1.C#
GameObject.Find("ObjectName").GetComponent<scriptName>().enabled=true/false;
2.js
GameObject.Find("ObjectName").GetComponent(scriptname).enabled=true/false;
1.C#
GameObject.Find("ObjectName").GetComponent<scriptName>().enabled=true/false;
2.js
GameObject.Find("ObjectName").GetComponent(scriptname).enabled=true/false;