Socket 学习笔记(二)Socket之支持多客户的client/server程序

 前一章的Client/Server程序只能实现Server和一个客户的对话。在实际应用 中,往往是在服务器上运行一个永久的程序,它可以接收来自其他多个客户端的请求,提供相应的服务。为了实现在服务器方给多个客户提供服务的功能,需要对上面的程序进行改造,利用多线程实现多客户机制。服务器总是在指定的端口上监听是否有客户请求,一旦监听到客户请求,服务器就会启动一个专门的服务线程来响 应该客户的请求,而服务器本身在启动完线程之后马上又进入监听状态,等待下一个客户的到来。

(一)每一个请求需完成的任务,具体内容如下
package com.mytest.socket;

import java.io.IOException;
import java.io.InputStream;
import java.net.Socket;

public class SocketTask implements Runnable{

	private Socket socket;
	private String name;
	
	public SocketTask(Socket socket,String name)
	{
		this.socket=socket;
		this.name=name;
		System.out.println(name+"开始.....");
	}
	
	@Override
	public void run() {
		
       InputStream in = null;
	try {
		in = socket.getInputStream();
		byte []buff=new byte[100];
		 StringBuffer sb=new StringBuffer();
		 //读取客户传送的信息
		 while(in.read(buff)!=-1)
		 {
			String str= new String(buff,"UTF-8").trim();
			sb.append(str); 
		 }
		 in.close();
		 System.out.println("接收到信息:"+sb.toString());
		 System.out.println(name+"完成");
	} catch (IOException e) {
		// TODO Auto-generated catch block
		e.printStackTrace();
	}finally
	{
		
			try {
				if(in!=null)
				{
				 in.close();
				}
				socket.close();
			} catch (IOException e) {
				// TODO Auto-generated catch block
				e.printStackTrace();
			}
		}
		
	
		
		
	}

}




(二)服务端接收到请求后需完成的动作,具体代码如下
package com.mytest.socket;

import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

public class SocketSevice {

	//侦听端口
	private  int port;
	
	private  ServerSocket serverSocket;
	
	//最大连接
	private static  int maxCount=3;
	
	//连接数量累计
	private  int index=0;
	
	private static final SocketSevice socketSevice=new SocketSevice(); 
	
     //任务线程池
	private  ExecutorService threadPool=Executors.newFixedThreadPool(maxCount);
	
	private SocketSevice(){}
	
	public static SocketSevice getInstance() 
	{
	
		return socketSevice;
	}
	
	public void listening(int port) throws IOException
	{
		this.port=port;
		serverSocket=new ServerSocket(port);
		
		//使用accept()阻塞等待客户请求,有客户请求到来则产生一个Socket对象,并继续执行
		while(true){	
		    Socket socket=serverSocket.accept();
		     SocketTask task=new SocketTask(socket,"任务"+index);
			 threadPool.execute(task);
			 index++;
		    
		   
		}
		
		
	}
	
	public static void main(String[] args) 
	{
		SocketSevice s=SocketSevice.getInstance();
		try {
			s.listening(1099);
		} catch (IOException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}
		
	}
	
	
	public int getPort() {
		return port;
	}

	public void setPort(int port) {
		this.port = port;
	}
	
	
	
}




(三)模拟多个客户端对服务器发出请求,修改上一章中SocketClient类的main方法,代码如下
public static void main(String[] args) {
		// TODO Auto-generated method stub
		
		try {
			for(int i=0;i<5;i++){
			SocketClient client=new SocketClient("127.0.0.1",1099);
			client.writeString("哈哈哈"+i);
			client.close();
			
			}
			
		} catch (IOException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}
		
   
	}



先运行服务端代码(SocketServer),然后再运行客户端代码(SocketClient),效果如下







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转载自lqllinda01.iteye.com/blog/2294199