1. JVFloatLabeledTextField 是 UITextField 的子类,实现了浮动效果的文本标签。
2.IGLDropDownMenu是一个iOS下拉菜单。可以实现多种菜单动画效果。旋转、难叠、滑动等。
3.JVFloatTextField
HZPhotoBrower主要是图片放大的时候用到的 在点击图片的时候可以放大图片,可以选择放大图片时只有一张,或者轮播,有好几张 随后设置当前是在第几张
还要设置代理,和代理实现的方法
- //实现图片点击时的放大
- func photoBrowser(sender:UITapGestureRecognizer){
- let photoBrowser = HZPhotoBrowser()
- //放大图片的个数
- photoBrowser.imageCount = 1
- //当前浏览的是第几张图
- photoBrowser.currentImageIndex = 0
- //代理
- photoBrowser.delegate = self
- photoBrowser.show()
- }
- //实现photoBroswer的回调
- func photoBrowser(browser: HZPhotoBrowser!, highQualityImageURLForIndex index: Int) -> NSURL! {
- //最终放大的图片
- let coverFile = self.bookObject!["cover"] as? AVFile
- return NSURL(string: coverFile!.url)
- }
- func photoBrowser(browser: HZPhotoBrowser!, placeholderImageForIndex index: Int) -> UIImage! {
- //缓冲图 在加载过程当中
- return self.bookTitleView?.cover?.image
- }
leftSwipeCell主要是在tableView中,当上一个左滑的时候,下一个就要把左滑的显示去掉 将自定义的tableViewCel继承自SWTableViewCell
- import UIKit
-
- class pushBookTableViewCell:SWTableViewCell{
- //自定义cell
- var BookName:UILabel?
- var Editor:UILabel?
- var more:UILabel?
- //当前展开的是哪一个cell
- var swipCellindexPath:NSIndexPath?
- //封面
- var cover:UIImageView?
- override func awakeFromNib() {
- super.awakeFromNib()
- // Initialization code
- }
- //初始化的方法
- override init(style: UITableViewCellStyle, reuseIdentifier: String?) {
- super.init(style: style, reuseIdentifier: reuseIdentifier)
- //移除所有的cell
- for view in self.contentView.subviews{
- view.removeFromSuperview()
- self.BookName = UILabel(frame: CGRectMake(70,8,242,25))
- self.Editor = UILabel(frame: CGRectMake(78,33,242,25))
- self.more = UILabel(frame: CGRectMake(78,66,242,25))
- self.BookName?.font = UIFont(name: MY_FONT, size: 15)
- self.Editor?.font = UIFont(name: MY_FONT, size: 15)
- self.more?.font = UIFont(name: MY_FONT, size: 15)
- self.contentView.addSubview(BookName!)
- self.contentView.addSubview(Editor!)
- self.contentView.addSubview(more!)
- self.cover = UIImageView(frame: CGRectMake(8, 9, 56, 70))
- self.contentView.addSubview(cover!)
- }
- }
-
- required init?(coder aDecoder: NSCoder) {
- fatalError("init(coder:) has not been implemented")
- }
- override func setSelected(selected: Bool, animated: Bool) {
- super.setSelected(selected, animated: animated)
-
- // Configure the view for the selected state
- }
-
- }
- //记录上次左滑的按钮
- var swipeCellIndexPath:NSIndexPath?
继承他的协议
- //删除和编辑的按钮只能在一个cell钟出现
- func swipeableTableViewCell(cell: SWTableViewCell!, scrollingToState state: SWCellState) {
- let indexPath = self.tableView?.indexPathForCell(cell)
- //当前有展开的按钮
- if state == .CellStateRight{
- if self.swipeCellIndexPath != nil && self.swipeCellIndexPath?.row != indexPath?.row{
- //遮盖住
- let swipeCell = self.tableView?.cellForRowAtIndexPath(self.swipeCellIndexPath!) as! pushBookTableViewCell
- swipeCell.hideUtilityButtonsAnimated(true)
- }
- //将当前的左滑的cell记录下来
- self.swipeCellIndexPath = indexPath
- //没有左滑的cell
- }else if state == .CellStateCenter{
- self.swipeCellIndexPath = nil
- }
- }
- //当点击右滑的两个按钮的时候
-
- func swipeableTableViewCell(cell: SWTableViewCell!, didTriggerRightUtilityButtonWithIndex index: Int) {
- //将点击的cell隐藏起来
- cell.hideUtilityButtonsAnimated(true)
- let indexPath = self.tableView?.indexPathForCell(cell)
-
- //是编辑的这个按钮
- let object = self.dataArray[(indexPath?.row)!] as? AVObject
- if index == 0{
- let vc = pushNewBookController()
- vc.fixType = "fix"
- GeneralFactory.addTitleWithTile(vc, title1: "关闭", title2: "发布")
-
- vc.bookObject = object
- self.presentViewController(vc, animated: true, completion: nil)
-
- }else {
- //删除的操作
- ProgressHUD.show("")
- //删除讨论区和点赞区的所有有关这本书的信息
- let discussQuery = AVQuery(className: "discuss")
- discussQuery.whereKey("BookObject", equalTo: object)
- discussQuery.findObjectsInBackgroundWithBlock({ (results, error) -> Void in
- for Book in results {
- let BookObject = Book as? AVObject
- BookObject?.deleteInBackground()
- }
- })
-
- let loveQuery = AVQuery(className: "Love")
- loveQuery.whereKey("BookObject", equalTo: object)
- loveQuery.findObjectsInBackgroundWithBlock({ (results, error) -> Void in
- for Book in results {
- let BookObject = Book as? AVObject
- BookObject?.deleteInBackground()
- }
- })
-
- object?.deleteInBackgroundWithBlock({ (success, error) -> Void in
- if success {
- ProgressHUD.showSuccess("删除成功")
- self.dataArray.removeObjectAtIndex((indexPath?.row)!)
- self.tableView?.reloadData()
-
-
- }else{
-
- }
- })
-
-
- }
- }
inputView主要是在讨论区中,他可以自带的键盘和文本框,并且有评论这个按钮 可以将文本加入到tableView中
继承他的协议InputViewDelegate 从xib进行加载 在加入inputView的时候 最好下面覆盖一层灰色的背景layView
- self.input = NSBundle.mainBundle().loadNibNamed("InputView", owner: self, options: nil).last as? InputView
- func connect(){
- //发表评论的时候 从xib加载发表评论的文件框,因此加载方法和纯代码创建的时候不同
- if self.input == nil{
- //从xib 加载的 只有一个对象
- self.input = NSBundle.mainBundle().loadNibNamed("InputView", owner: self, options: nil).last as? InputView
- self.input?.frame = CGRectMake(0,SCREEN_HEIGHT - 44,SCREEN_WIDTH,44)
- //所有的动作都在delegate中
- self.input?.delegate = self
- self.view.addSubview(self.input!)
- //当发表联系时,因马上出现键盘
- self.input?.inputTextView?.becomeFirstResponder()
- }
- if self.layView == nil{
- self.layView = UIView(frame: self.view.frame)
- self.layView?.backgroundColor = UIColor.grayColor()
- self.layView?.alpha = 0
- let tap = UITapGestureRecognizer(target: self, action: "tapInputView")
- self.layView?.addGestureRecognizer(tap)
- //将某个界面插入到另外一个界面下
- self.view.insertSubview(self.layView!, belowSubview: self.input!)
- }
- self.layView?.hidden = false
- }
为layView添加点击事件 当一点击时 键盘消失
- func tapInputView() {
- //当点击这个layView的时候 键盘就消失
- self.input?.inputTextView?.resignFirstResponder()
- }
当加入inputView的时候 都会触发键盘的出现和消失 所以这个第三方库已经为我们添加了这方面的通知
- //实现inputView的delegate
- //当文本高度发生变化时,整个键盘向上移动
- func textViewHeightDidChange(height: CGFloat) {
- //输入框的高度加10 并且输入框向上已 改变bottom
- self.input?.height = height + 10
- self.input?.bottom = SCREEN_HEIGHT - CGFloat(self.keyBoardHeight)
- }
- //在inputView中,点击评论的时候 触发的动作
- func publishButtonDidClick(button: UIButton!) {
- //加上进度的提示
- ProgressHUD.show("")
- //传到leanCloud的后台
- let object = AVObject(className: "discuss")
- object.setObject(self.input?.inputTextView?.text, forKey: "text")
- object.setObject(AVUser.currentUser(), forKey: "user")
- object.setObject(self.bookObject, forKey: "BookObject")
- object.saveInBackgroundWithBlock { (success, error) -> Void in
- if success{
- ProgressHUD.showSuccess("评论成功")
- }else{
- ProgressHUD.showError("评论失败")
- }
- }
- }
- func keyboardWillHide(inputView: InputView!, keyboardHeight: CGFloat, animationDuration duration: NSTimeInterval, animationCurve: UIViewAnimationCurve) {
- //当键盘消失时,设置键盘底部的高度为屏幕高度再加上Input的高度
- UIView.animateWithDuration(duration, delay: 0, options: .BeginFromCurrentState, animations: { () -> Void in
- self.input?.bottom = SCREEN_HEIGHT + (self.input?.height)!
- self.layView?.alpha = 0.0
- }, completion: {(finish) -> Void in
- //当键盘消失时,将layView再次隐藏起来
- self.layView?.hidden = true
- })
- }
- func keyboardWillShow(inputView: InputView!, keyboardHeight: CGFloat, animationDuration duration: NSTimeInterval, animationCurve: UIViewAnimationCurve) {
- //当键盘出现的时候 设置Input的键盘底部的高度离屏幕最上方的距离即设置bottom属性
- //用一个动画来进行设置
- self.keyBoardHeight = Double(keyboardHeight)
- UIView.animateWithDuration(duration, delay: 0, options: .BeginFromCurrentState, animations: { () -> Void in
- self.input?.bottom = SCREEN_HEIGHT - keyboardHeight
- //背景界面的透明度
- self.layView?.alpha = 0.2
- }) { (finish) -> Void in
-
- }
- }
SDWebImage主要是imageView的扩展,他支持可以从url进行缓存,多线程的加载,不会阻塞主线程 不需要继承相关的协议
- //图片加载 还有默认的图片
- self.bookTitleView?.cover?.sd_setImageWithURL(NSURL(string: (coverFile?.url)!), placeholderImage: UIImage(named: "Cover"))
MJRefresh主要是tableView的上拉加载和下拉刷新的时候可以使用
注册初始化
- //上拉加载 下拉刷新
- self.tableView?.mj_header = MJRefreshNormalHeader(refreshingTarget: self, refreshingAction: "headerReFresh")
- self.tableView?.mj_footer = MJRefreshBackFooter(refreshingTarget: self, refreshingAction: "footerReFresh")
- func headerReFresh() {
- //查询条件
- let quary = AVQuery(className: "discuss")
- //倒序排序
- quary.orderByAscending("createdAt")
- //表头加载的时候只需20个即可 不需要跳过已有的
- quary.limit = 20
- quary.skip = 0
- quary.whereKey("user", equalTo: AVUser.currentUser())
- quary.whereKey("BookObject", equalTo: self.bookObject)
- //将指针传回
- quary.includeKey("user")
- quary.includeKey("BookObject")
- quary.findObjectsInBackgroundWithBlock { (results, error) -> Void in
- self.tableView?.mj_header.endRefreshing()
- self.dataArray.removeAllObjects()
- self.dataArray.addObject(results)
- self.tableView?.reloadData()
- }
- }
- func footerReFresh() {
- //查询条件
- let quary = AVQuery(className: "discuss")
- //倒序排序
- quary.orderByAscending("createdAt")
- //表尾加载的时候也需要20个 但需要跳过已经加载的
- quary.limit = 20
- quary.skip = self.dataArray.count
- quary.whereKey("user", equalTo: AVUser.currentUser())
- quary.whereKey("BookObject", equalTo: self.bookObject)
- //将指针传回
- quary.includeKey("user")
- quary.includeKey("BookObject")
- quary.findObjectsInBackgroundWithBlock { (results, error) -> Void in
- self.tableView?.mj_footer.endRefreshing()
- //self.dataArray.removeAllObjects()
- self.dataArray.addObject(results)
- self.tableView?.reloadData()
-
- }
progressHUD类似于警告框的作用,感觉以后自己也不用那么麻烦协警告框了
- ProgressHUD.show("", interaction:false)
- ProgressHUD.dismiss()
- self.dismissViewControllerAnimated(true, completion: nil)
- }else {
- if error.code == 210{
- ProgressHUD.showError("用户名或密码错误")
- }else if error.code == 211{
- ProgressHUD.showError("不存在该用户")
- }else if error.code == 216{
- ProgressHUD.showError("未验证邮箱")
- }else if error.code == 1{
- ProgressHUD.showError("操作频繁")
- }else {
- ProgressHUD.showError("登陆失败")
XKeyBoard主要是用在一些当问文字处理的时候 要出现键盘 随后键盘的遮挡问题
其实也是一个通知的机制 首先注册通知
- //注册键盘出现和消失
- XKeyBoard.registerKeyBoardHide(self)
- XKeyBoard.registerKeyBoardShow(self)
随后实现通知当键盘出现的时候和键盘消失的时候
- //键盘遮挡
- func keyboardWillHideNotification(notifacition:NSNotification) {
-
- self.textView?.contentInset = UIEdgeInsetsMake(0, 0,0, 0)
- }
- func keyboardWillShowNotification(notifacition:NSNotification) {
- //返回键盘的大小
- let rect = XKeyBoard.returnKeyBoardWindow(notifacition)
- self.textView?.contentInset = UIEdgeInsetsMake(0, 0, rect.size.height, 0)
- }
-
- }
- func keyboardWillHideNotification(notifacition:NSNotification) {
- UIView.animateWithDuration(0.3) { () -> Void in
- self.topLayout.constant = 0
- //加载新的约束
- self.view.layoutIfNeeded()
-
- }
- }
- func keyboardWillShowNotification(notifacition:NSNotification) {
- //做一个动画
- UIView.animateWithDuration(0.3) { () -> Void in
- self.topLayout.constant = -200
- //加载新的约束
- self.view.layoutIfNeeded()
- }
-
- }
IGLDropDownMenu主要是下滑的时候的一个动画的效果 实现协议IGLDropDownMenuDelegate
定义两个menu
- var dropDownMenu1:IGLDropDownMenu?
- var dropDownMenu2:IGLDropDownMenu?
- </pre><pre code_snippet_id="1589511" snippet_file_name="blog_20160226_18_9938298" name="code" class="plain"> self.initDropArray()
- self.createDropMenu(self.literatureArray1, array2: self.literatureArray2)
将数组初始化为这个menu的元素
- func createDropMenu(array1:Array<NSDictionary>,array2:Array<NSDictionary>){
- let dropDownItem1 = NSMutableArray()
- for var i = 0;i<array1.count;i++ {
- let dict = array1[i]
- let item = IGLDropDownItem()
- item.text = dict["title"] as? String
- dropDownItem1.addObject(item)
- }
-
- let dropDownItem2 = NSMutableArray()
- for var i = 0;i<array2.count;i++ {
- let dict = array2[i]
- let item = IGLDropDownItem()
- item.text = dict["title"] as? String
- dropDownItem2.addObject(item)
- }
- //重绘的操作
- self.dropDownMenu1?.removeFromSuperview()
- self.dropDownMenu1 = IGLDropDownMenu()
- self.dropDownMenu1?.menuText = "点我,展开详细列表"
- self.dropDownMenu1?.menuButton.textLabel.adjustsFontSizeToFitWidth = true
- self.dropDownMenu1?.menuButton.textLabel.textColor = setColor(38, g: 82, b: 67)
- self.dropDownMenu1?.paddingLeft = 15
- self.dropDownMenu1?.delegate = self
- //动画
- self.dropDownMenu1?.type = .Stack
- self.dropDownMenu1?.itemAnimationDelay = 0.1
- self.dropDownMenu1?.gutterY = 5
- self.dropDownMenu1?.dropDownItems = dropDownItem1 as [AnyObject]
- self.dropDownMenu1?.frame = CGRectMake(20, 150, SCREEN_WIDTH/2-30, (SCREEN_HEIGHT-200)/7)
- self.view.addSubview(self.dropDownMenu1!)
- self.dropDownMenu1?.reloadView()
- self.dropDownMenu2?.removeFromSuperview()
- self.dropDownMenu2 = IGLDropDownMenu()
- self.dropDownMenu2?.menuText = "点我,展开详细列表"
- self.dropDownMenu2?.menuButton.textLabel.adjustsFontSizeToFitWidth = true
- self.dropDownMenu2?.menuButton.textLabel.textColor = setColor(38, g: 82, b: 67)
- self.dropDownMenu2?.paddingLeft = 15
- self.dropDownMenu2?.delegate = self
- self.dropDownMenu2?.type = .Stack
- self.dropDownMenu2?.itemAnimationDelay = 0.1
- self.dropDownMenu2?.gutterY = 5
- self.dropDownMenu2?.dropDownItems = dropDownItem2 as [AnyObject]
- self.dropDownMenu2?.frame = CGRectMake(SCREEN_WIDTH/2+10, 150, SCREEN_WIDTH/2-30, (SCREEN_HEIGHT-200)/7)
- self.view.addSubview(self.dropDownMenu2!)
- self.dropDownMenu2?.reloadView()
-
- }
- //dropDownMenu的delegate
- func dropDownMenu(dropDownMenu: IGLDropDownMenu!, selectedItemAtIndex index: Int) {
- if dropDownMenu == self.dropDownMenu1 {
- let item = self.dropDownMenu1?.dropDownItems[index] as? IGLDropDownItem
- self.detailType = (item?.text)!
- self.dropDownMenu2?.menuButton.text = self.detailType
- }else{
- let item = self.dropDownMenu2?.dropDownItems[index] as? IGLDropDownItem
- self.detailType = (item?.text)!
- self.dropDownMenu1?.menuButton.text = self.detailType
- }
- }
-
-
- }
AKSegmentedControl主要是选择栏的加强版 个人认为,这里是和上面的dropMenu联合使用的 是做一个动画,所以在有些工程中,可以不用的
- var segmentController1:AKSegmentedControl?
- var segmentController2:AKSegmentedControl?
- //初始化segment
- func initSegment() {
- let buttonArray1 = [
- ["image":"ledger","title":"文学","font":MY_FONT],
- ["image":"drama masks","title":"人文社科","font":MY_FONT],["image":"aperture","title":"生活","font":MY_FONT],
- ]
- let buttonArray2 = [
- ["image":"atom","title":"经管","font":MY_FONT],
- ["image":"alien","title":"科技","font":MY_FONT],
- ["image":"fire element","title":"网络流行","font":MY_FONT],
- ]
- self.segmentController1 = AKSegmentedControl(frame: CGRectMake(10,50,SCREEN_WIDTH - 20,37))
- self.segmentController1?.initButtonWithTitleandImage(buttonArray1)
- self.view.addSubview(segmentController1!)
- self.segmentController2 = AKSegmentedControl(frame: CGRectMake(10,110,SCREEN_WIDTH - 20,37))
- self.segmentController2?.initButtonWithTitleandImage(buttonArray2)
- self.view.addSubview(self.segmentController2!)
- segmentController1?.addTarget(self, action: "segmentControllerAction:", forControlEvents: .ValueChanged)
- segmentController2?.addTarget(self, action: "segmentControllerAction:", forControlEvents: .ValueChanged)
-
- }
- func segmentControllerAction(segment:AKSegmentedControl){
- let index = segment.selectedIndexes.firstIndex
- if segment == self.segmentController1{
- //把2的点击效果取消掉
- self.segmentController2?.setSelectedIndex(3)
- }else{
- self.segmentController1?.setSelectedIndex(3)
-
- }
- self.type = ((segment.buttonsArray[index]) as! UIButton).currentTitle!
- if self.dropDownMenu1 != nil {
- self.dropDownMenu1?.resetParams()
- }
- if self.dropDownMenu2 != nil {
- self.dropDownMenu2?.resetParams()
- }
-
- switch (index){
- case 0:
- self.createDropMenu(self.literatureArray1, array2: self.literatureArray2)
- break
- case 1:
- self.createDropMenu(self.humanitiesArray1, array2: self.humanitiesArray2)
- break
- case 2:
- self.createDropMenu(self.livelihoodArray1, array2: self.livelihoodArray2)
- break
- case 3:
- self.createDropMenu(self.economiesArray1, array2: self.economiesArray2)
- break
- case 4:
- self.createDropMenu(self.technologyArray1, array2: self.technologyArray2)
- break
- case 5:
- self.createDropMenu(self.NetworkArray1, array2: self.NetworkArray2)
- break
- default:
- break
- }
-
- }
JVFloatTextField主要应该是能够使textField更加美观吧 个人认为
- var BookName:JVFloatLabeledTextField?
-
- var BookEditor:JVFloatLabeledTextField?
- self.BookName = JVFloatLabeledTextField(frame: CGRectMake(128,8+40,SCREEN_WIDTH-128-15,30))
- self.BookEditor = JVFloatLabeledTextField(frame: CGRectMake(128,8+70+40,SCREEN_WIDTH-128-15,30))
-
- self.BookName?.placeholder = "书名"
- self.BookEditor?.placeholder = "作者"
-
- self.BookName?.floatingLabelFont = UIFont(name: MY_FONT, size: 14)
- self.BookEditor?.floatingLabelFont = UIFont(name: MY_FONT, size: 14)
-
LDXScore主要是一个加星星的一个评分的view吧
- self.Score = LDXScore(frame: CGRectMake(100,10,100,22))
- //是否可以编辑
- self.Score?.isSelect = true
- self.Score?.normalImg = UIImage(named:"btn_star_evaluation_normal")
- self.Score?.highlightImg = UIImage(named: "btn_star_evaluation_press")
- self.Score?.max_star = 5
- //一出来就是5颗
- self.Score?.show_star = 5
可以把score读出来 应show_Star
VPimagePicker主要是图片的裁剪 继承协议VPImageCropperDelegate
- func getImageFromPicker(image: UIImage) {
- let CropVC = VPImageCropperViewController(image: image, cropFrame: CGRectMake(0,100,SCREEN_WIDTH,SCREEN_WIDTH * 1.273), limitScaleRatio: 3)
- CropVC.delegate = self
- self.presentViewController(CropVC, animated: true, completion: nil)
-
- }
- func imageCropper(cropperViewController: VPImageCropperViewController!, didFinished editedImage: UIImage!) {
- self.BookTitle?.BookCover?.setImage(editedImage, forState: .Normal)
- cropperViewController.dismissViewControllerAnimated(true, completion: nil)
- }
- func imageCropperDidCancel(cropperViewController: VPImageCropperViewController!) {
- cropperViewController.dismissViewControllerAnimated(true, completion: nil)
- }
较完整的App
modizer |
!!!超强大的App 可以读取和演奏各种mod音乐 midi合成 解压 下载 自带庞大音乐库~ 已上架 |
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kxmovie |
一个ffmpeg的播放器 ~~~ 需要先构建ffmpeg |
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baker |
一套HTML5构建的ebook库 貌似挺强大 |
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newsyc |
一个newsyc.me的客户端 (iPhone hacker News) |
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Anypic |
一个像Instagram那样的图片分享社区App |
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开发/调试工具
xctool |
iOS工程构建和测试工具,用于替代系统的xcodebuild (CI) |
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NSLogger |
一套Log工具,可以在电脑上通过client实时查看NSLog,甚至是图片和二进制文件 支持Android |
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KIF |
一套用Private API做的调试库,可以以用户的方式测试(touch in xxx) |
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旧代码 & 奇怪的东西
SimFinger |
一些Fake系统图标的App 还有一些设备外框的图片、触摸点图片可以用 |
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|