// Put your "OnButtonClicked" stuff here FText DialogText = FText::Format( LOCTEXT("PluginButtonDialogText", "Add code to {0} in {1} to override this button's actions"), FText::FromString(TEXT("FTestButtonModule::PluginButtonClicked()")), FText::FromString(TEXT("TestButton.cpp")) ); FMessageDialog::Open(EAppMsgType::Ok, DialogText);
UE对话框
猜你喜欢
转载自www.cnblogs.com/luxishi/p/10392741.html
今日推荐
周排行