)
                    {
                        if(tao[i][j] == g[a][b])
                        {
                            g[i][j] = g[a][b];
                            g[a][b] = 0;
                            pengpeng();

                            int bi = my[17].myi;//蓝方老将的位置
                            int bj = my[17].myj;
                            int ri = my[1].myi;//红方老将的位置
                            int rj = my[1].myj;
                            if((f[bi][bj] == NULL)||((f[bi][bj] != NULL)&&(f[bi][bj]->name >= 18)&&(f[bi][bj]->name <= 32)))//蓝方老将没有受威胁
                            {
                                for(chess * p = f[ri][rj]; p != NULL; p = p->next)
                                {
                                    if(p->name == h)
                                    {
                                        key = 1;
                                        update();
                                        break;
                                    }
                                }
                            }

                            if(key == 1)
                            {
                                break;
                            }

                            for(int i=0; i < NUMY+1; i++)
                                for(int j=0; j < NUMX+1; j++)
                                {
                                    g[i][j] = temp[i][j];
                                }
                            pengpeng();
                        }
                    }
                    if(key == 1)
                    {
                        break;
                    }
                }
                if(key == 1)
                {
                    break;
                }
            }
        }
    }

    //抽将,如果能抽个大子,使自己受到威胁也无所谓
    //测试一下
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  9");
        int si=-1, i_si=-1, j_si=-1, h_si=-1, a_si=-1, b_si=-1;
        for(int h = 18; h<=32; h++)
        {

            int a = my[h].myi;//蓝棋h的位置
            int b = my[h].myj;
            //qWarning("hello 0");
            //if(h==24)
            //qWarning("h = %d a = %d b = %d",h,a,b);
            if(h == g[a][b])
            {
                int temp[NUMY+1][NUMX+1];
                for(int i=0; i < NUMY+1; i++)
                    for(int j=0; j < NUMX+1; j++)
                    {
                        temp[i][j] = g[i][j];
                    }
                taopao(0,h);

                for(int i=0; i < NUMY+1; i++)
                {
                    for(int j=0; j < NUMX+1; j++)
                    {
                        if(((tao[i][j] == -1)||(tao[i][j] == h))&&(g[i][j] == 0))//受红方控制空位
                        {
                            //qWarning("hello 1");
                            g[i][j] = h;
                            g[a][b] = 0;
                            if(h==24)
                            //qWarning("i = %d j = %d ",i,j);
                            //qWarning("a = %d b = %d g[a][b] = %d",a,b,g[a][b]);

                            pengpeng();

                            int bi = my[17].myi;//蓝方老将的位置
                            int bj = my[17].myj;
                            int ri = my[1].myi;//红方老将的位置
                            int rj = my[1].myj;
                            //qWarning("f[bi][bj] == NULL %d",(f[bi][bj] == NULL));
                            //qWarning("hello 2");
                            if((f[bi][bj] == NULL)||((f[bi][bj] != NULL)&&(f[bi][bj]->name >= 18)&&(f[bi][bj]->name <= 32)))//蓝方老将没有受威胁
                            {
                                //qWarning("biaozi");
                                if((f[ri][rj]!=NULL)&&(f[ri][rj]->tail>17))//红方老将被蓝棋威胁
                                {
                                    //qWarning("p->name == %d",p->name);

                                    {
                                        //qWarning("hello 3");
                                        //qWarning("p->name == h %d",p->name == h);
                                        for(int l = 2; l<=16; l++)
                                        {

                                            //qWarning("l = %d",l);
                                            int ci = my[l].myi;
                                            int cj = my[l].myj;
                                            //qWarning("priority(l) = %d",priority(l));
                                            //qWarning("priority(h) = %d",priority(h));
                                            //if(h==24)
                                            //{
                                            //qWarning("g[ci][cj]==l %d",g[ci][cj]==l);
                                            //qWarning("f[ci][cj] != NULL  %d",f[ci][cj] != NULL);
                                            //if(((g[ci][cj]==l)&&(f[ci][cj] != NULL))&&((h==24)||(h==25)))
                                            //{
                                            //qWarning("f[ci][cj]->red ==0 %d",f[ci][cj]->red ==0);
                                            //qWarning("f[ci][cj]->blue  %d",f[ci][cj]->blue );
                                            //qWarning("f[ci][cj]->name  %d",f[ci][cj]->name );
                                            //}
                                            //}
                                            if(((g[ci][cj]==l)&&(f[ci][cj] != NULL)&&(f[ci][cj]->red ==0)&&(f[ci][cj]->blue >= 1))&&(f[ci][cj]->name == h))
                                            {
                                                //qWarning("hello 4");
                                                //qWarning("GAME OVER");
                                                if(priority(l)>si)
                                                {
                                                    si=priority(l);
                                                    i_si=i;
                                                    j_si=j;
                                                    a_si=a;
                                                    b_si=b;
                                                    h_si=h;
                                                }

                                            }
                                        }
                                    }
                                }
                            }
                            for(int i=0; i < NUMY+1; i++)
                                for(int j=0; j < NUMX+1; j++)
                                {
                                    g[i][j] = temp[i][j];
                                }
                            pengpeng();
                        }


                    }
                }
                if(si!=-1)
                {
                    //qWarning("hello 5");
                    g[i_si][j_si] = h_si;
                    g[a_si][b_si] = 0;
                    key = 1;
                    update();
                    break;
                }

            }
        }
    }

    //吃子将军

    //没有保护的红子不吃白不吃不能让老将受威胁
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  10");
        int t = 0;
        int m = -1, n = -1;
        for(int i=0; i < NUMY+1; i++)
        {
            for(int j=0; j < NUMX+1; j++)
            {
                if((g[i][j] >= 2)&&(g[i][j] <= 16)&&(f[i][j] != NULL)&&(f[i][j]->name >= 17))
                {
                    if(priority(g[i][j])>t)
                    {
                        m = i;
                        n = j;
                        t = priority(g[i][j]);
                    }
                }
            }
        }
        if((m!=-1)&&(n!=-1))
        {
            int a = my[f[m][n]->name].myi;
            int b = my[f[m][n]->name].myj;
            int temp[NUMY+1][NUMX+1];
            for(int i=0; i < NUMY+1; i++)
                for(int j=0; j < NUMX+1; j++)
                {
                    temp[i][j] = g[i][j];
                }
            g[m][n] = g[a][b];
            g[a][b] = 0;
            pengpeng();
            int li = my[17].myi;
            int lj = my[17].myj;
            if(g[li][lj]==17)
            {
                if((f[li][lj]==NULL)||((f[li][lj]!=NULL)&&(f[li][lj]->name >= 17)))
                {
                        key = 1;
                        update();
                }
                if((f[li][lj]!=NULL)&&(f[li][lj]->name < 17))
                {
                    for(int i=0; i < NUMY+1; i++)
                        for(int j=0; j < NUMX+1; j++)
                        {
                            g[i][j] = temp[i][j];
                        }
                    pengpeng();
                }
            }
        }
    }   

    //我方(蓝方)能用小子吃大子,吃吧
    if((v == 0)&&(key == 17))//不要用重复的变量
    {
        qWarning("lu  11");
        for(int l = 2; l<=16; l++)
        {
            //qWarning("l  %d",l);
            int a = my[l].myi;//红棋的位置
            int b = my[l].myj;
            if(l ==g[a][b])//防止l刚被吃掉,出现错误.
            {
                //qWarning("a %d b %d g[a][b] %d",a,b,g[a][b]);
                int h= priority(g[a][b]);//红棋本身的优先级
                //如果蓝子的优先级小于等于红棋吃子
                {
                    for(chess *p = f[a][b]; p != NULL; p= p->next)
                    {
                        if((p->name <=32)&&(p->name >=17)&&(h > priority(p->name)))
                        {
                            //qWarning("a %d b %d g[a][b] %d",a,b,g[a][b]);
                            int i = my[p->name].myi;//蓝子的位置
                            int j = my[p->name].myj;
                            //qWarning("i %d j %d g[i][j] %d",i,j,g[i][j]);
                            g[i][j] = 0;
                            g[a][b] = p->name;
                            key = 1;
                            update();
                            break;
                        }
                    }
                }
                if(key == 1)
                {
                    break;
                }
            }
        }
    }

    //没有保护的蓝子被威胁, 这个子寻找吃子的机会
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  12");
        int m = -1, n = -1, s = -1, t = -1, w = -1;
        for(int h = 18; h<=32; h++)
        {
            int a = my[h].myi;//蓝棋的位置
            int b = my[h].myj;
            //qWarning("i = %d a = %d b = %d",i,a,b);
            if(h == g[a][b])
            {
                if(f[a][b] != NULL)
                {
                    int e = 0;
                    for(chess *p = f[a][b]; p != NULL; p= p->next)
                    {

                        if((p->next == NULL)&&(p->name <= 16))
                        {
                            e = 1;//只被红棋威胁
                        }
                    }
                    if(e == 1)
                    {
                        //qWarning("a %d b %d g[a][b] %d",a,b,g[a][b]);
                        //qWarning("f[a][b]->name  %d i   %d",f[a][b]->name,i);

                        int temp[NUMY+1][NUMX+1];
                        for(int i=0; i < NUMY+1; i++)
                            for(int j=0; j < NUMX+1; j++)
                            {
                                temp[i][j] = g[i][j];
                            }

                        taopao(f[a][b]->name,h);
                        for(int i=0; i < NUMY+1; i++)
                        {
                            for(int j=0; j < NUMX+1; j++)
                            {
                                if(tao[i][j] == h)
                                {
                                    int c = my[h].myi;//h的原位置
                                    int d = my[h].myj;
                                    //qWarning("h = %d c = %d  d = %d",h,c,d);//c = 2 d = 7
                                    //qWarning("i = %d  j = %d",i,j);//i = 2 j =6
                                    //int c =2,d =7,i =2,j =6;
                                    g[c][d] = 0;
                                    g[i][j] = h;
                                    pengpeng();
                                    //qWarning("la[27][15] = %d",la[27][15]);
                                    for(int k=0; k < N+1; k++)
                                    {
                                        //qWarning("tian  4");
                                        //qWarning("h  %d k  %d la[h][k] %d",h,k,la[h][k]);
                                        if((la[h][k] == 1)&&(k >= 1)&&(k <= 16))//再测试一下这个红子是不是没有保护
                                        {
                                            int ri = my[k].myi;
                                            int rj = my[k].myj;
                                            if((f[ri][rj] != NULL)&&(f[ri][rj]->name >= 18)&&(f[ri][rj]->name <=32))
                                            {
                                                //qWarning("f[ri][rj]->name  %d",f[ri][rj]->name);
                                                //在这考虑一下蓝方老将是否受到威胁
                                                int wi = my[17].myi;//蓝方老将的位置
                                                int wj = my[17].myj;
                                                //qWarning("wi = %d wj = %d",wi,wj);
                                                if(((f[wi][wj] != NULL)&&(f[wi][wj]->name >= 18)&&(f[wi][wj]->name <= 32))||(f[wi][wj] == NULL))//老将没有被威胁
                                                {
                                                    m = c;
                                                    n = d;
                                                    s = i;
                                                    t = j;
                                                    w = h;
                                                    key = 1;
                                                    //qWarning("h  %d k  %d la[h][k] %d",h,k,la[h][k]);
                                                    break;
                                                }
                                            }
                                        }
                                    }

                                    for(int i=0; i < NUMY+1; i++)
                                        for(int j=0; j < NUMX+1; j++)
                                        {
                                            g[i][j] = temp[i][j];
                                        }
                                    pengpeng();
                                    if(key == 1)
                                    {
                                        break;
                                    }
                                }
                            }
                            if(key == 1)
                            {
                                break;
                            }
                        }
                    }
                }
            }
            if(key == 1)
            {
                break;
            }
        }
        if(key == 1)
        {
            g[m][n] = 0;
            g[s][t] = w;
            pengpeng();
            update();//退出循序后update
        }
    }

    //对方(红方)想用小子吃大子,逃跑
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  13");
        for(int i = 18; i <= 32; i++)
        {
            int a = my[i].myi;//蓝棋的位置
            int b = my[i].myj;
            int j= priority(g[a][b]);//蓝棋本身的优先级

            //如果红子的优先级小于等于蓝棋的优先级,蓝棋逃跑
            {
                for(chess *p = f[a][b]; p != NULL; p= p->next)
                {
                    if((p->name <=16)&&(p->name >=2)&&(j > priority(p->name)))//过分小心
                    {
                        //逃跑
                        //qWarning("f[a][b]->name  %d i   %d",f[a][b]->name,i);
                        taopao(p->name,g[a][b]);
                        for(int i=0; i < NUMY+1; i++)
                        {
                            for(int j=0; j < NUMX+1; j++)
                            {
                                //如果能在tao中随机选一个数就好了
                                if(tao[i][j] == g[a][b])
                                {
                                    g[i][j] = g[a][b];
                                    g[a][b] = 0;
                                    key = 1;
                                    update();
                                    break;

                                    //用蓝框框住可以逃跑的地方
                                    //qWarning("tao[i][j] == %d",g[a][b]);
                                    //if(flag == 0)
                                    //{
                                    //    paint->setPen(Qt::blue);
                                    //    paint->drawRect( (max-((NUMX+1)*check))/2+j*check, check/2+i*check, check, check);
                                    //}
                                    //if(flag == 1)
                                    //{
                                    //    paint->setPen(Qt::blue);
                                    //    paint->drawRect( check/2+j*check, (max-((NUMY+1)*check))/2+i*check, check, check);
                                    //}
                                }
                            }
                            if(key == 1)
                            {
                                break;
                            }
                        }
                    }
                    if(key == 1)
                    {
                        break;
                    }
                }
            }
        }
    }

    //没有保护的蓝子被威胁,寻求保护
    //寻求保护时老将不能被吃
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  14");
        for(int i = 18; i<=32; i++)//遍历所有的蓝棋
        {
            int a = my[i].myi;//蓝棋的位置
            int b = my[i].myj;
            //qWarning("i = %d a = %d b = %d",i,a,b);
            if(i == g[a][b])
            {
                if(f[a][b] != NULL)
                {
                    int e = 0;
                    for(chess *p = f[a][b]; p != NULL; p= p->next)
                    {
                        if((p->next == NULL)&&(p->name <= 16))
                        {
                            e = 1;//某个蓝棋i a b只被红棋威胁
                        }
                    }
                    if(e == 1)
                    {
                        //qWarning("a %d b %d g[a][b] %d",a,b,g[a][b]);
                        //qWarning("f[a][b]->name  %d i   %d",f[a][b]->name,i);

                        int temp[NUMY+1][NUMX+1];
                        for(int i=0; i < NUMY+1; i++)
                            for(int j=0; j < NUMX+1; j++)
                            {
                                temp[i][j] = g[i][j];
                            }
                        taopao(f[a][b]->name,i);//某个蓝棋i a b只被红棋威胁
                        //当头炮,把马跳
                        if(key == 17)
                        {
                            //有问题
                            //qWarning("pengpeng   1");
                            //qWarning("g %d %d   %d",a,b,g[a][b]);
                            //除了自己的棋子在蓝棋中寻找
                            for(int h = 18; h <= 32; h++)//遍历所有的蓝棋h,看看谁能救蓝棋i
                            {
                                qWarning("h = %d",h);
                                int csi = my[h].myi;
                                int csj = my[h].myj;
                                //qWarning("h   %d",h);
                                //qWarning("csi = %d csj = %d",csi,csj);
                                if((h != g[a][b])&&(csi != -1)&&(csj != -1))//
                                {
                                    //qWarning("pengpeng   2");
                                    //把g[][]复制下来,带入pengpeng函数
                                    int temp[NUMY+1][NUMX+1];
                                    for(int i=0; i < NUMY+1; i++)
                                        for(int j=0; j < NUMX+1; j++)
                                        {
                                            temp[i][j] = g[i][j];
                                        }
                                    taopao(0,h);//h这个蓝棋可以走到哪?

                                    for(int i=0; i < NUMY+1; i++)
                                    {
                                        for(int j=0; j < NUMX+1; j++)
                                        {
                                            if(tao[i][j] == h)
                                            {
                                                //qWarning("pengpeng   3");
                                                int c = my[h].myi;//h的原位置
                                                int d = my[h].myj;
                                                //不走卧槽马
                                                if((i == 1)&&(j == 4)&&((h == 22)||(h == 23)))
                                                {
                                                    continue;
                                                }
                                                //不原地悔棋
                                                if((sbu[h]!=NULL)&&(sbu[h]->huii==i)&&(sbu[h]->huij==j))
                                                {
                                                    if((h!=20)&&(h!=21))
                                                    {
                                                        continue;
                                                    }
                                                }
                                                //相不上飞
                                                if(((h==20)||(h==21))&&(c==2)&&(d==4)&&(((i==4)&&(j==2))||((i==4)&&(j==6))))
                                                {
                                                    qWarning("helloxiang");
                                                    qWarning("i %d j %d",i,j);
                                                    continue;
                                                }
                                                g[c][d] = 0;
                                                g[i][j] = h;
                                                pengpeng();

                                                int bs=0;
                                                for(int i=0; i < NUMY+1; i++)
                                                {
                                                    for(int j=0; j < NUMX+1; j++)
                                                    {
                                                        for(chess *p = f[i][j]; p != NULL; p= p->next)//如果有蓝棋没有保护
                                                        {
                                                            if((g[i][j]>17)&&(g[i][j]<=32)&&(p->tail<17))
                                                            {
                                                                bs=1;
                                                                break;
                                                            }
                                                        }
                                                        if(bs==1)
                                                        {
                                                            break;
                                                        }
                                                    }
                                                    if(bs==1)
                                                    {
                                                        break;
                                                    }
                                                }
                                                if(bs==1)
                                                {
                                                    //qWarning("bs");
                                                    for(int i=0; i < NUMY+1; i++)
                                                        for(int j=0; j < NUMX+1; j++)
                                                        {
                                                            g[i][j] = temp[i][j];
                                                        }
                                                    pengpeng();
                                                    continue;
                                                }
                                                for(chess *p = f[a][b]; p != NULL; p= p->next)//测试一下是否被保护
                                                {
                                                    if(p->next == NULL)
                                                    {
                                                        //qWarning("pengpeng   4");
                                                        //qWarning("p->name  %d",p->name);
                                                        if(p->name > 16)//有蓝棋保护
                                                        {
                                                            //qWarning("pengpeng   5");
                                                            int wi = my[17].myi;//蓝方老将的位置
                                                            int wj = my[17].myj;
                                                            //qWarning("wi = %d wj = %d",wi,wj);
                                                            if(((f[wi][wj] != NULL)&&(f[wi][wj]->name >= 18)&&(f[wi][wj]->name <= 32))||(f[wi][wj] == NULL))//老将没有被威胁
                                                            {
                                                                //qWarning("nihao");
                                                                key = 1;
                                                                update();
                                                                break;
                                                            }
                                                        }
                                                    }
                                                }

                                                if(key == 1)
                                                {
                                                    break;
                                                }

                                                //qWarning("pengpeng   6");
                                                for(int i=0; i < NUMY+1; i++)
                                                    for(int j=0; j < NUMX+1; j++)
                                                    {
                                                        g[i][j] = temp[i][j];
                                                    }
                                                pengpeng();
                                            }
                                        }
                                        if(key == 1)
                                        {
                                            break;
                                        }
                                    }
                                }
                                if(key == 1)
                                {
                                    break;
                                }
                            }
                        }
                        if(key == 1)
                        {
                            break;
                        }
                    }
                }
            }
        }
    }

    //没有保护的蓝子被威胁,寻求保护,可以顶着上
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  15");
        for(int h = 18; h<=32; h++)//遍历所有的蓝棋
        {
            int a = my[h].myi;//蓝棋h的位置
            int b = my[h].myj;
            if(h == g[a][b])
            {
                //qWarning("h %d",h);
                if((f[a][b]!=NULL)&&(f[a][b]->tail<17)&&(f[a][b]->red==1))//如果蓝棋h只被一个红棋威胁
                {
                    //qWarning("h %d",h);
                    for(int k = 18; k<=32; k++)//遍历所有的蓝棋
                    {
                        int c = my[k].myi;//蓝棋k的位置
                        int d = my[k].myj;
                        if(k == g[c][d])
                        {
                            //qWarning("k %d",k);
                            guize(k);
                            for(int i=0; i < NUMY+1; i++)
                            {
                                for(int j=0; j < NUMX+1; j++)
                                {
                                    if((gui[i][j]==k)&&(g[i][j]<17))
                                    {
                                        int temp[NUMY+1][NUMX+1];
                                        for(int i=0; i < NUMY+1; i++)
                                            for(int j=0; j < NUMX+1; j++)
                                            {
                                                temp[i][j] = g[i][j];
                                            }
                                        g[c][d]=0;
                                        g[i][j]=k;
                                        //if(k==29)
                                        //qWarning("i %d j %d k %d",i ,j ,k);
                                        pengpeng();
                                        if((f[a][b]!=NULL)&&(f[a][b]->tail>17)&&(k!=h))//如果有蓝棋保护h了并且不是自己保护自己
                                        {
                                            //qWarning("baohu");
                                            //qWarning("k %d",k);
                                            int kg = 0;
                                            for(int l = 18; l<=32; l++)//遍历一下蓝棋l
                                            {
                                                int p = my[l].myi;//蓝棋l的位置
                                                int q = my[l].myj;
                                                if(l == g[p][q])
                                                {
                                                    //qWarning("l %d",l);
                                                    if((f[p][q]!=NULL)&&(f[p][q]->tail<17))//如果蓝棋l只被红棋威胁
                                                    {
                                                        kg = 1;
                                                        //qWarning("kg %d",kg);
                                                        break;
                                                    }
                                                }

                                            }
                                            if(kg==0)
                                            {
                                                int m=my[17].myi;
                                                int n=my[17].myj;
                                                if((g[m][n]==17)&&((f[m][n]==NULL)||((f[m][n]!=NULL))&&(f[m][n]->red==0)))
                                                {
                                                    key=1;
                                                    //qWarning("key %d",key);
                                                    update();
                                                    break;
                                                }
                                            }
                                        }
                                        if(k==h)//如果动的是蓝棋h
                                        {
                                            //qWarning("hello");
                                            //qWarning("k %d",k);
                                            if((f[i][j]!=NULL)&&(f[i][j]->tail>17))//如果有蓝棋保护h了
                                            {
                                                //qWarning("bing");
                                                int kg = 0;
                                                for(int l = 18; l<=32; l++)//遍历一下蓝棋l
                                                {
                                                    int p = my[l].myi;//蓝棋l的位置
                                                    int q = my[l].myj;
                                                    if(l == g[p][q])
                                                    {
                                                        if((f[p][q]!=NULL)&&(f[p][q]->tail<17))//如果蓝棋l只被红棋威胁
                                                        {
                                                            kg = 1;
                                                            //qWarning("kg %d",kg);
                                                            break;
                                                        }
                                                    }

                                                }
                                                if(kg==0)
                                                {
                                                    int m=my[17].myi;
                                                    int n=my[17].myj;
                                                    if((g[m][n]==17)&&((f[m][n]==NULL)||((f[m][n]!=NULL))&&(f[m][n]->red==0)))
                                                    {
                                                        key=1;
                                                        //qWarning("key %d",key);
                                                        update();
                                                        break;
                                                    }
                                                }
                                            }
                                        }
                                        for(int i=0; i < NUMY+1; i++)
                                            for(int j=0; j < NUMX+1; j++)
                                            {
                                                g[i][j] = temp[i][j];
                                            }
                                        pengpeng();
                                    }
                                }
                                if(key==1)
                                {
                                    break;
                                }
                            }
                        }
                        if(key==1)
                        {
                            break;
                        }
                    }
                }
            }
            if(key==1)
            {
                break;
            }
        }
    }

    //没有保护的蓝子被威胁,逃跑.
    //逃跑时老将不能被吃
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  16");
        for(int i = 18; i<=32; i++)
        {
            int a = my[i].myi;//蓝棋的位置
            int b = my[i].myj;
            //qWarning("i = %d a = %d b = %d",i,a,b);
            if(i == g[a][b])
            {
                if(f[a][b] != NULL)
                {
                    int e = 0;
                    for(chess *p = f[a][b]; p != NULL; p= p->next)
                    {
                        if((p->next == NULL)&&(p->name <= 16))
                        {
                            e = 1;//只被红棋威胁
                        }
                    }
                    if(e == 1)
                    {
                        //qWarning("a %d b %d g[a][b] %d",a,b,g[a][b]);
                        //qWarning("f[a][b]->name  %d i   %d",f[a][b]->name,i);

                        int temp[NUMY+1][NUMX+1];
                        for(int i=0; i < NUMY+1; i++)
                            for(int j=0; j < NUMX+1; j++)
                            {
                                temp[i][j] = g[i][j];
                            }

                        taopao(f[a][b]->name,i);

                        for(int i=0; i < NUMY+1; i++)
                        {
                            for(int j=0; j < NUMX+1; j++)
                            {
                                //如果能在tao中随机选一个数就好了
                                if(tao[i][j] == g[a][b])
                                {
                                    g[i][j] = g[a][b];
                                    g[a][b] = 0;
                                    pengpeng();

                                    int wi = my[17].myi;//蓝方老将的位置
                                    int wj = my[17].myj;
                                    //qWarning("wi = %d wj = %d",wi,wj);
                                    if(((f[wi][wj] != NULL)&&(f[wi][wj]->name >= 18)&&(f[wi][wj]->name <= 32))||(f[wi][wj] == NULL))//老将没有被威胁
                                    {

                                        key = 1;
                                        update();
                                        break;
                                    }
                                    //用蓝框框住可以逃跑的地方
                                    //qWarning("tao[i][j] == %d",g[a][b]);

                                    //if(flag == 0)
                                    //{
                                    //    paint->setPen(Qt::blue);
                                    //   paint->drawRect( (max-((NUMX+1)*check))/2+j*check, check/2+i*check, check, check);
                                    //}
                                    //if(flag == 1)
                                    //{
                                    //    paint->setPen(Qt::blue);
                                    //   paint->drawRect( check/2+j*check, (max-((NUMY+1)*check))/2+i*check, check, check);
                                    //}

                                    for(int i=0; i < NUMY+1; i++)
                                        for(int j=0; j < NUMX+1; j++)
                                        {
                                            g[i][j] = temp[i][j];
                                        }
                                    pengpeng();
                                }
                            }
                            if(key == 1)
                            {
                                break;
                            }
                        }
                        if(key == 1)
                        {
                            break;
                        }
                    }
                }
            }
        }
    }

    //三步不出车,臭棋。
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  17");
        if(bushu < 15 )
        {
            if((l == 0)&&(g[0][0]==24)&&(key == 17))//左边的车没动
            {

                if(g[0][1]==0)
                {
                    //taopao(,)用逃跑他我不合适
                    //qWarning("hello1");
                    g[0][0] = 0;
                    g[0][1] = 24;
                    pengpeng();
                    if((f[0][1]==NULL)||(f[0][1]->name >= 17))
                    {
                        l = 1;
                        key = 1;
                        update();
                    }
                    else
                    {
                        g[0][0] = 24;
                        g[0][1] = 0;
                        pengpeng();
                    }
                }

                if(g[0][1]==22)//跳马
                {
                    //qWarning("hello2");
                    taopao(0,22);
                    for(int i=0; i < NUMY+1; i++)
                        for(int j=0; j < NUMX+1; j++)
                        {
                            if(tao[i][j]==22)
                            {
                                g[0][1]=0;
                                g[i][j]=22;
                                pengpeng();
                                key = 1;
                                update();
                                break;
                            }
                        }
                }
            }
            if((r == 0)&&(g[0][8]==25)&&(key == 17))//右边的车没动
            {
                if(g[0][7] == 0)
                {
                    //qWarning("hello3");
                    g[0][8] = 0;
                    g[0][7] = 25;
                    pengpeng();
                    if((f[0][7]==NULL)||(f[0][7]->name >= 17))
                    {
                        key = 1;
                        r = 1;
                        update();
                    }
                    else
                    {
                        g[0][8] = 25;
                        g[0][7] = 0;
                        pengpeng();
                    }
                }
                if(g[0][7]==23)
                {
                    //qWarning("hello4");
                    taopao(0,23);
                    for(int i=0; i < NUMY+1; i++)
                        for(int j=0; j < NUMX+1; j++)
                        {
                            if(tao[i][j]==23)
                            {
                                g[0][7]=0;
                                g[i][j]=23;
                                pengpeng();
                                key = 1;
                                update();
                                break;
                            }
                        }
                }
            }
        }
        //for(int i=0; i < NUMY+1; i++)
            //for(int j=0; j < NUMX+1; j++)
            //{
                //if(g[i][j]!=0)
                //qWarning("i = %d j = %d g = %d",i,j,g[i][j]);
            //}
    }

    //蓝棋没事找红子吃
    //不能让其他子陷入危险,如果有棋子没有被保护(和上面结合)
    if((v == 0)&&(key == 17))
    {
        //int count=0;
        qWarning("lu  18");
        //qWarning("hi 17");
        //qWarning("count = %d",count);
        //for(int i=0; i < NUMY+1; i++)
            //for(int j=0; j < NUMX+1; j++)
            //{
                //if(g[i][j]!=0)
                //qWarning("i = %d j = %d g = %d",i,j,g[i][j]);
            //}
        int m = -1, n = -1, s = -1, t = -1, w = -1;
        //int h = 27;
        for(int h = 18; h<=32; h++)
        {
            int a = my[h].myi;//蓝棋h的位置
            int b = my[h].myj;
            qWarning("h = %d a = %d  b = %d",h,a,b);
            //qWarning("h  %d",h);
            if(h == g[a][b])
            {
                //qWarning("tian  1");
                int temp[NUMY+1][NUMX+1];
                for(int i=0; i < NUMY+1; i++)
                    for(int j=0; j < NUMX+1; j++)
                    {
                        temp[i][j] = g[i][j];
                    }
                taopao(0,h);//h这个蓝棋可以走到哪
                for(int i=0; i < NUMY+1; i++)
                {
                    for(int j=0; j < NUMX+1; j++)
                    {
                        //qWarning("i  %d",i);
                        //qWarning("j  %d",j);
                        if(tao[i][j] == h)
                        {
                            //qWarning("tian 2");
                            int c = my[h].myi;//h的原位置
                            int d = my[h].myj;
                            //qWarning("h = %d c = %d  d = %d",h,c,d);//c = 2 d = 7
                            //qWarning("i = %d  j = %d",i,j);//i = 2 j =6
                            //int c =2,d =7,i =2,j =6;
                            g[c][d] = 0;
                            g[i][j] = h;
                            pengpeng();
                            //qWarning("la[27][15] = %d",la[27][15]);
                            for(int k=0; k < N+1; k++)
                            {
                                //qWarning("tian  3");
                                //qWarning("h  %d k  %d la[h][k] %d",h,k,la[h][k]);
                                if((la[h][k] == 1)&&(k >= 1)&&(k <= 16)&&(my[k].myi != -1)&&(my[k].myj != -1))//再测试一下这个红子是不是没有保护
                                {
                                    int ri = my[k].myi;
                                    int rj = my[k].myj;
                                    if((f[ri][rj] != NULL)&&(f[ri][rj]->name >= 18)&&(f[ri][rj]->name <=32))
                                    {
                                        //qWarning("f[ri][rj]->name  %d",f[ri][rj]->name);
                                        //在这考虑一下蓝方老将是否受到威胁
                                        int wi = my[17].myi;//蓝方老将的位置
                                        int wj = my[17].myj;
                                        //qWarning("wi = %d wj = %d",wi,wj);
                                        if(((f[wi][wj] != NULL)&&(f[wi][wj]->name >= 18)&&(f[wi][wj]->name <= 32))||(f[wi][wj] == NULL))//老将没有被威胁
                                        {
                                            //count++;
                                            //qWarning("count = %d",count);
                                            //qWarning("tian  4");
                                            int tian = 0;
                                            for(int i=0; i < NUMY+1; i++)
                                            {
                                                for(int j=0; j < NUMX+1; j++)
                                                {

                                                    //qWarning("tian  5");
                                                    //qWarning("i %d j %d",i,j);
                                                    if((f[i][j]!=NULL)&&((f[i][j]->name >= 18)&&(f[i][j]->name <= 32))&&(f[i][j]->tail < 17))//蓝棋都安全
                                                    {
                                                        tian = 1;
                                                        break;
                                                    }

                                                }
                                                if(tian==1)
                                                {
                                                    break;
                                                }
                                            }
                                            //qWarning("tian  6");
                                            if(tian == 0)
                                            {
                                                //qWarning("tian  7");
                                                m = c;
                                                n = d;
                                                s = i;
                                                t = j;
                                                w = h;
                                                key = 1;
                                                //qWarning("h  %d k  %d la[h][k] %d",h,k,la[h][k]);
                                                break;
                                            }
                                        }
                                    }
                                }
                            }
                            if(key == 1)
                            {
                                break;
                            }
                            for(int i=0; i < NUMY+1; i++)
                                for(int j=0; j < NUMX+1; j++)
                                {
                                    g[i][j] = temp[i][j];
                                }
                            pengpeng();

                        }
                    }
                    if(key == 1)
                    {
                        break;
                    }
                }
            }
            if(key == 1)
            {
                break;
            }
        }
        if(key == 1)
        {
            g[m][n] = 0;
            g[s][t] = w;
            //qWarning("m = %d n = %d",m,n);
            //qWarning("s = %d t = %d w = %d",s,t,w);
            pengpeng();
            //for(int i=0; i < NUMY+1; i++)
                //for(int j=0; j < NUMX+1; j++)
                //{
                    //if(g[i][j]!=0)
                    //qWarning("i = %d j = %d g = %d",i,j,g[i][j]);
                //}
            update();//退出循序后update
        }
    }

    //随便走,逃跑还有什么选择吗?
    if((v == 0)&&(key == 17))
    {
        qWarning("lu  19");
        //不留顶头小卒
        for(int a=0; a < NUMY+1; a++)
            for(int b=0; b < NUMX+1; b++)
            {
                if((g[a][b]==28)&&(g[a+1][b]==12))
                {
                    g[a][b]=0;
                    g[a+1][b]=28;
                    pengpeng();
                    key=1;
                    update();
                    break;
                }
                if((g[a][b]==29)&&(g[a+1][b]==13))
                {
                    g[a][b]=0;
                    g[a+1][b]=29;
                    pengpeng();
                    key=1;
                    update();
                    break;
                }
                if((g[a][b]==30)&&(g[a+1][b]==14))
                {
                    g[a][b]=0;
                    g[a+1][b]=30;
                    pengpeng();
                    key=1;
                    update();
                    break;
                }
                if((g[a][b]==31)&&(g[a+1][b]==15))
                {
                    g[a][b]=0;
                    g[a+1][b]=31;
                    pengpeng();
                    key=1;
                    update();
                    break;
                }
                if((g[a][b]==32)&&(g[a+1][b]==16))
                {
                    g[a][b]=0;
                    g[a+1][b]=32;
                    pengpeng();
                    key=1;
                    update();
                    break;
                }
            }
        for(int h = 18; h<=32; h++)
        {
            int a = my[h].myi;//蓝棋h的位置
            int b = my[h].myj;

            if(h == g[a][b])
            {
                qWarning("h %d",h);
                //上马前卒
                if((h==22)&&(g[a+1][b]==29)&&(g[a+2][b]==0))
                {
                    //qWarning("hello22");
                    g[a+1][b]=0;
                    g[a+2][b]=29;
                    pengpeng();
                    key=1;
                    update();
                    break;
                }
                if((h==23)&&(g[a+1][b]==31)&&(g[a+2][b]==0))
                {
                    //qWarning("hello23");
                    g[a+1][b]=0;
                    g[a+2][b]=31;
                    pengpeng();
                    key=1;
                    update();
                    break;
                }
                //if(sbu[20]!=NULL)
                //{
                    //qWarning("sbu[20]->huii %d sbu[20]->huij %d",sbu[20]->huii,sbu[20]->huij);
                //}
                //相归原位
                if((h == 20)&&(g[2][4]==0)&&(sbu[20]!=NULL)&&(sbu[20]->huii==2)&&(sbu[20]->huij==4)&&(!((a==0)&&(b==2))))
                {
                    qWarning("xiang20_1");
                    g[a][b]=0;
                    g[2][4]=20;
                    pengpeng();
                    key=1;
                    update();
                    break;
                }
                if((h == 21)&&(g[2][4]==0)&&(sbu[21]!=NULL)&&(sbu[21]->huii==2)&&(sbu[21]->huij==4)&&(!((a==0)&&(b==6))))
                {
                    qWarning("xiang21_1");
                    g[a][b]=0;
                    g[2][4]=21;
                    pengpeng();
                    key=1;
                    update();
                    break;
                }
                //不乱飞相
                if((h == 20)&&(g[2][4]==0)&&(g[1][3]==0)&&(a==0)&&(b==2))
                {
                    //qWarning("hello20_2");
                    int temp[NUMY+1][NUMX+1];
                    for(int i=0; i < NUMY+1; i++)
                        for(int j=0; j < NUMX+1; j++)
                        {
                            temp[i][j] = g[i][j];
                        }
                    g[0][2]= 0;
                    g[2][4]= 20;
                    pengpeng();

                    int kg = 0;
                    for(int l = 18; l<=32; l++)//遍历一下蓝棋l
                    {
                        int p = my[l].myi;//蓝棋l的位置
                        int q = my[l].myj;
                        if(l == g[p][q])
                        {
                            //qWarning("l %d",l);
                            if((f[p][q]!=NULL)&&(f[p][q]->tail<17))//如果蓝棋l只被红棋威胁
                            {
                                kg = 1;
                                //qWarning("kg1 %d",kg);
                                break;
                            }
                        }

                    }
                    if(kg==1)
                    {
                        //qWarning("kg2 %d",kg);
                        for(int i=0; i < NUMY+1; i++)
                            for(int j=0; j < NUMX+1; j++)
                            {
                                g[i][j] = temp[i][j];
                            }
                        pengpeng();
                        continue;
                    }
                    if(kg==0)
                    {
                        //qWarning("kg3 %d",kg);
                        key=1;
                        //qWarning("key %d",key);
                        update();
                        break;
                    }
                }
                if((h == 21)&&(g[2][4]==0)&&(g[1][5]==0)&&(a==0)&&(b==6))
                {
                    //qWarning("hello21_2");
                    int temp[NUMY+1][NUMX+1];
                    for(int i=0; i < NUMY+1; i++)
                        for(int j=0; j < NUMX+1; j++)
                        {
                            temp[i][j] = g[i][j];
                        }
                    g[0][6]= 0;
                    g[2][4]= 21;
                    pengpeng();

                    int kg = 0;
                    for(int l = 18; l<=32; l++)//遍历一下蓝棋l
                    {
                        int p = my[l].myi;//蓝棋l的位置
                        int q = my[l].myj;
                        if(l == g[p][q])
                        {
                            if((f[p][q]!=NULL)&&(f[p][q]->tail<17))//如果蓝棋l只被红棋威胁
                            {
                                kg = 1;
                                //qWarning("kg %d",kg);
                                break;
                            }
                        }

                    }
                    if(kg==1)
                    {
                        for(int i=0; i < NUMY+1; i++)
                            for(int j=0; j < NUMX+1; j++)
                            {
                                g[i][j] = temp[i][j];
                            }
                        pengpeng();
                        continue;
                    }
                    if(kg==0)
                    {
                        key=1;
                        update();
                        break;
                    }
                }
                if((h==20)&&(a==0)&&(b==2)&&(g[2][4]==21))
                {
                    continue;
                }
                if((h==21)&&(a==0)&&(b==6)&&(g[2][4]==20))
                {
                    continue;
                }
                taopao(0,h);//h这个蓝棋可以走到哪
                int rc=0;
                for(int i=0; i < NUMY+1; i++)
                {
                    for(int j=0; j < NUMX+1; j++)
                    {
                        if(tao[i][j] == h)
                        {
                            //qWarning("i %d j %d",i,j);
                            int temp[NUMY+1][NUMX+1];
                            for(int i=0; i < NUMY+1; i++)
                               for(int j=0; j < NUMX+1; j++)
                               {
                                   temp[i][j] = g[i][j];
                               }
                            //不乱上士
                            if(((h==18)||(h==19))&&(a==1)&&(b==4))
                            {
                                continue;
                            }
                            //不乱上相
                            if(((h==20)||(h==21))&&(a==2)&&(b==4))
                            {
                                continue;
                            }
                            //不原地悔棋
                            if((sbu[h]!=NULL)&&(sbu[h]->huii==i)&&(sbu[h]->huij==j))
                            {
                                continue;
                            }
                            //马尽量不后退
                            if(((h==22)||(h==23))&&(i<a))
                            {
                                continue;
                            }
                            g[a][b] = 0;
                            g[i][j] = h;
                            pengpeng();
                            for(int l = 18; l<=32; l++)
                            {
                                int a = my[l].myi;//蓝棋l的位置
                                int b = my[l].myj;
                                if(l == g[a][b])
                                {
                                    if((f[a][b]!=NULL)&&(f[a][b]->tail<17))//蓝棋l只被红棋威胁
                                    {
                                        rc=1;
                                        break;
                                    }
                                }
                            }
                            if(rc == 1)
                            {
                                for(int i=0; i < NUMY+1; i++)
                                    for(int j=0; j < NUMX+1; j++)
                                    {
                                        g[i][j] = temp[i][j];
                                    }
                                pengpeng();
                                break;
                            }
                            int ti = my[17].myi;
                            int tj = my[17].myj;
                            if((f[ti][tj] == NULL)||((f[ti][tj] != NULL)&&(f[ti][tj]->name >= 18)&&(f[ti][tj]->name <= 32)))//
                            {
                                key = 1;
                                break;
                            }
                            for(int i=0; i < NUMY+1; i++)
                                for(int j=0; j < NUMX+1; j++)
                                {
                                    g[i][j] = temp[i][j];
                                }
                            pengpeng();
                        }
                    }
                    if(rc == 1)
                    {
                        break;
                    }
                    if(key == 1)
                    {
                        break;
                    }
                }
                if(rc == 1)
                {
                    //qWarning("rc %d",rc);
                    continue;
                }
            }
            if(key == 1)
            {
                update();
                break;
            }
        }

    }

    paint->~QPainter();
    //qWarning("Paintend");

    //记录每一步棋
    {
        int t;//标志是否移动棋子
        t = 0;
        //qWarning("t = %d",t);
        //qWarning("%d",p_h);
        for(int i=0; i < NUMY+1; i++)
            for(int j=0; j < NUMX+1; j++)
        {
            if(p[p_h][i][j] != g[i][j])
            {
                t =1;
            }
        }

        if(t == 1)
        {
            //qWarning("t = %d",t);
            bushu++;
            qWarning("bushu = %d",bushu);
            p_h = (++p_h)%(NUM+1);

            //bushu = bushu++;
            for(int i=0; i < NUMY+1; i++)
                for(int j=0; j < NUMX+1; j++)
                {
                    p[p_h][i][j] = g[i][j];
                }
        }

        //记录每个棋子上一步的位置
        if(t == 1)
        {
            for(int i=0; i < NUMY+1; i++)
                for(int j=0; j < NUMX+1; j++)
                {
                    if((p[p_h][i][j]!=p[((p_h+NUM)%(NUM+1))][i][j])&&(p[p_h][i][j]==0))
                    {
                        sbu[(p[((p_h+NUM)%(NUM+1))][i][j])] = (hui *)malloc(sizeof(hui));
                        sbu[(p[((p_h+NUM)%(NUM+1))][i][j])]->huii=i;
                        sbu[(p[((p_h+NUM)%(NUM+1))][i][j])]->huij=j;
                        qWarning("sbu %d i %d j %d",p[((p_h+NUM)%(NUM+1))][i][j],i,j);
                    }
                }
        }
    }

}

void ChessBroad::mousePressEvent(QMouseEvent *e)
{
    int temp[NUMY+1][NUMX+1];

    for(int i=0; i < NUMY+1; i++)//初始化temp[][]
        for(int j=0; j < NUMX+1; j++)
        {
            temp[i][j] = g[i][j];
        }

    float max, min;
    int flag;
    if(this->width() >= this->height())
    {
        max = this->width();
        min = this->height();
        flag = 0;
    }
    else
    {
        max = this->height();
        min = this->width();
        flag = 1;
    }
    float check ;

    if( flag == 0 )
    {
        check = min/(NUMY+2);
        if((e->pos().x() > (max-(NUMX+1)*check)/2)&&(e->pos().x() < max-(max-(NUMX+1)*check)/2)&&(e->pos().y() > check/2)&&(e->pos().y() < (min-check/2)))
        {
            int px = (e->pos().y()-check/2)/check;
            int py = (e->pos().x()-(max-(NUMX+1)*check)/2)/check;


            //落子
            if(key != 0)
            {
                int x, y;
                for(int i=0; i<NUMY+1; i++)
                    for(int j=0; j<NUMX+1; j++)
                    {
                        if( g[i][j] == key )
                        {
                            x = i;
                            y = j;
                        }
                    }
                switch(key)
                {//红方
                case 1://帅
                {
                    int x1, y1;
                    for(int i=0; i<NUMY+1; i++)
                        for(int j=0; j<NUMX+1; j++)
                        {
                            if(g[i][j] == 17)
                            {
                                x1 = i;
                                y1 = j;
                            }
                        }
                    //qWarning("%d %d", x1, y1);
                    if((y1 == y))
                    {
                        int i;
                        for( i = 1; (i <= x-x1)&&(g[x-i][y] == 0); i++);
                        //qWarning("%d", i);
                        if((i == x-x1)&&(g[px][py] == 17))
                        {
                            g[px][py] = key;
                            g[x][y] = 0;
                            key = 17;
                        }
                    }

                    if((((px == x+1)&&(py == y))||((px == x-1)&&(py == y))
                           ||((px == x)&&(py ==y+1))||((px == x)&&(py == y-1)))
                        &&((px >=7)&&(py >= 3)&&(py <= 5)))
                    {
                        if((g[px][py]/17 != 0)&&(g[px][py] != 0))//吃子
                        {
                            g[px][py] = key;
                            g[x][y] = 0;
                            key = 17;
                        }
                        if(g[px][py] == 0)
                        {
                            g[px][py] = key;
                            g[x][y] = 0;
                            key = 17;
                        }

                    }
                    break;
                }
                case 2://仕
                case 3:
                {
                    if(((px >=7)&&(py >= 3)&&(py <= 5))
                            &&(((px == x+1)&&(py == y+1))||((px == x-1)&&(py == y-1))||((px == x+1)&&(py == y-1))||((px == x-1)&&(py == y+1))))
                    {
                        if((g[px][py]/17 != 0)&&(g[px][py] != 0))
                        {
                            g[px][py] = key;
                            g[x][y] = 0;
                            key = 17;
                        }
                        if(g[px][py] == 0)
                        {
                            g[px][py] = key;
                            g[x][y] = 0;
                            key = 17;
                        }

                    }
                    break;
                }
                case 4://相
                case 5:
                {
                    if((((px == x+2)&&(py == y+2)&&(g[x+1][y+1] == 0))||((px == x-2)&&(py == y-2)&&(g[x-1][y-1] == 0))
                            ||((px == x+2)&&(py == y-2)&&(g[x+1][y-1] == 0))||((px ==x-2)&&(py == y+2)&&(g[x-1][y+1] == 0)))
                            &&(px >= 5))
                    {
                        if((g[px][py]/17 != 0)&&(g[px][py] != 0))
                        {
                            g[px][py] = key;
                            g[x][y] = 0;
                            key = 17;
                        }
                        if(g[px][py] == 0)
                        {
                            g[px][py] = key;
                            g[x][y] = 0;
                            key = 17;
                        }

                    }
                    break;
                }
                case 6://马
                case 7:
                {
                    if(((px == x+2)&&(py == y+1)&&(g[x+1][y] == 0))||((px == x+2)&&(py == y-1)&&(g[x+1][y] == 0))
                            ||((px == x-2)&&(py == y+1)&&(g[x-1][y] == 0))||((px == x-2)&&(py == y-1)&&(g[x-1][y] == 0))
                            ||((px == x+1)&&(py == y+2)&&(g[x][y+1] == 0))||((px == x+1)&&(py == y-2)&&(g[x][y-1] == 0))
                            ||((px == x-1)&&(py == y+2)&&(g[x][y+1] == 0))||((px == x-1)&&(py == y-2)&&(g[x][y-1] == 0)))
                    {
                        if((g[px][py]/17 != 0)&&(g[px][py] != 0))
                        {
                            g[px][py] = key;
                            g[x][y] = 0;
                            key = 17;
                        }
                        if(g[px][py] == 0)
                        {
                            g[px][py] = key;
                            g[x][y] = 0;
                            key = 17;
                        }

                    }
                    break;

                }
                case 8://车
                case 9:
                {
                    if(px == x)
                    {
                        if(py > y)
                        {
                            int i;
                            for( i=1; (i < (py-y))&&(g[x][y+i] == 0); i++);
                            if(i == (py-y))
                            {
                                if((g[px][py]/17 != 0)&&(g[px][py] != 0))
                                {
                                    g[px][py] = key;
                                    g[x][y] = 0;
                                    key = 17;
                                }
                                if(g[px][py] == 0)
                                {
                                    g[px][py] = key;
                                    g[x][y] = 0;
                                    key = 17;
                                }

                            }
                        }
                        if(py < y)
                        {
                            int i;
                            for( i=y-py-1; (i > 0)&&(g[x][y-i] == 0); i--);
                            if(i == 0)
                            {
                                if((g[px][py]/17 != 0)&&(g[px][py] != 0))
                                {
                                    g[px][py] = key;
                                    g[x][y] = 0;
                                    key = 17;
                                }
                                if(g[px][py] == 0)
                                {
                                    g[px][py] = key;
                                    g[x][y] = 0;
                                    key = 17;
                                }

                             }
                         }
}
                    if(py == y)
                    {
                        if(px > x)
                        {
                            int i;
                            for( i=1; (i < (px-x))&&(g[x+i][y] == 0); i++);
                            if(i == (px-x))
                            {
                                if((g[px][py]/17 != 0)&&(g[px][py] != 0))
                                {
                                    g[px][py] = key;
                                    g[x][y] = 0;
                                    key = 17;
                                }
                                if(g[px][py] == 0)
                                {
                                    g[px][py] = key;
                                    g[x][y] = 0;
                                    key = 17;
                                }

                            }
                        }
                        if(px < x)
                        {
                            int i;
                            for( i=x-px-1; (i > 0)&&(g[x-i][y] == 0); i--);
                            if(i == 0)
                            {
                                if((g[px][py]/17 != 0)&&(g[px][py] != 0))
                                {
                                    g[px][py] = key;
                                    g[x][y] = 0;
                                    key = 17;
                                }
                                if(g[px][py] == 0)
                                {
                                    g[px][py] = key;
                                    g[x][y] = 0;
                                    key = 17;
                                }

                             }
                         }
                    }

                    break;
                }
                case 10://炮
                case 11:
                {
                    if(px == x)
                    {
                        if(g[px][py] == 0)
                        {

                            if(py > y)
                            {
                                int i;

                                for( i = 1; (i < (py-y))&&(g[x][y+i] == 0); i++);
                                if(i == (py-y))
                                {
                                    g[px][py] = key;
                                    g[x][y] = 0;
                                    key = 17;
                                }
                            }
                            if(py < y)
                            {
                                int i;
                                for( i = (y-py-1); (i > 0)&&(g[x][y-i] == 0); i--);
                                if(i == 0)
                                {
                                    g[px][py] = key;
                                    g[x][y] = 0;
                                    key = 17;
                                }
                            }
                        }
                        if((g[px][py]/17 != 0)&&(g[px][py] != 0))
                        {//吃子
                            //qWarning("%d %d",px,py);
                            if(py > y)//向右吃子
                            {
                                int i, j;
                                for( i = 1; (i < py-y)&&(g[x][y+i] == 0); i++);
                                //qWarning("%d %d",px, py);
                                //qWarning("%d",i);
                                if(i != py-y)
                                {

                                    for(j = i+1; (j < py-y)&&(g[x][y+j] == 0);  j++);
                                    //qWarning("%d",j);
                                    if(j == py-y)
                                    {

                                        g[px][py] = key;
                                        g[x][y] = 0;
                                        key = 17;
                                    }
                                 }

                            }
                            if(py < y)//向左吃子
                            {
                                int i, j;
                                for( i = 1; (i < y-py)&&(g[x][y-i] == 0); i++);
                                //qWarning("%d %d", px, py);
                                //qWarning("%d", i);
                                if(i != y-py)
                                {

                                    for( j = i+1; (j < y-py)&&(g[x][y-j] == 0); j++);
                                    //qWarning("%d",j);
                                    if(j == y-py)
                                    {
                                        g[px][py] = key;
                                        g[x][y] = 0;
                                        key = 17;
                                    }

                                }
                            }
                        }

                    }
                    if(py == y)
                    {
                        if(g[px][py] == 0)
                        {
                            if(px > x)
                            {
                                int i;

                                for( i = 1; (i < (px-x))&&(g[x+i][y] == 0); i++);
                                if(i == (px-x))
                                {
                                    g[px][py] = key;
                                    g[x][y] = 0;
                                    key = 17;
                                }
                            }
                            if(px < x)
                            {
                                int i;
                                for( i = (x-px-1); (i > 0)&&(g[x-i][y] == 0); i--);
                                if(i == 0)
                                {
                                    g[px][py] = key;
                                    g[x][y] = 0;
                                    key = 17;
                                }
                            }
                        }
                        if((g[px][py]/17 != 0)&&(g[px][py] != 0))
                        {

                            if(px > x)
                            {
                                int i, j;
                                for( i = 1; (i < px-x)&&(g[x+i][y] == 0); i++);
                                //qWarning("%d %d",px, py);
                                //qWarning("%d",i);
                                if(i != px-x)
                                {

                                    for(j = i+1; (j < px-x)&&(g[x+j][y] == 0);  j++);
                                    //qWarning("%d",j);
                                    if(j == px-x)
                                    {

                                        g[px][py] = key;
                                        g[x][y] = 0;
                                        key = 17;
                                    }
                                 }

                            }
                            if(px < x)//向上吃子
                            {
                                int i, j;
                                for( i = 1; (i < x-px)&&(g[x-i][y] == 0); i++);
                                //qWarning("%d %d", px, py);
                                //qWarning("%d", i);
                                if(i != x-px)
                                {

                                    for( j = i+1; (j < x-px)&&(g[x-j][y] == 0); j++);
                                    //qWarning("%d",j);
                                    if(j == x-px)
                                    {
                                        g[px][py] = key;
                                        g[x][y] = 0;
                                        key = 17;
                                    }
                                }
                            }
                        }
                    }

                    break;
                }
                case 12://兵
                case 13:
                case 14:
                case 15:
                case 16:
                {
                    if((px == 5)&&(px == (x-1))&&(py == y))
                    {
                        if(((g[px][py]/17 != key/17)&&(g[px][py] != 0))||(g[px][py] == 0))
                        {
                            g[px][py] = key;
                            g[x][y] = 0;
                            key = 17;
                        }
                    }
                    if(px < 5)
                    {
                        if(((px == x)&&(py == y+1))||((px == x)&&(py == y-1))
                                ||((px == x-1)&&(py == y)))
                        {
                            if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                            {
                                g[px][py] = key;
                                g[x][y] = 0;
                                key = 17;
                            }
                            if(g[px][py] == 0)
                            {
                                g[px][py] = key;
                                g[x][y] = 0;
                                key = 17;
                            }
                        }
                    }
                    break;
                }
                case 17://黑将
                {
                    int x1, y1;
                    for(int i=0; i<NUMY+1; i++)
                        for(int j=0; j<NUMX+1; j++)
                        {
                            if(g[i][j] == 1)
                            {
                                x1 = i;
                                y1 = j;
                            }
                        }
                    //qWarning("%d %d", x1, y1);
                    if(y1 == y)
                    {
                        int i;
                        for( i = 1; (i <= x1-x)&&(g[x+i][y] == 0); i++);
                        //qWarning("%d", i);
                        if((i == x1-x)&&(g[px][py] == 1))
                        {
                            g[px][py] = g[x][y];
                            g[x][y] = 0;
                            key = 1;
                        }
                    }
                    if((((px == x+1)&&(py == y))||((px == x-1)&&(py == y))
                           ||((px == x)&&(py ==y+1))||((px == x)&&(py == y-1)))
                        &&((px <= 2)&&(py >= 3)&&(py <= 5)))
                    {
                        if((g[px][py]/17 != key/17)&&(g[px][py] != 0))//吃子
                        {
                            g[px][py] = g[x][y];
                            g[x][y] = 0;
                            key = 1;
                        }
                        if(g[px][py] == 0)
                        {
                            g[px][py] = g[x][y];
                            g[x][y] = 0;
                            key = 1;
                        }

                    }
                    break;
                }
                case 18://士
                case 19:
                {
                    //qWarning("%d %d",px,py);
                    //qWarning("%d",g[x][y]);
                    //qWarning("%d",g[px][py]);
                    if(((px <= 2)&&(py >= 3)&&(py <= 5))
                            &&(((px == x+1)&&(py == y+1))||((px == x-1)&&(py == y-1))||((px == x+1)&&(py == y-1))||((px == x-1)&&(py == y+1))))
                    {
                        if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                        {
                            //qWarning("e");
                            g[px][py] = g[x][y];
                            g[x][y] = 0;
                            key = 1;
                        }
                        //qWarning("%d %d",px,py);
                        //qWarning("%d",g[x][y]);
                        //qWarning("%d",g[px][py]);
                        if(g[px][py] == 0)
                        {
                            g[px][py] = g[x][y];
                            g[x][y] = 0;
                            key = 1;
                        }


                    }
                    //qWarning("%d %d",px,py);
                    //qWarning("%d",g[x][y]);
                    //qWarning("%d",g[px][py]);
                    break;
                }
                case 20://象
                case 21:
                {
                    if((((px == x+2)&&(py == y+2)&&(g[x+1][y+1] == 0))||((px == x-2)&&(py == y-2)&&(g[x-1][y-1] == 0))
                            ||((px == x+2)&&(py == y-2)&&(g[x+1][y-1] == 0))||((px ==x-2)&&(py == y+2)&&(g[x-1][y+1] == 0)))
                            &&(px <= 4))
                    {
                        if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                        {
                            g[px][py] = g[x][y];
                            g[x][y] = 0;
                            key = 1;
                        }
                        if(g[px][py] == 0)
                        {
                            g[px][py] = g[x][y];
                            g[x][y] = 0;
                            key = 1;
                        }

                    }
                    break;
                }
                case 22://马
                case 23:
                {
                    if(((px == x+2)&&(py == y+1)&&(g[x+1][y] == 0))||((px == x+2)&&(py == y-1)&&(g[x+1][y] == 0))
                            ||((px == x-2)&&(py == y+1)&&(g[x-1][y] == 0))||((px == x-2)&&(py == y-1)&&(g[x-1][y] == 0))
                            ||((px == x+1)&&(py == y+2)&&(g[x][y+1] == 0))||((px == x+1)&&(py == y-2)&&(g[x][y-1] == 0))
                            ||((px == x-1)&&(py == y+2)&&(g[x][y+1] == 0))||((px == x-1)&&(py == y-2)&&(g[x][y-1] == 0)))
                    {
                        if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                        {
                            g[px][py] = g[x][y];
                            g[x][y] = 0;
                            key = 1;
                        }
                        if(g[px][py] == 0)
                        {
                            g[px][py] = g[x][y];
                            g[x][y] = 0;
                            key = 1;
                        }

                    }
                    break;
                }
                case 24://车
                case 25:
                {
                    if(px == x)
                    {
                        if(py > y)
                        {
                            int i;
                            for( i=1; (i < (py-y))&&(g[x][y+i] == 0); i++);
                            if(i == (py-y))
                            {
                                if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                                {
                                    g[px][py] = g[x][y];
                                    g[x][y] = 0;
                                    key = 1;
                                }
                                if(g[px][py] == 0)
                                {
                                    g[px][py] = g[x][y];
                                    g[x][y] = 0;
                                    key = 1;
                                }

                            }
                        }
                        if(py < y)
                        {
                            int i;
                            for( i=y-py-1; (i > 0)&&(g[x][y-i] == 0); i--);
                            if(i == 0)
                            {
                                if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                                {
                                    g[px][py] = g[x][y];
                                    g[x][y] = 0;
                                    key = 1;
                                }
                                if(g[px][py] == 0)
                                {
                                    g[px][py] = g[x][y];
                                    g[x][y] = 0;
                                    key = 1;
                                }

                             }
                         }
}
                    if(py == y)
                    {
                        if(px > x)
                        {
                            int i;
                            for( i=1; (i < (px-x))&&(g[x+i][y] == 0); i++);
                            if(i == (px-x))
                            {
                                if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                                {
                                    g[px][py] = g[x][y];
                                    g[x][y] = 0;
                                    key = 1;
                                }
                                if(g[px][py] == 0)
                                {
                                    g[px][py] = g[x][y];
                                    g[x][y] = 0;
                                    key = 1;
                                }

                            }
                        }
                        if(px < x)
                        {
                            int i;
                            for( i=x-px-1; (i > 0)&&(g[x-i][y] == 0); i--);
                            if(i == 0)
                            {
                                if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                                {
                                    g[px][py] = g[x][y];
                                    g[x][y] = 0;
                                    key = 1;
                                }
                                if(g[px][py] == 0)
                                {
                                    g[px][py] = g[x][y];
                                    g[x][y] = 0;
                                    key = 1;
                                }

                             }
                         }
                    }

                    break;
                }
                case 26://炮
                case 27:
                {
                    if(px == x)
                    {
                        if(g[px][py] == 0)
                        {

                            if(py > y)
                            {
                                int i;

                                for( i = 1; (i < (py-y))&&(g[x][y+i] == 0); i++);
                                if(i == (py-y))
                                {
                                    g[px][py] = g[x][y];
                                    g[x][y] = 0;
                                    key = 1;
                                }
                            }
                            if(py < y)
                            {
                                int i;
                                for( i = (y-py-1); (i > 0)&&(g[x][y-i] == 0); i--);
                                if(i == 0)
                                {
                                    g[px][py] = g[x][y];
                                    g[x][y] = 0;
                                    key = 1;
                                }
                            }
                        }
                        if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                        {//吃子
                            //qWarning("%d %d",px,py);
                            if(py > y)//向右吃子
                            {
                                int i, j;
                                for( i = 1; (i < py-y)&&(g[x][y+i] == 0); i++);
                                //qWarning("%d %d",px, py);
                                //qWarning("%d",i);
                                if(i != py-y)
                                {

                                    for(j = i+1; (j < py-y)&&(g[x][y+j] == 0);  j++);
                                    //qWarning("%d",j);
                                    if(j == py-y)
                                    {

                                        g[px][py] = g[x][y];
                                        g[x][y] = 0;
                                        key = 1;
                                    }
                                 }

                            }
                            if(py < y)//向左吃子
                            {
                                int i, j;
                                for( i = 1; (i < y-py)&&(g[x][y-i] == 0); i++);
                                //qWarning("%d %d", px, py);
                                //qWarning("%d", i);
                                if(i != y-py)
                                {

                                    for( j = i+1; (j < y-py)&&(g[x][y-j] == 0); j++);
                                    //qWarning("%d",j);
                                    if(j == y-py)
                                    {
                                        g[px][py] = g[x][y];
                                        g[x][y] = 0;
                                        key = 1;
                                    }
                                }
                            }
                        }

                    }
                    if(py == y)
                    {
                        if(g[px][py] == 0)
                        {
                            if(px > x)
                            {
                                int i;

                                for( i = 1; (i < (px-x))&&(g[x+i][y] == 0); i++);
                                if(i == (px-x))
                                {
                                    g[px][py] = key;
                                    g[x][y] = 0;
                                    key = 1;
                                }
                            }
                            if(px < x)
                            {
                                int i;
                                for( i = (x-px-1); (i > 0)&&(g[x-i][y] == 0); i--);
                                if(i == 0)
                                {
                                    g[px][py] = key;
                                    g[x][y] = 0;
                                    key = 1;
                                }
                            }
                        }
                        if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                        {

                            if(px > x)
                            {
                                int i, j;
                                for( i = 1; (i < px-x)&&(g[x+i][y] == 0); i++);
                                //qWarning("%d %d",px, py);
                                //qWarning("%d",i);
                                if(i != px-x)
                                {

                                    for(j = i+1; (j < px-x)&&(g[x+j][y] == 0);  j++);
                                    //qWarning("%d",j);
                                    if(j == px-x)
                                    {

                                        g[px][py] = key;
                                        g[x][y] = 0;
                                        key = 1;
                                    }
                                 }

                            }
                            if(px < x)//向上吃子
                            {
                                int i, j;
                                for( i = 1; (i < x-px)&&(g[x-i][y] == 0); i++);
                                //qWarning("%d %d", px, py);
                                //qWarning("%d", i);
                                if(i != x-px)
                                {

                                    for( j = i+1; (j < x-px)&&(g[x-j][y] == 0); j++);
                                    //qWarning("%d",j);
                                    if(j == x-px)
                                    {
                                        g[px][py] = key;
                                        g[x][y] = 0;
                                        key = 1;
                                    }
                                }
                            }
                        }
                    }

                    break;
                }
                case 28://卒
                case 29:
                case 30:
                case 31:
                case 32:
                {
                    if((px == 4)&&(px == (x+1))&&(py == y))
                    {
                        if(((g[px][py]/17 != key/17)&&(g[px][py] != 0))||(g[px][py] == 0))
                        {
                            g[px][py] = g[x][y];
                            g[x][y] = 0;
                            key = 1;
                        }
                    }
                    if(px > 4)
                    {
                        if(((px == x)&&(py == y+1))||((px == x)&&(py == y-1))
                                ||((px == x+1)&&(py == y)))
                        {
                            if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                            {
                                g[px][py] = g[x][y];
                                g[x][y] = 0;
                                key = 1;
                            }
                            if(g[px][py] == 0)
                            {
                                g[px][py] = g[x][y];
                                g[x][y] = 0;
                                key = 1;
                            }
                        }
                    }
                    break;
                }
                }
            }
            if((g[px][py] != 0)&&(key == 0))//第一次点击棋子
            {
                key = g[px][py];
            }
            if((key != 0)&&(key/17 == g[px][py]/17)&&(g[px][py] != 0))//再次点击的颜色与选中的颜色相同,框住点选的棋子。
            {
                key = g[px][py];
            }

        }
    }
    if( flag == 1)
    {
        check = min/(NUMX+2);
        if((e->pos().x() > check/2)&&(e->pos().x() < (min - check/2))&&(e->pos().y() > (max-(NUMY+1)*check)/2)&&(e->pos().y() < max-(max-(NUMY+1)*check)/2))
        {
            int px = (e->pos().y()-(max-(NUMY+1)*check)/2)/check;
            int py = (e->pos().x()-check/2)/check;
            //落子从flag==0完全复制
             if(key != 0)
             {
                 int x, y;
                 for(int i=0; i<NUMY+1; i++)
                     for(int j=0; j<NUMX+1; j++)
                     {
                         if( g[i][j] == key )
                         {
                             x = i;
                             y = j;
                         }
                     }
                 switch(key)
                 {//红方
                 case 1://帅
                 {
                     int x1, y1;
                     for(int i=0; i<NUMY+1; i++)
                         for(int j=0; j<NUMX+1; j++)
                         {
                             if(g[i][j] == 17)
                             {
                                 x1 = i;
                                 y1 = j;
                             }
                         }
                     //qWarning("%d %d", x1, y1);
                     if((y1 == y))
                     {
                         int i;
                         for( i = 1; (i <= x-x1)&&(g[x-i][y] == 0); i++);
                         //qWarning("%d", i);
                         if((i == x-x1)&&(g[px][py] == 17))
                         {
                             g[px][py] = key;
                             g[x][y] = 0;
                             key = 17;

                         }
                     }
                     if((((px == x+1)&&(py == y))||((px == x-1)&&(py == y))
                            ||((px == x)&&(py ==y+1))||((px == x)&&(py == y-1)))
                         &&((px >=7)&&(py >= 3)&&(py <= 5)))
                     {
                         if((g[px][py]/17 != key/17)&&(g[px][py] != 0))//吃子
                         {
                             g[px][py] = key;
                             g[x][y] = 0;
                             key = 17;
                         }
                         if(g[px][py] == 0)
                         {
                             g[px][py] = key;
                             g[x][y] = 0;
                             key = 17;
                         }

                     }
                     break;
                 }
                 case 2://仕
                 case 3:
                 {
                     if(((px >=7)&&(py >= 3)&&(py <= 5))
                             &&(((px == x+1)&&(py == y+1))||((px == x-1)&&(py == y-1))||((px == x+1)&&(py == y-1))||((px == x-1)&&(py == y+1))))
                     {
                         if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                         {
                             g[px][py] = key;
                             g[x][y] = 0;
                             key = 17;
                         }
                         if(g[px][py] == 0)
                         {
                             g[px][py] = key;
                             g[x][y] = 0;
                             key = 17;
                         }

                     }
                     break;
                 }
                 case 4://相
                 case 5:
                 {
                     if((((px == x+2)&&(py == y+2)&&(g[x+1][y+1] == 0))||((px == x-2)&&(py == y-2)&&(g[x-1][y-1] == 0))
                             ||((px == x+2)&&(py == y-2)&&(g[x+1][y-1] == 0))||((px ==x-2)&&(py == y+2)&&(g[x-1][y+1] == 0)))
                             &&(px >= 5))
                     {
                         if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                         {
                             g[px][py] = key;
                             g[x][y] = 0;
                             key = 17;
                         }
                         if(g[px][py] == 0)
                         {
                             g[px][py] = key;
                             g[x][y] = 0;
                             key = 17;
                         }

                     }
                     break;
                 }
                 case 6://马
                 case 7:
                 {
                     if(((px == x+2)&&(py == y+1)&&(g[x+1][y] == 0))||((px == x+2)&&(py == y-1)&&(g[x+1][y] == 0))
                             ||((px == x-2)&&(py == y+1)&&(g[x-1][y] == 0))||((px == x-2)&&(py == y-1)&&(g[x-1][y] == 0))
                             ||((px == x+1)&&(py == y+2)&&(g[x][y+1] == 0))||((px == x+1)&&(py == y-2)&&(g[x][y-1] == 0))
                             ||((px == x-1)&&(py == y+2)&&(g[x][y+1] == 0))||((px == x-1)&&(py == y-2)&&(g[x][y-1] == 0)))
                     {
                         if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                         {
                             g[px][py] = key;
                             g[x][y] = 0;
                             key = 17;
                         }
                         if(g[px][py] == 0)
                         {
                             g[px][py] = key;
                             g[x][y] = 0;
                             key = 17;
                         }

                     }
                     break;

                 }
                 case 8://车
                 case 9:
                 {
                     if(px == x)
                     {
                         if(py > y)
                         {
                             int i;
                             for( i=1; (i < (py-y))&&(g[x][y+i] == 0); i++);
                             if(i == (py-y))
                             {
                                 if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                                 {
                                     g[px][py] = key;
                                     g[x][y] = 0;
                                     key = 17;
                                 }
                                 if(g[px][py] == 0)
                                 {
                                     g[px][py] = key;
                                     g[x][y] = 0;
                                     key = 17;
                                 }

                             }
                         }
                         if(py < y)
                         {
                             int i;
                             for( i=y-py-1; (i > 0)&&(g[x][y-i] == 0); i--);
                             if(i == 0)
                             {
                                 if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                                 {
                                     g[px][py] = key;
                                     g[x][y] = 0;
                                     key = 17;
                                 }
                                 if(g[px][py] == 0)
                                 {
                                     g[px][py] = key;
                                     g[x][y] = 0;
                                     key = 17;
                                 }

                              }
                          }
 }
                     if(py == y)
                     {
                         if(px > x)
                         {
                             int i;
                             for( i=1; (i < (px-x))&&(g[x+i][y] == 0); i++);
                             if(i == (px-x))
                             {
                                 if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                                 {
                                     g[px][py] = key;
                                     g[x][y] = 0;
                                     key = 17;
                                 }
                                 if(g[px][py] == 0)
                                 {
                                     g[px][py] = key;
                                     g[x][y] = 0;
                                     key = 17;
                                 }

                             }
                         }
                         if(px < x)
                         {
                             int i;
                             for( i=x-px-1; (i > 0)&&(g[x-i][y] == 0); i--);
                             if(i == 0)
                             {
                                 if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                                 {
                                     g[px][py] = key;
                                     g[x][y] = 0;
                                     key = 17;
                                 }
                                 if(g[px][py] == 0)
                                 {
                                     g[px][py] = key;
                                     g[x][y] = 0;
                                     key = 17;
                                 }

                              }
                          }
                     }

                     break;
                 }
                 case 10://炮
                 case 11:
                 {
                     if(px == x)
                     {
                         if(g[px][py] == 0)
                         {

                             if(py > y)
                             {
                                 int i;

                                 for( i = 1; (i < (py-y))&&(g[x][y+i] == 0); i++);
                                 if(i == (py-y))
                                 {
                                     g[px][py] = key;
                                     g[x][y] = 0;
                                     key = 17;
                                 }
                             }
                             if(py < y)
                             {
                                 int i;
                                 for( i = (y-py-1); (i > 0)&&(g[x][y-i] == 0); i--);
                                 if(i == 0)
                                 {
                                     g[px][py] = key;
                                     g[x][y] = 0;
                                     key = 17;
                                 }
                             }
                         }
                         if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                         {//吃子
                             if(py > y)//向右吃子
                             {
                                 int i, j;
                                 for( i = 1; (i < py-y)&&(g[x][y+i] == 0); i++);
                                 //qWarning("%d %d",px, py);
                                 //qWarning("%d",i);
                                 if(i != py-y)
                                 {

                                     for(j = i+1; (j < py-y)&&(g[x][y+j] == 0);  j++);
                                     //qWarning("%d",j);
                                     if(j == py-y)
                                     {

                                         g[px][py] = key;
                                         g[x][y] = 0;
                                         key = 17;
                                     }
                                  }

                             }
                             if(py < y)//向左吃子
                             {
                                 int i, j;
                                 for( i = 1; (i < y-py)&&(g[x][y-i] == 0); i++);
                                 //qWarning("%d %d", px, py);
                                 //qWarning("%d", i);
                                 if(i != y-py)
                                 {

                                     for( j = i+1; (j < y-py)&&(g[x][y-j] == 0); j++);
                                     //qWarning("%d",j);
                                     if(j == y-py)
                                     {
                                         g[px][py] = key;
                                         g[x][y] = 0;
                                         key = 17;
                                     }
                                 }
                             }
                         }

                     }
                     if(py == y)
                     {
                         if(g[px][py] == 0)
                         {
                             if(px > x)
                             {
                                 int i;

                                 for( i = 1; (i < (px-x))&&(g[x+i][y] == 0); i++);
                                 if(i == (px-x))
                                 {
                                     g[px][py] = key;
                                     g[x][y] = 0;
                                     key = 17;
                                 }
                             }
                             if(px < x)
                             {
                                 int i;
                                 for( i = (x-px-1); (i > 0)&&(g[x-i][y] == 0); i--);
                                 if(i == 0)
                                 {
                                     g[px][py] = key;
                                     g[x][y] = 0;
                                     key = 17;
                                 }
                             }
                         }
                         if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                         {

                             if(px > x)
                             {
                                 int i, j;
                                 for( i = 1; (i < px-x)&&(g[x+i][y] == 0); i++);
                                 //qWarning("%d %d",px, py);
                                 //qWarning("%d",i);
                                 if(i != px-x)
                                 {

                                     for(j = i+1; (j < px-x)&&(g[x+j][y] == 0);  j++);
                                     //qWarning("%d",j);
                                     if(j == px-x)
                                     {

                                         g[px][py] = key;
                                         g[x][y] = 0;
                                         key = 17;
                                     }
                                  }

                             }
                             if(px < x)//向上吃子
                             {
                                 int i, j;
                                 for( i = 1; (i < x-px)&&(g[x-i][y] == 0); i++);
                                 //qWarning("%d %d", px, py);
                                 //qWarning("%d", i);
                                 if(i != x-px)
                                 {

                                     for( j = i+1; (j < x-px)&&(g[x-j][y] == 0); j++);
                                     //qWarning("%d",j);
                                     if(j == x-px)
                                     {
                                         g[px][py] = key;
                                         g[x][y] = 0;
                                         key = 17;
                                     }
                                 }
                             }
                         }
                     }

                     break;
                 }
                 case 12://兵
                 case 13:
                 case 14:
                 case 15:
                 case 16:
                 {
                     //qWarning("%d %d", px, py);
                     if((px == 5)&&(px == (x-1))&&(py == y))
                     {
                         if(((g[px][py]/17 != key/17)&&(g[px][py] != 0))||(g[px][py] == 0))
                         {
                             g[px][py] = key;
                             g[x][y] = 0;
                             key = 17;
                         }
                     }
                     if(px < 5)
                     {
                         if(((px == x)&&(py == y+1))||((px == x)&&(py == y-1))
                                 ||((px == x-1)&&(py == y)))
                         {
                             if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                             {
                                 g[px][py] = key;
                                 g[x][y] = 0;
                                 key = 17;
                             }
                             if(g[px][py] == 0)
                             {
                                 g[px][py] = key;
                                 g[x][y] = 0;
                                 key = 17;
                             }
                         }
                     }
                     break;
                 }
                 case 17://黑将
                 {
                     int x1, y1;
                     for(int i=0; i<NUMY+1; i++)
                         for(int j=0; j<NUMX+1; j++)
                         {
                             if(g[i][j] == 1)
                             {
                                 x1 = i;
                                 y1 = j;
                             }
                         }
                     //qWarning("%d %d", x1, y1);
                     if(y1 == y)
                     {
                         int i;
                         for( i = 1; (i <= x1-x)&&(g[x+i][y] == 0); i++);
                         //qWarning("%d", i);
                         if((i == x1-x)&&(g[px][py] == 1))
                         {
                             g[px][py] = g[x][y];
                             g[x][y] = 0;
                             key = 1;
                         }
                     }
                     if((((px == x+1)&&(py == y))||((px == x-1)&&(py == y))
                            ||((px == x)&&(py ==y+1))||((px == x)&&(py == y-1)))
                         &&((px <= 2)&&(py >= 3)&&(py <= 5)))
                     {
                         if((g[px][py]/17 != key/17)&&(g[px][py] != 0))//吃子
                         {
                             g[px][py] = g[x][y];
                             g[x][y] = 0;
                             key = 1;
                         }
                         if(g[px][py] == 0)
                         {
                             g[px][py] = g[x][y];
                             g[x][y] = 0;
                             key = 1;
                         }

                     }
                     break;
                 }
                 case 18://士
                 case 19:
                 {
                     if(((px <= 2)&&(py >= 3)&&(py <= 5))
                             &&(((px == x+1)&&(py == y+1))||((px == x-1)&&(py == y-1))||((px == x+1)&&(py == y-1))||((px == x-1)&&(py == y+1))))
                     {
                         if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                         {
                             g[px][py] = g[x][y];
                             g[x][y] = 0;
                             key = 1;
                         }
                         if(g[px][py] == 0)
                         {
                             g[px][py] = g[x][y];
                             g[x][y] = 0;
                             key = 1;
                         }

                     }
                     break;
                 }
                 case 20://象
                 case 21:
                 {
                     if((((px == x+2)&&(py == y+2)&&(g[x+1][y+1] == 0))||((px == x-2)&&(py == y-2)&&(g[x-1][y-1] == 0))
                             ||((px == x+2)&&(py == y-2)&&(g[x+1][y-1] == 0))||((px ==x-2)&&(py == y+2)&&(g[x-1][y+1] == 0)))
                             &&(px <= 4))
                     {
                         if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                         {
                             g[px][py] = g[x][y];
                             g[x][y] = 0;
                             key = 1;
                         }
                         if(g[px][py] == 0)
                         {
                             g[px][py] = g[x][y];
                             g[x][y] = 0;
                             key = 1;
                         }

                     }
                     break;
                 }
                 case 22://马
                 case 23:
                 {
                     if(((px == x+2)&&(py == y+1)&&(g[x+1][y] == 0))||((px == x+2)&&(py == y-1)&&(g[x+1][y] == 0))
                             ||((px == x-2)&&(py == y+1)&&(g[x-1][y] == 0))||((px == x-2)&&(py == y-1)&&(g[x-1][y] == 0))
                             ||((px == x+1)&&(py == y+2)&&(g[x][y+1] == 0))||((px == x+1)&&(py == y-2)&&(g[x][y-1] == 0))
                             ||((px == x-1)&&(py == y+2)&&(g[x][y+1] == 0))||((px == x-1)&&(py == y-2)&&(g[x][y-1] == 0)))
                     {
                         if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                         {
                             g[px][py] = g[x][y];
                             g[x][y] = 0;
                             key = 1;
                         }
                         if(g[px][py] == 0)
                         {
                             g[px][py] = g[x][y];
                             g[x][y] = 0;
                             key = 1;
                         }

                     }
                     break;
                 }
                 case 24://车
                 case 25:
                 {
                     if(px == x)
                     {
                         if(py > y)
                         {
                             int i;
                             for( i=1; (i < (py-y))&&(g[x][y+i] == 0); i++);
                             if(i == (py-y))
                             {
                                 if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                                 {
                                     g[px][py] = g[x][y];
                                     g[x][y] = 0;
                                     key = 1;
                                 }
                                 if(g[px][py] == 0)
                                 {
                                     g[px][py] = g[x][y];
                                     g[x][y] = 0;
                                     key = 1;
                                 }

                             }
                         }
                         if(py < y)
                         {
                             int i;
                             for( i=y-py-1; (i > 0)&&(g[x][y-i] == 0); i--);
                             if(i == 0)
                             {
                                 if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                                 {
                                     g[px][py] = g[x][y];
                                     g[x][y] = 0;
                                     key = 1;
                                 }
                                 if(g[px][py] == 0)
                                 {
                                     g[px][py] = g[x][y];
                                     g[x][y] = 0;
                                     key = 1;
                                 }

                              }
                          }
 }
                     if(py == y)
                     {
                         if(px > x)
                         {
                             int i;
                             for( i=1; (i < (px-x))&&(g[x+i][y] == 0); i++);
                             if(i == (px-x))
                             {
                                 if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                                 {
                                     g[px][py] = g[x][y];
                                     g[x][y] = 0;
                                     key = 1;
                                 }
                                 if(g[px][py] == 0)
                                 {
                                     g[px][py] = g[x][y];
                                     g[x][y] = 0;
                                     key = 1;
                                 }

                             }
                         }
                         if(px < x)
                         {
                             int i;
                             for( i=x-px-1; (i > 0)&&(g[x-i][y] == 0); i--);
                             if(i == 0)
                             {
                                 if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                                 {
                                     g[px][py] = g[x][y];
                                     g[x][y] = 0;
                                     key = 1;
                                 }
                                 if(g[px][py] == 0)
                                 {
                                     g[px][py] = g[x][y];
                                     g[x][y] = 0;
                                     key = 1;
                                 }

                              }
                          }
                     }

                     break;
                 }
                 case 26://炮
                 case 27:
                 {
                     if(px == x)
                     {
                         if(g[px][py] == 0)
                         {

                             if(py > y)
                             {
                                 int i;

                                 for( i = 1; (i < (py-y))&&(g[x][y+i] == 0); i++);
                                 if(i == (py-y))
                                 {
                                     g[px][py] = g[x][y];
                                     g[x][y] = 0;
                                     key = 1;
                                 }
                             }
                             if(py < y)
                             {
                                 int i;
                                 for( i = (y-py-1); (i > 0)&&(g[x][y-i] == 0); i--);
                                 if(i == 0)
                                 {
                                     g[px][py] = g[x][y];
                                     g[x][y] = 0;
                                     key = 1;
                                 }
                             }
                         }
                         if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                         {//吃子
                             if(py > y)//向右吃子
                             {
                                 int i, j;
                                 for( i = 1; (i < py-y)&&(g[x][y+i] == 0); i++);
                                 //qWarning("%d %d",px, py);
                                 //qWarning("%d",i);
                                 if(i != py-y)
                                 {

                                     for(j = i+1; (j < py-y)&&(g[x][y+j] == 0);  j++);
                                     //qWarning("%d",j);
                                     if(j == py-y)
                                     {

                                         g[px][py] = g[x][y];
                                         g[x][y] = 0;
                                         key = 1;
                                     }
                                  }

                             }
                             if(py < y)//向左吃子
                             {
                                 int i, j;
                                 for( i = 1; (i < y-py)&&(g[x][y-i] == 0); i++);
                                 //qWarning("%d %d", px, py);
                                 //qWarning("%d", i);
                                 if(i != y-py)
                                 {

                                     for( j = i+1; (j < y-py)&&(g[x][y-j] == 0); j++);
                                     //qWarning("%d",j);
                                     if(j == y-py)
                                     {
                                         g[px][py] = g[x][y];
                                         g[x][y] = 0;
                                         key = 1;
                                     }
                                 }
                             }
                         }

                     }
                     if(py == y)
                     {
                         if(g[px][py] == 0)
                         {
                             if(px > x)
                             {
                                 int i;

                                 for( i = 1; (i < (px-x))&&(g[x+i][y] == 0); i++);
                                 if(i == (px-x))
                                 {
                                     g[px][py] = g[x][y];
                                     g[x][y] = 0;
                                     key = 1;
                                 }
                             }
                             if(px < x)
                             {
                                 int i;
                                 for( i = (x-px-1); (i > 0)&&(g[x-i][y] == 0); i--);
                                 if(i == 0)
                                 {
                                     g[px][py] = g[x][y];
                                     g[x][y] = 0;
                                     key = 1;
                                 }
                             }
                         }
                         if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                         {

                             if(px > x)
                             {
                                 int i, j;
                                 for( i = 1; (i < px-x)&&(g[x+i][y] == 0); i++);
                                 //qWarning("%d %d",px, py);
                                 //qWarning("%d",i);
                                 if(i != px-x)
                                 {

                                     for(j = i+1; (j < px-x)&&(g[x+j][y] == 0);  j++);
                                     //qWarning("%d",j);
                                     if(j == px-x)
                                     {

                                         g[px][py] = g[x][y];
                                         g[x][y] = 0;
                                         key = 1;
                                     }
                                  }

                             }
                             if(px < x)//向上吃子
                             {
                                 int i, j;
                                 for( i = 1; (i < x-px)&&(g[x-i][y] == 0); i++);
                                 //qWarning("%d %d", px, py);
                                 //qWarning("%d", i);
                                 if(i != x-px)
                                 {

                                     for( j = i+1; (j < x-px)&&(g[x-j][y] == 0); j++);
                                     //qWarning("%d",j);
                                     if(j == x-px)
                                     {
                                         g[px][py] = g[x][y];
                                         g[x][y] = 0;
                                         key = 1;
                                     }
                                 }
                             }
                         }
                     }

                     break;
                 }
                 case 28://卒
                 case 29:
                 case 30:
                 case 31:
                 case 32:
                 {
                     //qWarning("%d %d", px, py);
                     if((px == 4)&&(px == (x+1))&&(py == y))
                     {
                         if(((g[px][py]/17 != key/17)&&(g[px][py] != 0))||(g[px][py] == 0))
                         {
                             g[px][py] = g[x][y];
                             g[x][y] = 0;
                             key = 1;
                         }
                     }
                     if(px > 4)
                     {
                         if(((px == x)&&(py == y+1))||((px == x)&&(py == y-1))
                                 ||((px == x+1)&&(py == y)))
                         {
                             if((g[px][py]/17 != key/17)&&(g[px][py] != 0))
                             {
                                 g[px][py] = g[x][y];
                                 g[x][y] = 0;
                                 key = 1;
                             }
                             if(g[px][py] == 0)
                             {
                                 g[px][py] = g[x][y];
                                 g[x][y] = 0;
                                 key = 1;
                             }
                         }
                     }
                     break;
                 }
                 }
             }//end落子
            if((g[px][py] != 0)&&(key == 0))
            {
                key = g[px][py];
            }
            if((key != 0)&&(key/17 == g[px][py]/17)&&(g[px][py] != 0))
            {
                key = g[px][py];
            }
        }
    }

    //qWarning("%d",key);

    for(int i=0; i < NUMY+1; i++)//提取起子落子位置
        for(int j=0; j < NUMX+1; j++)
        {
            if((temp[i][j] != g[i][j])&&(g[i][j] == 0))
            {
                x_1 = i;
                y_1 = j;
                //qWarning("x_1  %d, y_1  %d",x_1,y_1);
            }
            if((temp[i][j] != g[i][j])&&(g[i][j] != 0))
            {
                x_2 = i;
                y_2 = j;
                ta = g[i][j];
                //qWarning("x_2  %d, y_2  %d, ta  %d",x_2,y_2,ta);
            }
        }

    update();
}

ChessBroad::~ChessBroad()
{

}

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转载自blog.csdn.net/woniupengpeng/article/details/79792017