1 static MethodInfo clearMethod = null;
2 /// <summary>
3 /// 清空log信息
4 /// </summary>
5 private static void ClearConsole()
6 {
7 if (clearMethod == null)
8 {
9 Type log = typeof(EditorWindow).Assembly.GetType("UnityEditor.LogEntries");
10 clearMethod = log.GetMethod("Clear");
11 }
12 clearMethod.Invoke(null, null);
13 }
Unity编辑器:消空控制台(Console)
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转载自www.cnblogs.com/yougoo/p/10075408.html
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