例4_4
设计一个在屏幕上移动小球的程序
布局文件源码
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.example.my4_1.MainActivity">
<com.example.my4_1.TestView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/testview1"
/>
</LinearLayout>
设计图图形自定义组件
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.View;
class TestView extends View {
int x = 150, y = 50;
public TestView(Context context, AttributeSet attrs) {
super(context, attrs);
}
void getXY(int _x, int _y) {//获取坐标
x = _x;
y = _y;
}
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawColor(Color.CYAN);
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setColor(Color.BLACK);
canvas.drawCircle(x, y, 30, paint);//绘制圆
paint.setColor(Color.WHITE);
canvas.drawCircle(x - 9, y - 9, 6, paint);
paint.setStrokeWidth(3);
paint.setColor(Color.WHITE);
canvas.drawRect(10, 10, 70, 70, paint);
}
}
主控文件
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.View;
public class MainActivity extends AppCompatActivity {
TestView tView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
tView =(TestView)findViewById(R.id.testview1);
tView.setOnTouchListener(new mOnTouch());
}
class mOnTouch implements View.OnTouchListener{
public boolean onTouch(View v, MotionEvent event){
int x1,y1;
x1=(int)event.getX();
y1=(int)event.getY();
if(event.getAction()==MotionEvent.ACTION_DOWN){////绘制移动中的小球
tView.getXY(x1,y1);
if(x1<=10&&y1<=10){
MainActivity.this.finish();
}
tView.invalidate();
return true;
}
else if(event.getAction()==MotionEvent.ACTION_MOVE){//绘制移动中的小球
tView.getXY(x1,y1);
if(x1<=10&&y1<=10){
MainActivity.this.finish();
}
tView.invalidate();
return true;
}
return tView.onTouchEvent(event);
}
}
}
结果图
例4_5
设计一个能在图片上涂鸦的文件
布局文件
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity"
android:orientation="vertical">
<com.example.my4_5.HandWrite
android:layout_width="fill_parent"
android:layout_height="380dp"
android:id="@+id/handwriteview"
/>
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
android:gravity="center_horizontal">
<Button
android:layout_width="200dp"
android:layout_height="wrap_content"
android:text="clear"
android:id="@+id/clear"/>
</LinearLayout>
</LinearLayout>
主控文件
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
public class MainActivity extends AppCompatActivity {
private HandWrite handWrite=null;
private Button clear=null;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);//此处调用主布局文件,与书本不一致
handWrite=(HandWrite)findViewById(R.id.handwriteview);
clear=(Button)findViewById(R.id.clear);
clear.setOnClickListener(new mClick());
}
private class mClick implements View.OnClickListener{
@Override
public void onClick(View v) {
handWrite.clear();
}
}
}
HandWrite.java
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
public class HandWrite extends View {
Paint paint=null;
Bitmap originalBitmap=null;
Bitmap new1_Bitmap=null;
Bitmap new2_Bitmap=null;
float startX=0,startY=0; //划线起点坐标
float clickX=0,clickY=0; //划线终点坐标
boolean isMove=true;
boolean isClear=false;
int color= Color.GREEN;
float strokeWidth=2.0f;
public HandWrite(Context context, AttributeSet attrs){
super(context,attrs);
originalBitmap= BitmapFactory//获取原始资源
.decodeResource(getResources(),R.drawable.icon)
.copy(Bitmap.Config.ARGB_8888,true);
new1_Bitmap=Bitmap.createBitmap(originalBitmap);//建立原始图像位置
}
public void clear(){
isClear=true;
new2_Bitmap=Bitmap.createBitmap(originalBitmap);
invalidate();//清除图像
}
public void setstyle(float strokeWidth){
this.strokeWidth=strokeWidth;
}
protected void onDraw(Canvas canvas){
super.onDraw(canvas);
canvas.drawBitmap(HandWriting(new1_Bitmap),0,0,null);
}
public Bitmap HandWriting(Bitmap o_Bitmap){
Canvas canvas=null;
if(isClear){
canvas=new Canvas(new2_Bitmap);
}
else{
canvas=new Canvas(o_Bitmap);
}
paint=new Paint();
paint.setStyle(Paint.Style.STROKE);
paint.setAntiAlias(true);
paint.setColor(color);
paint.setStrokeWidth(strokeWidth);
if(isMove){//划线
canvas.drawLine(startX,startY,clickX,clickY,paint);
}
startX=clickX;
startY=clickY;
if(isClear){
return new2_Bitmap;//返回新图像
}
return o_Bitmap;//若清屏,返回原图像
}
public boolean onTouchEvent(MotionEvent event){
clickX=event.getX();
clickY=event.getY();
if(event.getAction()==MotionEvent.ACTION_DOWN)
{
isMove=false;
invalidate();
return true;
}
else if(event.getAction()==MotionEvent.ACTION_MOVE){
isMove=true;
invalidate();
return true;
}
return super.onTouchEvent(event);
}
}
结果图