local join_girl = sp.SkeletonAnimation:create("girl.json", "girl.atlas",0.8)以后,
出现Unknown attachment type: skinnedmesh,
只需要修改你导出的骨骼文件的json文件,将type为skinnedmesh的修改成mesh就可以了
local join_girl = sp.SkeletonAnimation:create("girl.json", "girl.atlas",0.8)以后,
出现Unknown attachment type: skinnedmesh,
只需要修改你导出的骨骼文件的json文件,将type为skinnedmesh的修改成mesh就可以了