/// <summary>
/// 获取选择要素并进行更新操作
/// </summary>
/// <param name="featureLayer">图层要素对象</param>
/// <returns>返回游标对象</returns>
public static IFeatureCursor get_SelectedFeatures_Update(IFeatureLayer featureLayer)
{
ICursor cursor = null;
IFeatureCursor featureCursor = null;
if (featureLayer== null)
{
return null;
}
// 选定的特征集
IFeatureSelection featureSelection = featureLayer as IFeatureSelection;
// 由于 ISelectionSet2 继承自 ISelectionSet 接口并且可以通过 SelectionSet 类对象进行实现
// 所以这里将 ISelectionSet 类型的 SelectionSet 转换为 ISelectionSet2
ISelectionSet2 selectionSet2= featureSelection.SelectionSet as ISelectionSet2;
// 在 ISelectionSet 中只有 Search 方法,可以进行搜索
// 在 ISelectionSet2 中添加了 Update 方法,可以进行更新、搜索
selectionSet2.Update(null, false, out cursor);
featureCursor = cursor as IFeatureCursor;
return featureCursor;
}
[C#] [ArcGIS] [Engine] 对选择的要素进行数据更新操作
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转载自blog.csdn.net/weixin_42015762/article/details/83068264
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