windows上安装ios开发者证书:
https://docs.unrealengine.com/latest/INT/Platforms/iOS/GettingStarted/index.html
在Windows/Mac上打包iOS:
https://docs.unrealengine.com/latest/INT/Platforms/iOS/QuickStart/index.html
文档说如果是通过Launcher版本安装的UE4,在windows上只能打包纯蓝图的工程:
Currently, if you are using the launcher version of Unreal Engine, you can only deploy from Windows to iOS for Blueprints-based projects.
言外之意可能是:如果要在mac上构建c++版本的工程,需要通过源码编译的ue4 Editor来构建?