iOS------GCDAsyncUdpSocket的使用

    iOS开发一般都使用第三方库CocoaAsyncSocket.

    使用CocoaPods安装,在Podfile中添加下行:

pod 'CocoaAsyncSocket'  

    引入udpSocket

#import "GCDAsyncUdpSocket.h"

   创建udpSocket

_udpSocket = [[GCDAsyncUdpSocket alloc] initWithDelegate:self delegateQueue:dispatch_get_global_queue(0, 0)];

 

    设置端口并发送    

NSString *host = @"192.168.1.255";
NSTimeInterval timeout = 2000;
NSString *request = @"whereareyou\r\n";
NSData *data = [NSData dataWithData:[request dataUsingEncoding:NSASCIIStringEncoding]];
UInt16 port = 17888;
    
[_udpSocket sendData:data toHost:host port:port withTimeout:timeout tag:200];

    这里的host对接受服务器返回的消息有影响,如果接收不到服务器回复的信息时可以改成255.255.255.255。

    接收消息

 //开启接收数据
 [_udpSocket beginReceiving:&error];

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转载自blog.csdn.net/u012380572/article/details/81006164