Json的使用(一)SimpleJson的使用

1.Assets下创建文件夹Plugins

2.在Plugins下创建脚本SimpleJSON

3.将下面内容复制进脚/* * * * *

 * A simple JSON Parser / builder
 * ------------------------------
 * 
 * It mainly has been written as a simple JSON parser. It can build a JSON string
 * from the node-tree, or generate a node tree from any valid JSON string.
 * 
 * If you want to use compression when saving to file / stream / B64 you have to include
 * SharpZipLib ( http://www.icsharpcode.net/opensource/sharpziplib/ ) in your project and
 * define "USE_SharpZipLib" at the top of the file
 * 
 * Written by Bunny83 
 * 2012-06-09
 * 
 * [2012-06-09 First Version]
 * - provides strongly typed node classes and lists / dictionaries
 * - provides easy access to class members / array items / data values
 * - the parser now properly identifies types. So generating JSON with this framework should work.
 * - only double quotes (") are used for quoting strings.
 * - provides "casting" properties to easily convert to / from those types:
 *   int / float / double / bool
 * - provides a common interface for each node so no explicit casting is required.
 * - the parser tries to avoid errors, but if malformed JSON is parsed the result is more or less undefined
 * - It can serialize/deserialize a node tree into/from an experimental compact binary format. It might
 *   be handy if you want to store things in a file and don't want it to be easily modifiable
 * 
 * 
 * [2012-12-17 Update]
 * - Added internal JSONLazyCreator class which simplifies the construction of a JSON tree
 *   Now you can simple reference any item that doesn't exist yet and it will return a JSONLazyCreator
 *   The class determines the required type by it's further use, creates the type and removes itself.
 * - Added binary serialization / deserialization.
 * - Added support for BZip2 zipped binary format. Requires the SharpZipLib ( http://www.icsharpcode.net/opensource/sharpziplib/ )
 *   The usage of the SharpZipLib library can be disabled by removing or commenting out the USE_SharpZipLib define at the top
 * - The serializer uses different types when it comes to store the values. Since my data values
 *   are all of type string, the serializer will "try" which format fits best. The order is: int, float, double, bool, string.
 *   It's not the most efficient way but for a moderate amount of data it should work on all platforms.
 * 
 * [2017-03-08 Update]
 * - Optimised parsing by using a StringBuilder for token. This prevents performance issues when large
 *   string data fields are contained in the json data.
 * - Finally refactored the badly named JSONClass into JSONObject.
 * - Replaced the old JSONData class by distict typed classes ( JSONString, JSONNumber, JSONBool, JSONNull ) this
 *   allows to propertly convert the node tree back to json without type information loss. The actual value
 *   parsing now happens at parsing time and not when you actually access one of the casting properties.
 * 
 * [2017-04-11 Update]
 * - Fixed parsing bug where empty string values have been ignored.
 * - Optimised "ToString" by using a StringBuilder internally. This should heavily improve performance for large files
 * - Changed the overload of "ToString(string aIndent)" to "ToString(int aIndent)"
 * 
 * [2017-11-29 Update]
 * - Removed the IEnumerator implementations on JSONArray & JSONObject and replaced it with a common
 *   struct Enumerator in JSONNode that should avoid garbage generation. The enumerator always works
 *   on KeyValuePair<string, JSONNode>, even for JSONArray.
 * - Added two wrapper Enumerators that allows for easy key or value enumeration. A JSONNode now has
 *   a "Keys" and a "Values" enumerable property. Those are also struct enumerators / enumerables
 * - A KeyValuePair<string, JSONNode> can now be implicitly converted into a JSONNode. This allows
 *   a foreach loop over a JSONNode to directly access the values only. Since KeyValuePair as well as
 *   all the Enumerators are structs, no garbage is allocated.
 * - To add Linq support another "LinqEnumerator" is available through the "Linq" property. This
 *   enumerator does implement the generic IEnumerable interface so most Linq extensions can be used
 *   on this enumerable object. This one does allocate memory as it's a wrapper class.
 * - The Escape method now escapes all control characters (# < 32) in strings as uncode characters
 *   (\uXXXX) and if the static bool JSONNode.forceASCII is set to true it will also escape all
 *   characters # > 127. This might be useful if you require an ASCII output. Though keep in mind
 *   when your strings contain many non-ascii characters the strings become much longer (x6) and are
 *   no longer human readable.
 * - The node types JSONObject and JSONArray now have an "Inline" boolean switch which will default to
 *   false. It can be used to serialize this element inline even you serialize with an indented format
 *   This is useful for arrays containing numbers so it doesn't place every number on a new line
 * - Extracted the binary serialization code into a seperate extension file. All classes are now declared
 *   as "partial" so an extension file can even add a new virtual or abstract method / interface to
 *   JSONNode and override it in the concrete type classes. It's of course a hacky approach which is
 *   generally not recommended, but i wanted to keep everything tightly packed.
 * - Added a static CreateOrGet method to the JSONNull class. Since this class is immutable it could
 *   be reused without major problems. If you have a lot null fields in your data it will help reduce
 *   the memory / garbage overhead. I also added a static setting (reuseSameInstance) to JSONNull
 *   (default is true) which will change the behaviour of "CreateOrGet". If you set this to false
 *   CreateOrGet will not reuse the cached instance but instead create a new JSONNull instance each time.
 *   I made the JSONNull constructor private so if you need to create an instance manually use
 *   JSONNull.CreateOrGet()
 * 
 * 
 * The MIT License (MIT)
 * 
 * Copyright (c) 2012-2017 Markus Göbel (Bunny83)
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 * 
 * * * * */
using System;
using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text;   namespace SimpleJSON { public enum JSONNodeType { Array = 1, Object = 2, String = 3, Number = 4, NullValue = 5, Boolean = 6, None = 7, Custom = 0xFF, } public enum JSONTextMode { Compact, Indent }   public abstract partial class JSONNode { #region Enumerators public struct Enumerator { private enum Type { None, Array, Object } private Type type; private Dictionary<string, JSONNode>.Enumerator m_Object; private List<JSONNode>.Enumerator m_Array; public bool IsValid { get { return type != Type.None; } } public Enumerator(List<JSONNode>.Enumerator aArrayEnum) { type = Type.Array; m_Object = default(Dictionary<string, JSONNode>.Enumerator); m_Array = aArrayEnum; } public Enumerator(Dictionary<string, JSONNode>.Enumerator aDictEnum) { type = Type.Object; m_Object = aDictEnum; m_Array = default(List<JSONNode>.Enumerator); } public KeyValuePair<string, JSONNode> Current { get { if (type == Type.Array) return new KeyValuePair<string, JSONNode>(string.Empty, m_Array.Current); else if (type == Type.Object) return m_Object.Current; return new KeyValuePair<string, JSONNode>(string.Empty, null); } } public bool MoveNext() { if (type == Type.Array) return m_Array.MoveNext(); else if (type == Type.Object) return m_Object.MoveNext(); return false; } } public struct ValueEnumerator { private Enumerator m_Enumerator; public ValueEnumerator(List<JSONNode>.Enumerator aArrayEnum) : this(new Enumerator(aArrayEnum)) { } public ValueEnumerator(Dictionary<string, JSONNode>.Enumerator aDictEnum) : this(new Enumerator(aDictEnum)) { } public ValueEnumerator(Enumerator aEnumerator) { m_Enumerator = aEnumerator; } public JSONNode Current { get { return m_Enumerator.Current.Value; } } public bool MoveNext() { return m_Enumerator.MoveNext(); } public ValueEnumerator GetEnumerator() { return this; } } public struct KeyEnumerator { private Enumerator m_Enumerator; public KeyEnumerator(List<JSONNode>.Enumerator aArrayEnum) : this(new Enumerator(aArrayEnum)) { } public KeyEnumerator(Dictionary<string, JSONNode>.Enumerator aDictEnum) : this(new Enumerator(aDictEnum)) { } public KeyEnumerator(Enumerator aEnumerator) { m_Enumerator = aEnumerator; } public JSONNode Current { get { return m_Enumerator.Current.Key; } } public bool MoveNext() { return m_Enumerator.MoveNext(); } public KeyEnumerator GetEnumerator() { return this; } }   public class LinqEnumerator : IEnumerator<KeyValuePair<string, JSONNode>>, IEnumerable<KeyValuePair<string, JSONNode>> { private JSONNode m_Node; private Enumerator m_Enumerator; internal LinqEnumerator(JSONNode aNode) { m_Node = aNode; if (m_Node != null) m_Enumerator = m_Node.GetEnumerator(); } public KeyValuePair<string, JSONNode> Current { get { return m_Enumerator.Current; } } object IEnumerator.Current { get { return m_Enumerator.Current; } } public bool MoveNext() { return m_Enumerator.MoveNext(); }   public void Dispose() { m_Node = null; m_Enumerator = new Enumerator(); }   public IEnumerator<KeyValuePair<string, JSONNode>> GetEnumerator() { return new LinqEnumerator(m_Node); }   public void Reset() { if (m_Node != null) m_Enumerator = m_Node.GetEnumerator(); }   IEnumerator IEnumerable.GetEnumerator() { return new LinqEnumerator(m_Node); } }   #endregion Enumerators   #region common interface   public static bool forceASCII = false; // Use Unicode by default   public abstract JSONNodeType Tag { get; }   public virtual JSONNode this[int aIndex] { get { return null; } set { } }   public virtual JSONNode this[string aKey] { get { return null; } set { } }   public virtual string Value { get { return ""; } set { } }   public virtual int Count { get { return 0; } }   public virtual bool IsNumber { get { return false; } } public virtual bool IsString { get { return false; } } public virtual bool IsBoolean { get { return false; } } public virtual bool IsNull { get { return false; } } public virtual bool IsArray { get { return false; } } public virtual bool IsObject { get { return false; } }   public virtual bool Inline { get { return false; } set { } }   public virtual void Add(string aKey, JSONNode aItem) { } public virtual void Add(JSONNode aItem) { Add("", aItem); }   public virtual JSONNode Remove(string aKey) { return null; }   public virtual JSONNode Remove(int aIndex) { return null; }   public virtual JSONNode Remove(JSONNode aNode) { return aNode; }   public virtual IEnumerable<JSONNode> Children { get { yield break; } }   public IEnumerable<JSONNode> DeepChildren { get { foreach (var C in Children) foreach (var D in C.DeepChildren) yield return D; } }   public override string ToString() { StringBuilder sb = new StringBuilder(); WriteToStringBuilder(sb, 0, 0, JSONTextMode.Compact); return sb.ToString(); }   public virtual string ToString(int aIndent) { StringBuilder sb = new StringBuilder(); WriteToStringBuilder(sb, 0, aIndent, JSONTextMode.Indent); return sb.ToString(); } internal abstract void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode);   public abstract Enumerator GetEnumerator(); public IEnumerable<KeyValuePair<string, JSONNode>> Linq { get { return new LinqEnumerator(this); } } public KeyEnumerator Keys { get { return new KeyEnumerator(GetEnumerator()); } } public ValueEnumerator Values { get { return new ValueEnumerator(GetEnumerator()); } }   #endregion common interface   #region typecasting properties     public virtual double AsDouble { get { double v = 0.0; if (double.TryParse(Value, out v)) return v; return 0.0; } set { Value = value.ToString(); } }   public virtual int AsInt { get { return (int)AsDouble; } set { AsDouble = value; } }   public virtual float AsFloat { get { return (float)AsDouble; } set { AsDouble = value; } }   public virtual bool AsBool { get { bool v = false; if (bool.TryParse(Value, out v)) return v; return !string.IsNullOrEmpty(Value); } set { Value = (value) ? "true" : "false"; } }   public virtual JSONArray AsArray { get { return this as JSONArray; } }   public virtual JSONObject AsObject { get { return this as JSONObject; } }     #endregion typecasting properties   #region operators   public static implicit operator JSONNode(string s) { return new JSONString(s); } public static implicit operator string(JSONNode d) { return (d == null) ? null : d.Value; }   public static implicit operator JSONNode(double n) { return new JSONNumber(n); } public static implicit operator double(JSONNode d) { return (d == null) ? 0 : d.AsDouble; }   public static implicit operator JSONNode(float n) { return new JSONNumber(n); } public static implicit operator float(JSONNode d) { return (d == null) ? 0 : d.AsFloat; }   public static implicit operator JSONNode(int n) { return new JSONNumber(n); } public static implicit operator int(JSONNode d) { return (d == null) ? 0 : d.AsInt; }   public static implicit operator JSONNode(bool b) { return new JSONBool(b); } public static implicit operator bool(JSONNode d) { return (d == null) ? false : d.AsBool; }   public static implicit operator JSONNode(KeyValuePair<string, JSONNode> aKeyValue) { return aKeyValue.Value; }   public static bool operator ==(JSONNode a, object b) { if (ReferenceEquals(a, b)) return true; bool aIsNull = a is JSONNull || ReferenceEquals(a, null) || a is JSONLazyCreator; bool bIsNull = b is JSONNull || ReferenceEquals(b, null) || b is JSONLazyCreator; if (aIsNull && bIsNull) return true; return !aIsNull && a.Equals(b); }   public static bool operator !=(JSONNode a, object b) { return !(a == b); }   public override bool Equals(object obj) { return ReferenceEquals(this, obj); }   public override int GetHashCode() { return base.GetHashCode(); }   #endregion operators   [ThreadStatic] private static StringBuilder m_EscapeBuilder; internal static StringBuilder EscapeBuilder { get { if (m_EscapeBuilder == null) m_EscapeBuilder = new StringBuilder(); return m_EscapeBuilder; } } internal static string Escape(string aText) { var sb = EscapeBuilder; sb.Length = 0; if (sb.Capacity < aText.Length + aText.Length / 10) sb.Capacity = aText.Length + aText.Length / 10; foreach (char c in aText) { switch (c) { case '\\': sb.Append("\\\\"); break; case '\"': sb.Append("\\\""); break; case '\n': sb.Append("\\n"); break; case '\r': sb.Append("\\r"); break; case '\t': sb.Append("\\t"); break; case '\b': sb.Append("\\b"); break; case '\f': sb.Append("\\f"); break; default: if (c < ' ' || (forceASCII && c > 127)) { ushort val = c; sb.Append("\\u").Append(val.ToString("X4")); } else sb.Append(c); break; } } string result = sb.ToString(); sb.Length = 0; return result; }   static void ParseElement(JSONNode ctx, string token, string tokenName, bool quoted) { if (quoted) { ctx.Add(tokenName, token); return; } string tmp = token.ToLower(); if (tmp == "false" || tmp == "true") ctx.Add(tokenName, tmp == "true"); else if (tmp == "null") ctx.Add(tokenName, null); else { double val; if (double.TryParse(token, out val)) ctx.Add(tokenName, val); else ctx.Add(tokenName, token); } }   public static JSONNode Parse(string aJSON) { Stack<JSONNode> stack = new Stack<JSONNode>(); JSONNode ctx = null; int i = 0; StringBuilder Token = new StringBuilder(); string TokenName = ""; bool QuoteMode = false; bool TokenIsQuoted = false; while (i < aJSON.Length) { switch (aJSON[i]) { case '{': if (QuoteMode) { Token.Append(aJSON[i]); break; } stack.Push(new JSONObject()); if (ctx != null) { ctx.Add(TokenName, stack.Peek()); } TokenName = ""; Token.Length = 0; ctx = stack.Peek(); break;   case '[': if (QuoteMode) { Token.Append(aJSON[i]); break; }   stack.Push(new JSONArray()); if (ctx != null) { ctx.Add(TokenName, stack.Peek()); } TokenName = ""; Token.Length = 0; ctx = stack.Peek(); break;   case '}': case ']': if (QuoteMode) {   Token.Append(aJSON[i]); break; } if (stack.Count == 0) throw new Exception("JSON Parse: Too many closing brackets");   stack.Pop(); if (Token.Length > 0 || TokenIsQuoted) { ParseElement(ctx, Token.ToString(), TokenName, TokenIsQuoted); TokenIsQuoted = false; } TokenName = ""; Token.Length = 0; if (stack.Count > 0) ctx = stack.Peek(); break;   case ':': if (QuoteMode) { Token.Append(aJSON[i]); break; } TokenName = Token.ToString(); Token.Length = 0; TokenIsQuoted = false; break;   case '"': QuoteMode ^= true; TokenIsQuoted |= QuoteMode; break;   case ',': if (QuoteMode) { Token.Append(aJSON[i]); break; } if (Token.Length > 0 || TokenIsQuoted) { ParseElement(ctx, Token.ToString(), TokenName, TokenIsQuoted); TokenIsQuoted = false; } TokenName = ""; Token.Length = 0; TokenIsQuoted = false; break;   case '\r': case '\n': break;   case ' ': case '\t': if (QuoteMode) Token.Append(aJSON[i]); break;   case '\\': ++i; if (QuoteMode) { char C = aJSON[i]; switch (C) { case 't': Token.Append('\t'); break; case 'r': Token.Append('\r'); break; case 'n': Token.Append('\n'); break; case 'b': Token.Append('\b'); break; case 'f': Token.Append('\f'); break; case 'u': { string s = aJSON.Substring(i + 1, 4); Token.Append((char)int.Parse( s, System.Globalization.NumberStyles.AllowHexSpecifier)); i += 4; break; } default: Token.Append(C); break; } } break;   default: Token.Append(aJSON[i]); break; } ++i; } if (QuoteMode) { throw new Exception("JSON Parse: Quotation marks seems to be messed up."); } return ctx; }   } // End of JSONNode   public partial class JSONArray : JSONNode { private List<JSONNode> m_List = new List<JSONNode>(); private bool inline = false; public override bool Inline { get { return inline; } set { inline = value; } }   public override JSONNodeType Tag { get { return JSONNodeType.Array; } } public override bool IsArray { get { return true; } } public override Enumerator GetEnumerator() { return new Enumerator(m_List.GetEnumerator()); }   public override JSONNode this[int aIndex] { get { if (aIndex < 0 || aIndex >= m_List.Count) return new JSONLazyCreator(this); return m_List[aIndex]; } set { if (value == null) value = JSONNull.CreateOrGet(); if (aIndex < 0 || aIndex >= m_List.Count) m_List.Add(value); else m_List[aIndex] = value; } }   public override JSONNode this[string aKey] { get { return new JSONLazyCreator(this); } set { if (value == null) value = JSONNull.CreateOrGet(); m_List.Add(value); } }   public override int Count { get { return m_List.Count; } }   public override void Add(string aKey, JSONNode aItem) { if (aItem == null) aItem = JSONNull.CreateOrGet(); m_List.Add(aItem); }   public override JSONNode Remove(int aIndex) { if (aIndex < 0 || aIndex >= m_List.Count) return null; JSONNode tmp = m_List[aIndex]; m_List.RemoveAt(aIndex); return tmp; }   public override JSONNode Remove(JSONNode aNode) { m_List.Remove(aNode); return aNode; }   public override IEnumerable<JSONNode> Children { get { foreach (JSONNode N in m_List) yield return N; } }     internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode) { aSB.Append('['); int count = m_List.Count; if (inline) aMode = JSONTextMode.Compact; for (int i = 0; i < count; i++) { if (i > 0) aSB.Append(','); if (aMode == JSONTextMode.Indent) aSB.AppendLine();   if (aMode == JSONTextMode.Indent) aSB.Append(' ', aIndent + aIndentInc); m_List[i].WriteToStringBuilder(aSB, aIndent + aIndentInc, aIndentInc, aMode); } if (aMode == JSONTextMode.Indent) aSB.AppendLine().Append(' ', aIndent); aSB.Append(']'); } } // End of JSONArray   public partial class JSONObject : JSONNode { private Dictionary<string, JSONNode> m_Dict = new Dictionary<string, JSONNode>();   private bool inline = false; public override bool Inline { get { return inline; } set { inline = value; } }   public override JSONNodeType Tag { get { return JSONNodeType.Object; } } public override bool IsObject { get { return true; } }   public override Enumerator GetEnumerator() { return new Enumerator(m_Dict.GetEnumerator()); }     public override JSONNode this[string aKey] { get { if (m_Dict.ContainsKey(aKey)) return m_Dict[aKey]; else return new JSONLazyCreator(this, aKey); } set { if (value == null) value = JSONNull.CreateOrGet(); if (m_Dict.ContainsKey(aKey)) m_Dict[aKey] = value; else m_Dict.Add(aKey, value); } }   public override JSONNode this[int aIndex] { get { if (aIndex < 0 || aIndex >= m_Dict.Count) return null; return m_Dict.ElementAt(aIndex).Value; } set { if (value == null) value = JSONNull.CreateOrGet(); if (aIndex < 0 || aIndex >= m_Dict.Count) return; string key = m_Dict.ElementAt(aIndex).Key; m_Dict[key] = value; } }   public override int Count { get { return m_Dict.Count; } }   public override void Add(string aKey, JSONNode aItem) { if (aItem == null) aItem = JSONNull.CreateOrGet();   if (!string.IsNullOrEmpty(aKey)) { if (m_Dict.ContainsKey(aKey)) m_Dict[aKey] = aItem; else m_Dict.Add(aKey, aItem); } else m_Dict.Add(Guid.NewGuid().ToString(), aItem); }   public override JSONNode Remove(string aKey) { if (!m_Dict.ContainsKey(aKey)) return null; JSONNode tmp = m_Dict[aKey]; m_Dict.Remove(aKey); return tmp; }   public override JSONNode Remove(int aIndex) { if (aIndex < 0 || aIndex >= m_Dict.Count) return null; var item = m_Dict.ElementAt(aIndex); m_Dict.Remove(item.Key); return item.Value; }   public override JSONNode Remove(JSONNode aNode) { try { var item = m_Dict.Where(k => k.Value == aNode).First(); m_Dict.Remove(item.Key); return aNode; } catch { return null; } }   public override IEnumerable<JSONNode> Children { get { foreach (KeyValuePair<string, JSONNode> N in m_Dict) yield return N.Value; } }   internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode) { aSB.Append('{'); bool first = true; if (inline) aMode = JSONTextMode.Compact; foreach (var k in m_Dict) { if (!first) aSB.Append(','); first = false; if (aMode == JSONTextMode.Indent) aSB.AppendLine(); if (aMode == JSONTextMode.Indent) aSB.Append(' ', aIndent + aIndentInc); aSB.Append('\"').Append(Escape(k.Key)).Append('\"'); if (aMode == JSONTextMode.Compact) aSB.Append(':'); else aSB.Append(" : "); k.Value.WriteToStringBuilder(aSB, aIndent + aIndentInc, aIndentInc, aMode); } if (aMode == JSONTextMode.Indent) aSB.AppendLine().Append(' ', aIndent); aSB.Append('}'); }   } // End of JSONObject   public partial class JSONString : JSONNode { private string m_Data;   public override JSONNodeType Tag { get { return JSONNodeType.String; } } public override bool IsString { get { return true; } }   public override Enumerator GetEnumerator() { return new Enumerator(); }     public override string Value { get { return m_Data; } set { m_Data = value; } }   public JSONString(string aData) { m_Data = aData; }   internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode) { aSB.Append('\"').Append(Escape(m_Data)).Append('\"'); } public override bool Equals(object obj) { if (base.Equals(obj)) return true; string s = obj as string; if (s != null) return m_Data == s; JSONString s2 = obj as JSONString; if (s2 != null) return m_Data == s2.m_Data; return false; } public override int GetHashCode() { return m_Data.GetHashCode(); } } // End of JSONString   public partial class JSONNumber : JSONNode { private double m_Data;   public override JSONNodeType Tag { get { return JSONNodeType.Number; } } public override bool IsNumber { get { return true; } } public override Enumerator GetEnumerator() { return new Enumerator(); }   public override string Value { get { return m_Data.ToString(); } set { double v; if (double.TryParse(value, out v)) m_Data = v; } }   public override double AsDouble { get { return m_Data; } set { m_Data = value; } }   public JSONNumber(double aData) { m_Data = aData; }   public JSONNumber(string aData) { Value = aData; }   internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode) { aSB.Append(m_Data); } private static bool IsNumeric(object value) { return value is int || value is uint || value is float || value is double || value is decimal || value is long || value is ulong || value is short || value is ushort || value is sbyte || value is byte; } public override bool Equals(object obj) { if (obj == null) return false; if (base.Equals(obj)) return true; JSONNumber s2 = obj as JSONNumber; if (s2 != null) return m_Data == s2.m_Data; if (IsNumeric(obj)) return Convert.ToDouble(obj) == m_Data; return false; } public override int GetHashCode() { return m_Data.GetHashCode(); } } // End of JSONNumber   public partial class JSONBool : JSONNode { private bool m_Data;   public override JSONNodeType Tag { get { return JSONNodeType.Boolean; } } public override bool IsBoolean { get { return true; } } public override Enumerator GetEnumerator() { return new Enumerator(); }   public override string Value { get { return m_Data.ToString(); } set { bool v; if (bool.TryParse(value, out v)) m_Data = v; } } public override bool AsBool { get { return m_Data; } set { m_Data = value; } }   public JSONBool(bool aData) { m_Data = aData; }   public JSONBool(string aData) { Value = aData; }   internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode) { aSB.Append((m_Data) ? "true" : "false"); } public override bool Equals(object obj) { if (obj == null) return false; if (obj is bool) return m_Data == (bool)obj; return false; } public override int GetHashCode() { return m_Data.GetHashCode(); } } // End of JSONBool   public partial class JSONNull : JSONNode { static JSONNull m_StaticInstance = new JSONNull(); public static bool reuseSameInstance = true; public static JSONNull CreateOrGet() { if (reuseSameInstance) return m_StaticInstance; return new JSONNull(); } private JSONNull() { }   public override JSONNodeType Tag { get { return JSONNodeType.NullValue; } } public override bool IsNull { get { return true; } } public override Enumerator GetEnumerator() { return new Enumerator(); }   public override string Value { get { return "null"; } set { } } public override bool AsBool { get { return false; } set { } }   public override bool Equals(object obj) { if (object.ReferenceEquals(this, obj)) return true; return (obj is JSONNull); } public override int GetHashCode() { return 0; }   internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode) { aSB.Append("null"); } } // End of JSONNull   internal partial class JSONLazyCreator : JSONNode { private JSONNode m_Node = null; private string m_Key = null; public override JSONNodeType Tag { get { return JSONNodeType.None; } } public override Enumerator GetEnumerator() { return new Enumerator(); }   public JSONLazyCreator(JSONNode aNode) { m_Node = aNode; m_Key = null; }   public JSONLazyCreator(JSONNode aNode, string aKey) { m_Node = aNode; m_Key = aKey; }   private void Set(JSONNode aVal) { if (m_Key == null) { m_Node.Add(aVal); } else { m_Node.Add(m_Key, aVal); } m_Node = null; // Be GC friendly. }   public override JSONNode this[int aIndex] { get { return new JSONLazyCreator(this); } set { var tmp = new JSONArray(); tmp.Add(value); Set(tmp); } }   public override JSONNode this[string aKey] { get { return new JSONLazyCreator(this, aKey); } set { var tmp = new JSONObject(); tmp.Add(aKey, value); Set(tmp); } }   public override void Add(JSONNode aItem) { var tmp = new JSONArray(); tmp.Add(aItem); Set(tmp); }   public override void Add(string aKey, JSONNode aItem) { var tmp = new JSONObject(); tmp.Add(aKey, aItem); Set(tmp); }   public static bool operator ==(JSONLazyCreator a, object b) { if (b == null) return true; return System.Object.ReferenceEquals(a, b); }   public static bool operator !=(JSONLazyCreator a, object b) { return !(a == b); }   public override bool Equals(object obj) { if (obj == null) return true; return System.Object.ReferenceEquals(this, obj); }   public override int GetHashCode() { return 0; }   public override int AsInt { get { JSONNumber tmp = new JSONNumber(0); Set(tmp); return 0; } set { JSONNumber tmp = new JSONNumber(value); Set(tmp); } }   public override float AsFloat { get { JSONNumber tmp = new JSONNumber(0.0f); Set(tmp); return 0.0f; } set { JSONNumber tmp = new JSONNumber(value); Set(tmp); } }   public override double AsDouble { get { JSONNumber tmp = new JSONNumber(0.0); Set(tmp); return 0.0; } set { JSONNumber tmp = new JSONNumber(value); Set(tmp); } }   public override bool AsBool { get { JSONBool tmp = new JSONBool(false); Set(tmp); return false; } set { JSONBool tmp = new JSONBool(value); Set(tmp); } }   public override JSONArray AsArray { get { JSONArray tmp = new JSONArray(); Set(tmp); return tmp; } }   public override JSONObject AsObject { get { JSONObject tmp = new JSONObject(); Set(tmp); return tmp; } } internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode) { aSB.Append("null"); } } // End of JSONLazyCreator   public static class JSON { public static JSONNode Parse(string aJSON) { return JSONNode.Parse(aJSON); } } }
4.引用命名空间 using SimpJSON;5.解析Json文件
//Json文件

public TextAsset simple;

public ShowArticleInfo[] showJson;
void Start()
{
var tempJson = JSON.Parse(simple.text);
int jsonCount= tempJson["article"].Count;
showJson = new ShowArticleInfo[jsonCount];
for (int i = 0; i < jsonCount; i++)
{
ShowArticleInfo tempJson_ = new ShowArticleInfo();
tempJson_.id = tempJson["article"][i]["Id"].AsInt;
tempJson_.name = tempJson["article"][i]["Name"].Value;
tempJson_.buyValue= tempJson["article"][i]["BuyValue"].AsInt;
tempJson_.saleValue = tempJson["article"][i]["SaleValue"].AsInt;
tempJson_.dis = tempJson["article"][i]["Dis"].Value;
showJson[i] = tempJson_;
}
}

[System.Serializable]
public class ShowArticleInfo
{
public int id;
public string name;
public int buyValue;
public int saleValue;
public string dis;

}



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转载自www.cnblogs.com/Damon-3707/p/11430695.html