using System.Collections; using System.Collections.Generic; using UnityEngine; using cn.SMSSDK.Unity; using UnityEngine.UI; using System; public class UItest : MonoBehaviour, SMSSDKHandler { private SMSSDK smsuisdk; private string phoneNum = ""; private string zone = "86"; public Text Result; void Start() { smsuisdk = GameObject.Find("Main Camera").GetComponent<SMSSDK>(); smsuisdk.init("moba6b6c6d6","b89d2427a3bc7ad1aea1e1e8c1d36bf3", false);//初始化SDK smsuisdk.setHandler(this);//设置回调,用户处理从客户端返回的信息 } /// <summary> /// 设置开始验证按钮的点击事件 /// </summary> public void OnButtenClick() { //使用sdk自带的UI smsuisdk.showRegisterPage(CodeType.TextCode); } /// <summary> /// 登录成功后执行 /// </summary> /// <param name="action"></param> /// <param name="resp"></param> public void onComplete(int action, object resp) { Result.text = "登录成功"; } /// <summary> /// 登录失败执行 /// </summary> /// <param name="action"></param> /// <param name="resp"></param> public void onError(int action, object resp) { Result.text = "登录失败"; } }
OneAlive-短信验证登录游戏
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转载自blog.csdn.net/qq_35711014/article/details/79844778
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