game.h
#define _CRT_SECURE_NO_WARNINGS 1
#ifndef __GAME_H__
#define __GAME_H__
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <time.h>
#define ROW 3//可调节行列数
#define COL 3//尽量保持行列数相同
void printboard(char board[ROW][COL], int row, int col); //打印棋盘
void initboard(char board[ROW][COL], int row, int col); //初始化棋盘
void playermove(char board[ROW][COL], int row, int col); //玩家下棋
void computermove(char board[ROW][COL], int row, int col); //电脑下棋
char checkwin(char board[ROW][COL], int row, int col); //判输赢
int isfull(char board[ROW][COL], int row, int col); //判断棋盘是否为满
#endif
game.c
#include "game.h"
void printboard(char board[ROW][COL], int row, int col)
{
int i,j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col-1;j++)
printf(" %c |", board[i][j]);
printf(" %c \n",board[i][j]);
/*printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);*/
for (j = 0; j < col; j++)
{
if (j < row - 1)
printf("---|");
if (j == row - 1)
printf("---");
}
printf("\n");
}
}
void initboard(char board[ROW][COL], int row, int col)
{
memset(board, ' ', row * col * sizeof(board[0][0]));
}
void playermove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家走:\n");
while (1)
{
printf("请输入坐标: ");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col && board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = 'X';
break;
}
else
printf("坐标不合法,请重新输入\n");
}
}
void computermove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑走:\n");
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '0';
break;
}
}
}
int isfull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char checkwin(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
for(int j=0;j<col-1;j++)
{
if (board[i][j]!=board[i][j+1])
break;
if(j==col-2)
return board[i][j];
}
}
for (int j = 0; j < col ; j++)
{
for (int i = 0; i < row - 1; i++)
{
if (board[i][j] != board[i + 1][j])
break;
if (i== col - 2)
return board[i][j];
}
}
/*for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2])
return board[i][0];
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i])
return board[0][i];
}*/
for (int i = 0; i < col - 1; i++)//对角线
{
if (board[i][i] != board[i+1][i+1])
break;
if (i == col - 2)
return board[i][i];
}
for (int i = 0; i < col - 1; i++)
{
if (board[i][col-i-1] != board[i+1][col-(i+1)-1])
break;
if (i == col - 2)
return board[i][col-i-1];
}
//if (board[0][0] == board[1][1] && board[1][1] == board[2][2])
// return board[0][0];
/*if (board[0][2] == board[1][1] && board[1][1] == board[2][0])
return board[1][1];*/
if (isfull(board, ROW, COL))
return 'Q';
else
return ' ';
}
test.c文件
#include "game.h"
void game()
{
char ret = 0;
char board[ROW][COL] = { '0' };
initboard(board, ROW, COL);
printboard(board, ROW, COL);
while (1)
{
playermove(board, ROW, COL);
printboard(board, ROW, COL);
ret = checkwin(board, ROW, COL);
if (ret == 'X')
{
printf("恭喜你赢了!\n");
break;
}
else if (ret == 'Q')
{
printf("平局\n");
break;
}
computermove(board, ROW, COL);
printboard(board, ROW, COL);
ret = checkwin(board, ROW, COL);
if (ret == '0')
{
printf("电脑赢!\n");
break;
}
}
}
void menu()
{
printf("--------------------欢迎来到三子棋游戏--------------------\n");
printf(" *****************************************\n");
printf(" ** 1.play 0.exit **\n");
printf(" *****************************************\n");
}
int main()
{
int input = 0;
srand((unsigned int)(time(NULL)));
do
{
menu();
printf("请输入你的选择:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
break;
default:
printf("输入错误,请重新选择!\n");
}
} while (input);
system("pause\n");
return 0;
}