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https://github.com/Bilibili/ijkplayer/issues/3643
在IJKSDLGLView.m文件中, - (Bool)setupEAGLContext:(EAGLContext *)上下文方法的glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, _renderbuffer);
代码下面添加[CATransaction flush];
在 - (void)displayInternal:(SDL_VoutOverlay *)overlay方法中IJK_GLES2_Renderer_setGravity(_renderer, _rendererGravity, _backingWidth, _backingHeight);
代码下面也添加[CATransaction flush];
即可解决这个问题,供参考。
集成过程也出现过其他问题,可以查看我博客的其他文章
https://blog.csdn.net/ljc_563812704/article/details/81945659
https://blog.csdn.net/ljc_563812704/article/details/81945590
https://blog.csdn.net/ljc_563812704/article/details/81942417