unity3d中iPhone X关于Home键指示器适配

API我们知道了,可是加到哪里?然后通过分析Unity打包后的Xcode工程,在工程目录

Classes->UI->UnityViewControllerBaseiOS.mm

的脚本中,发现被重写的方法,如下:

// 延迟系统手势
- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures
{
    UIRectEdge res = UIRectEdgeNone;
	if(UnityGetDeferSystemGesturesTopEdge())
	    res |= UIRectEdgeTop;
	if(UnityGetDeferSystemGesturesBottomEdge())
	    res |= UIRectEdgeBottom;
	if(UnityGetDeferSystemGesturesLeftEdge())
	    res |= UIRectEdgeLeft;
	if(UnityGetDeferSystemGesturesRightEdge())
	    res |= UIRectEdgeRight;
	return res;
}

// 是否自动隐藏home条
-(BOOL)prefersHomeIndicatorAutoHidden{
    return UnityGetHideHomeButton();
}

我们只需要改成如下即可:
参考文章:https://blog.csdn.net/qqo_aa/article/details/78751594

- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures
{
    return UIRectEdgeAll;
}

- (BOOL)prefersHomeIndicatorAutoHidden
{
    return false;
}
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转载自blog.csdn.net/mhtqq809201/article/details/88862905