落地成盒–贪吃蛇
▇█▇▇▇█▇
我也不知道我为什么要加个落地成盒还有那个盒子
算了,上代码 ☟☟☟
>求关注,求点赞,求评论<
Thanks♪(・ω・)ノ
#include<stdio.h>
#include<conio.h>
#include<windows.h>
#include<time.h>
#define framex 5
#define framey 5
#define wide 20
#define high 20
int i,j,a[2];
void gotoxy(HANDLE hout,int x,int y)
{
COORD pos;
pos.X=x;
pos.Y=y;
SetConsoleCursorPosition(hout,pos);
}
void cover (HANDLE hout)
{
gotoxy(hout,framex+wide,framey);
printf("欢迎使用贪吃蛇游戏1.2");
gotoxy(hout,framex+wide,framey+5);
printf("开始游戏前请关闭中文输入法");
gotoxy(hout,framex+wide*2,framey+20);
printf( "游戏制作者:<bits/stdc++.h>");
gotoxy(hout,framex+wide*2,framey+22);
printf("制作时间:2020年2月5日");
char a;
a=getchar();
system("cls");
}
struct Snake
{
int x[100];
int y[100];
int speed;
int length;
int count;
};
struct Food
{
int x;
int y;
};
void makeframe(struct Snake snake)
{
HANDLE hout=GetStdHandle(STD_OUTPUT_HANDLE);
gotoxy(hout,framex+wide*2+5,framey);
printf( " 贪吃蛇游戏");
gotoxy(hout,framex+wide*2+5,framey+3);
printf("使用方向键或wasd移动");
gotoxy(hout,framex+wide*2+5,framey+5);
printf("长按方向键可加速");
gotoxy(hout,framex+wide*2+5,framey+7);
printf("按任意键暂停,方向键继续");
for(i=0;i<wide*2+1;i++){
gotoxy(hout,framex+i,framey);
printf("*");
}
for(i=0;i<wide*2+2;i++)
{
gotoxy(hout,framex+i,framey+high);
printf("*");
}
for(i=0;i<high;i++)
{
gotoxy(hout,framex,framey+i);
printf("*");
}
for(i=0;i<high;i++){
gotoxy(hout,framex+wide*2+1,framey+i);
printf("*");
}
}
void infor(HANDLE hout,struct Snake* snake){
gotoxy(hout,framex+wide*2+5,framey+15);
printf("当前速度:%d",-snake->speed+500);
gotoxy(hout,framex+wide*2+5,framey+17);
printf("当前得分:%d",snake->count);
gotoxy(hout,framex+wide*2+5,framey+19);
printf("当前长度:%d",snake->length);
}
void initsnake(struct Snake *snake){
snake->x[0]=framex+2;
snake->y[0]=framey+high/2;
snake->count=0;
snake->length=3;
snake->speed=400;
for(i=1;i<snake->length;i++){
snake->x[i]=snake->x[i-1]+1;
snake->y[i]=snake->y[i-1];
}
}
void printsnake(HANDLE hout ,struct Snake *snake){
for(i=0;i<snake->length;i++){
gotoxy(hout,snake->x[i],snake->y[i]);
if(i==snake->length-1)
printf("头");
else if(i==0)
printf("尾");
else
printf("身");
}
}
void movesnake(HANDLE hout,struct Snake *snake){
gotoxy(hout,snake->x[0],snake->y[0]);
printf(" ");
for(i=1;i<snake->length;i++){
snake->x[i-1]=snake->x[i];
snake->y[i-1]=snake->y[i];
}
}
void printfood (HANDLE hout,struct Snake *snake,struct Food* food){
srand((unsigned)time(NULL));
while(1){
food->x=rand()%(wide-2)+1;
food->y=rand()%(high-2)+1;
if(food->x==0&&food->y==0)
continue;
food->x=2*food->x+framex;
food->y+=framey;
for(i=0;i<snake->length;i++){
if(food->x==snake->x[i]&&food->y==snake->y[i])
break;
}
if(i==snake->length){
gotoxy(hout,food->x,food->y);
printf("食");
break;
}
}
}
void eatfood(HANDLE hout,struct Snake * snake,struct Food *food){
if(snake->x[snake->length-1]==food->x&&snake->y[snake->length-1]==food->y){
snake->length++;
for(i=snake->length-1;i>0;i--){
snake->x[i]=snake->x[i-1];
snake->y[i]=snake->y[i-1];
}
snake->x[0]=a[0];
snake->y[0]=a[1];
printfood(hout,snake,food);
snake->count++;
if(snake->count%3==0)
snake->speed-=50;
}
}
int ifdead(struct Snake* snake){
if(snake->x[snake->length-1]==framex)
return 0;
if(snake->x[snake->length-1]==framex+wide*2)
return 0;
if(snake->y[snake->length-1]==framey)
return 0;
if(snake->y[snake->length-1]==framey+high)
return 0;
for(i=0; i<snake->length-1; i++)
if( snake->x[snake->length-1]==snake->x[i] && snake->y[snake->length-1]==snake->y[i] )
return 0;
return 1;
}
int main(){
unsigned char ch =77;
HANDLE hout = GetStdHandle(STD_OUTPUT_HANDLE);
cover(hout);
struct Snake s, *snake=&s;
struct Food f, *food=&f;
makeframe(*snake);
initsnake(snake);
printfood(hout,snake,food);
Sleep(500);
while(1){
infor(hout,snake);
a[0]=snake->x[0];
a[1]=snake->y[0];
j=0;
if(kbhit()){
ch=getch();
if(kbhit()){
Sleep(20);
j=1;
}
}
switch(ch){
case'W':
case 'w' :
case 72:{
movesnake(hout,snake);
snake->y[snake->length-1]-=1;
break;
}
case'S':
case 's':
case 80:{
movesnake(hout,snake);
snake->y[snake->length-1]+=1;
break;
}
case'A':
case 'a':
case 75:{
movesnake(hout,snake);
snake->x[snake->length-1]-=2;
break;
}
case'D':
case 'd':
case 77:{
movesnake(hout,snake);
snake->x[snake->length-1]+=2;
break;
}
}
eatfood(hout,snake,food);
printsnake(hout,snake);
if(ifdead(snake)==0||ch==27||snake->speed==0){
gotoxy(hout,framex+wide/2,framey-2);
if(snake->speed==0)
printf("恭喜你通关了!!!");
else
printf("糟糕 T_T");
break;
}
if(j==0)
Sleep(snake->speed);
else
Sleep(20);
}
Sleep(3000);
system("cls");
if(snake->speed==0)
printf("\n\n\n\n\n\t\t\t哈哈,你赢了\n\n\t\t\t你得到了满分:24\n\n\n");
else
printf("\n\n\n\n\n\t\t\t哈哈,你输了\n\n\t\t\t你的最终得分是:%d\n\n\n",snake->count);
Sleep(3000);
return 0;
}
这其实是我第三次发帖子哟!
>求关注,求点赞,求评论<
Thanks♪(・ω・)ノ