双向链表:有两个位置指针,一个指向前一个,一个指向后一个。
头文件:
#ifndef _LINKLIST_H
#define _LINKLIST_H
#define FAILURE 10000
#define SUCCESS 10001
#define TRUE 10002
#define FALSE 10003
typedef int ElemType;
struct node //双向链表
{
ElemType data; //数据域
struct node *next; //指针域 指向下一个
struct node *prior; //指向前一个
};
typedef struct node Node;
int LinkInit(Node **l);
int LinkInsert(Node *l, int n, ElemType e);
int LinkTraverse(Node *l, void (*p)(ElemType));
int LinkLength(Node *l);
int LinkEmpty(Node *l);
int GetElem(Node *l, int p, ElemType *e);
int LocateElem(Node *l, ElemType e, int (*p)(ElemType, ElemType));
int LinkDelete(Node *l, int p, ElemType *e);
int LinkClear(Node *l);
int LinkDestroy(Node **l);
#endif
函数文件:
#include "LinkList.h"
#include <stdlib.h>
#include <stdio.h>
int LinkInit(Node **l)
{
*l = (Node *)malloc(sizeof(Node) * 1); //分配头结点 l 就是头指针
if (NULL == *l)
{
return FAILURE;
}
(*l)->next = NULL; //头结点指针域为空
(*l)->prior = NULL; //双向链表,头结点prior指针为空
return SUCCESS;
}
int LinkInsert(Node *l, int n, ElemType e) //n 插入的位置
{
Node *p = l;
int k = 1; //k 移动的次数
if (NULL == l)
{
return FAILURE;
}
while (k < n && p != NULL)
{
p = p->next;
k++;
}
if (k > n || p == NULL)
{
return FAILURE;
}
Node *q = (Node *)malloc(sizeof(Node) * 1);
if (NULL == q)
{
return FAILURE;
}
q->data = e;
q->prior = p;
q->next = p->next;
p->next = q;
if (NULL != q->next) //如果q不是最后一个结点
{
q->next->prior = q;
}
return SUCCESS;
}
int LinkTraverse(Node *l, void (*p)(ElemType))
{
if (NULL == l)
{
return FAILURE;
}
Node *q = l;
while (q->next)
{
q = q->next;
p(q->data);
}
return SUCCESS;
}
int LinkLength(Node *l)
{
if (NULL == l)
{
return FAILURE;
}
int len = 0;
Node *p = l->next;
while (p)
{
len++;
p = p->next;
}
return len;
}
int LinkEmpty(Node *l)
{
return (l->next == NULL) ? TRUE : FALSE;
}
int GetElem(Node *l, int p, ElemType *e) //p 位置
{
if (NULL == l || p < 1) //入参判断 p不能小于0
{
return FAILURE;
}
Node *q = l;
int i;
for (i = 0; i < p && q != NULL; i++) //循环p次,同时满足q不为空
{
q = q->next;
}
if (!q) //如果q为空,说明p(位置)大于长度
{
return FAILURE;
}
*e = q->data; //q已经指向第p个结点
return SUCCESS;
}
int LocateElem(Node *l, ElemType e, int (*p)(ElemType, ElemType))
{
if (NULL == l)
{
return FAILURE;
}
Node *q = l->next;
int len = 1;
while (q)
{
if (p(e, q->data) == TRUE)
{
return len;
}
q = q->next;
len++;
}
return FAILURE;
}
int LinkDelete(Node *l, int p, ElemType *e)
{
int k = 1;
Node *q = l;
if (l == NULL)
{
return FAILURE;
}
while (k < p && q != NULL)
{
q = q->next;
k++;
}
if (k > p || q == NULL)
{
return FAILURE;
}
Node *n = q->next;
*e = n->data;
q->next = n->next;
if (n->next != NULL) //如果不是最后一个
{
n->next->prior = q;
}
free(n);
return SUCCESS;
}
int LinkClear(Node *l)
{
if (NULL == l)
{
return FAILURE;
}
Node *p = l->next;
while (p)
{
l->next = p->next;
//p->next->prior = l;
free(p);
p = l->next;
}
return SUCCESS;
}
int LinkDestroy(Node **l)
{
if (l == NULL)
{
return FAILURE;
}
free(*l);
(*l) = NULL;
return SUCCESS;
}
int LinkReverse(Node **l)
{
if (NULL == l)
{
return FAILURE;
}
/*Node *p = l->next;
l->next = NULL;
while (p != NULL)
{
Node *q = p;
p = p->next;
q->next = l->next;
q->prior = l;
l->next = q;
}*/
Node *p = (*l)->next;
Node *tmp;
if (p == NULL)
{
return FAILURE;
}
if (p->next == NULL)
{
return FAILURE;
}
printf("xxxxx\n");
while (p->next != NULL)
{
tmp = p->next;
p->next = p->prior;
p->prior = tmp;
p = p->next;
}
printf("%d\n", p->data);
tmp = p->next;
p->next = p->prior;
p->prior = (*l);
(*l)->next = p;
return SUCCESS;
}
测试文件:
#include "LinkList.h"
#include <stdio.h>
void print(ElemType e)
{
printf("%d ", e);
}
int equal(ElemType e1, ElemType e2)
{
return (e1 == e2) ? TRUE : FALSE;
}
int main()
{
int ret, i;
Node *first = NULL; //头指针
srand(time(NULL));
ret = LinkInit(&first);
if (ret == FAILURE)
{
printf("Init Failure!\n");
}
else
{
printf("Init Success!\n");
}
for (i = 0; i < 10; i++)
{
ret = LinkInsert(first, i + 1, rand() % 20);
if (ret == FAILURE)
{
printf("Insert Failure!\n");
}
else
{
printf("Insert Success!\n");
}
}
ret = LinkTraverse(first, print);
if (ret == FAILURE)
{
printf("\nTraverse Falure!\n");
}
else
{
printf("\nTraverse Success!\n");
}
/*ret = LinkReverse(&first);
if (ret == SUCCESS)
{
printf("Reverse Success!\n");
}
else
{
printf("Reverse Failure!\n");
}
ret = LinkTraverse(first, print);
if (ret == FAILURE)
{
printf("\nTraverse Falure!\n");
}
else
{
printf("\nTraverse Success!\n");
}*/
ret = LinkLength(first);
if (ret == FAILURE)
{
printf("Get Length Failure!\n");
}
else
{
printf("length %d\n", ret);
}
ret = LinkEmpty(first);
if (ret == TRUE)
{
printf("List is empty!\n");
}
else if (ret == FALSE)
{
printf("List is not empty!\n");
}
int p = 10;
ElemType e;
ret = GetElem(first, p, &e);
if (ret == FAILURE)
{
printf("Get element failure!\n");
}
else
{
printf("The %dth element is %d\n", p, e);
}
e = 10;
ret = LocateElem(first, e, equal);
if (FAILURE == ret)
{
printf("%d not exist!\n", e);
}
else
{
printf("%d is %dth element!\n", e, ret);
}
p = 10;
ret = LinkDelete(first, p, &e);
if (ret == FAILURE)
{
printf("Delete Failure!\n");
}
else
{
printf("Delete %d Success!\n", e);
}
ret = LinkTraverse(first, print);
if (ret == FAILURE)
{
printf("\nTraverse Falure!\n");
}
else
{
printf("\nTraverse Success!\n");
}
ret = LinkClear(first);
if (ret == SUCCESS)
{
printf("Clear Success!\n");
}
else
{
printf("Clear Failure!\n");
}
ret = LinkTraverse(first, print);
if (ret == FAILURE)
{
printf("\nTraverse Falure!\n");
}
else
{
printf("\nTraverse Success!\n");
}
ret = LinkDestroy(&first);
if (ret == SUCCESS)
{
printf("Destroy Success!\n");
}
else
{
printf("Destroy Failure!\n");
}
for (i = 0; i < 10; i++)
{
ret = LinkInsert(first, i + 1, rand() % 20);
if (ret == FAILURE)
{
printf("Insert Failure!\n");
}
else
{
printf("Insert Success!\n");
}
}
return 0;
}
双向循环链表:
头文件:
#ifndef _LINKLIST_H
#define _LINKLIST_H
#define FAILURE 10000
#define SUCCESS 10001
#define TRUE 10002
#define FALSE 10003
typedef int ElemType;
struct node //双向循环链表
{
ElemType data; //数据域
struct node *next; //指针域 指向下一个
struct node *prior; //指向前一个
};
typedef struct node Node;
int LinkInit(Node **l);
int LinkInsert(Node *l, int n, ElemType e);
int LinkTraverse(Node *l, void (*p)(ElemType));
int LinkLength(Node *l);
int LinkEmpty(Node *l);
int GetElem(Node *l, int p, ElemType *e);
int LocateElem(Node *l, ElemType e, int (*p)(ElemType, ElemType));
int LinkDelete(Node *l, int p, ElemType *e);
int LinkClear(Node *l);
int LinkDestroy(Node **l);
#endif
函数文件:
#include "LinkList.h"
#include <stdlib.h>
#include <stdio.h>
int LinkInit(Node **l)
{
*l = (Node *)malloc(sizeof(Node) * 1); //分配头结点 l 就是头指针
if (NULL == *l)
{
return FAILURE;
}
(*l)->next = (*l); //头结点指针域为空
(*l)->prior = (*l); //双向链表,头结点prior指针为空 **
return SUCCESS;
}
int LinkInsert(Node *l, int n, ElemType e) //n 插入的位置
{
Node *p = l;
int k = 1; //k 移动的次数
if (NULL == l) //入参判断
{
return FAILURE;
}
if (n > LinkLength(l) + 1) //**
{
return FAILURE;
}
while (k < n) //***
{
p = p->next;
k++;
}
if (k > n) //**
{
return FAILURE;
}
Node *q = (Node *)malloc(sizeof(Node) * 1);
if (NULL == q)
{
return FAILURE;
}
q->data = e;
q->prior = p;
q->next = p->next;
p->next = q;
if (l != q->next) //如果q不是最后一个结点 **
{
q->next->prior = q;
}
return SUCCESS;
}
int LinkTraverse(Node *l, void (*p)(ElemType))
{
if (NULL == l)
{
return FAILURE;
}
Node *q = l;
while (q->next != l) //不等于本身 **
{
q = q->next;
p(q->data);
}
return SUCCESS;
}
int LinkLength(Node *l)
{
if (NULL == l)
{
return FAILURE;
}
int len = 0;
Node *p = l->next;
while (p != l) //不等于本身 **
{
len++;
p = p->next;
}
return len;
}
int LinkEmpty(Node *l)
{
return (l->next == l && l->prior == l) ? TRUE : FALSE; //**
}
int GetElem(Node *l, int p, ElemType *e) //p 位置
{
if (NULL == l || p < 1) //入参判断 p不能小于0
{
return FAILURE;
}
Node *q = l->next; //双向循环链表,q指向第一个结点 //**
int i;
for (i = 1; i < p && q != l; i++) //循环p次,同时满足q不为空 双向循环链表 i = 1**
{
q = q->next;
}
if (q == l) //如果q为空,说明p(位置)大于长度 **
{
return FAILURE;
}
*e = q->data; //q已经指向第p个结点
return SUCCESS;
}
int LocateElem(Node *l, ElemType e, int (*p)(ElemType, ElemType))
{
if (NULL == l)
{
return FAILURE;
}
Node *q = l->next;
int len = 1;
while (q != l) //双向循环链表 **
{
if (p(e, q->data) == TRUE)
{
return len;
}
q = q->next;
len++;
}
return FAILURE;
}
int LinkDelete(Node *l, int p, ElemType *e)
{
int k = 1;
Node *q = l;
if (l == NULL)
{
return FAILURE;
}
if (p > LinkLength(l) + 1) //判断位置p是否合法 **
{
return FAILURE;
}
while (k < p) //**
{
q = q->next;
k++;
}
if (k > p) //**
{
return FAILURE;
}
Node *n = q->next;
*e = n->data;
q->next = n->next;
//如果不是最后一个 **
n->next->prior = q;
free(n);
return SUCCESS;
}
int LinkClear(Node *l)
{
if (NULL == l)
{
return FAILURE;
}
Node *p = l->next;
while (p != l) //**
{
l->next = p->next;
//p->next->prior = l;
free(p);
p = l->next;
}
l->prior = l; //**
return SUCCESS;
}
int LinkDestroy(Node **l)
{
if (l == NULL)
{
return FAILURE;
}
free(*l);
(*l) = NULL;
return SUCCESS;
}
#if 0
int LinkReverse(Node **l)
{
if (NULL == l)
{
return FAILURE;
}
/*Node *p = l->next;
l->next = NULL;
while (p != NULL)
{
Node *q = p;
p = p->next;
q->next = l->next;
q->prior = l;
l->next = q;
}*/
Node *p = (*l)->next;
Node *tmp;
if (p == NULL)
{
return FAILURE;
}
if (p->next == NULL)
{
return FAILURE;
}
printf("xxxxx\n");
while (p->next != NULL)
{
tmp = p->next;
p->next = p->prior;
p->prior = tmp;
p = p->next;
}
printf("%d\n", p->data);
tmp = p->next;
p->next = p->prior;
p->prior = (*l);
(*l)->next = p;
return SUCCESS;
}
#endif
测试文件:
#include "LinkList.h"
#include <stdio.h>
void print(ElemType e)
{
printf("%d ", e);
}
int equal(ElemType e1, ElemType e2)
{
return (e1 == e2) ? TRUE : FALSE;
}
int main()
{
int ret, i;
Node *first = NULL; //头指针
srand(time(NULL));
ret = LinkInit(&first);
if (ret == FAILURE)
{
printf("Init Failure!\n");
}
else
{
printf("Init Success!\n");
}
for (i = 0; i < 10; i++)
{
ret = LinkInsert(first, i + 1, rand() % 20);
if (ret == FAILURE)
{
printf("Insert Failure!\n");
}
else
{
printf("Insert Success!\n");
}
}
ret = LinkTraverse(first, print);
if (ret == FAILURE)
{
printf("\nTraverse Falure!\n");
}
else
{
printf("\nTraverse Success!\n");
}
/*ret = LinkReverse(&first);
if (ret == SUCCESS)
{
printf("Reverse Success!\n");
}
else
{
printf("Reverse Failure!\n");
}
ret = LinkTraverse(first, print);
if (ret == FAILURE)
{
printf("\nTraverse Falure!\n");
}
else
{
printf("\nTraverse Success!\n");
}*/
ret = LinkLength(first);
if (ret == FAILURE)
{
printf("Get Length Failure!\n");
}
else
{
printf("length %d\n", ret);
}
ret = LinkEmpty(first);
if (ret == TRUE)
{
printf("List is empty!\n");
}
else if (ret == FALSE)
{
printf("List is not empty!\n");
}
int p = 10;
ElemType e;
ret = GetElem(first, p, &e);
if (ret == FAILURE)
{
printf("Get element failure!\n");
}
else
{
printf("The %dth element is %d\n", p, e);
}
e = 10;
ret = LocateElem(first, e, equal);
if (FAILURE == ret)
{
printf("%d not exist!\n", e);
}
else
{
printf("%d is %dth element!\n", e, ret);
}
p = 1;
ret = LinkDelete(first, p, &e);
if (ret == FAILURE)
{
printf("Delete Failure!\n");
}
else
{
printf("Delete %d Success!\n", e);
}
ret = LinkTraverse(first, print);
if (ret == FAILURE)
{
printf("\nTraverse Falure!\n");
}
else
{
printf("\nTraverse Success!\n");
}
ret = LinkClear(first);
if (ret == SUCCESS)
{
printf("Clear Success!\n");
}
else
{
printf("Clear Failure!\n");
}
ret = LinkEmpty(first);
if (ret == TRUE)
{
printf("List is empty!\n");
}
else if (ret == FALSE)
{
printf("List is not empty!\n");
}
ret = LinkDestroy(&first);
if (ret == SUCCESS)
{
printf("Destroy Success!\n");
}
else
{
printf("Destroy Failure!\n");
}
for (i = 0; i < 10; i++)
{
ret = LinkInsert(first, i + 1, rand() % 20);
if (ret == FAILURE)
{
printf("Insert Failure!\n");
}
else
{
printf("Insert Success!\n");
}
}
return 0;
}