winsocket服务器和客户端单线程通信

MSDN winsocket 教程:https://docs.microsoft.com/zh-cn/windows/win32/api/_winsock/
TCP通信原理:
在这里插入图片描述
服务端代码及注释


```cpp
#undef UNICODE

#define WIN32_LEAN_AND_MEAN

#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdlib.h>
#include <stdio.h>

// Need to link with Ws2_32.lib
#pragma comment (lib, "Ws2_32.lib")
// #pragma comment (lib, "Mswsock.lib")

#define DEFAULT_BUFLEN 512//5.1
#define DEFAULT_PORT "27015"//2.1getaddrinfo

int __cdecl main(void)
{
	WSADATA wsaData;//1.1创建一个名为wsaData 的WSADATA对象。wsaData(使用版本,最高版本....struct结构体)
	//调用WSAStartup并将其值返回为整数并检查错误
	int iResult;//1.1

	SOCKET ListenSocket = INVALID_SOCKET;//2.2监听invalid(病人) 为服务器创建一个名为ListenSocket 的SOCKET对象,以侦听客户端连接
	SOCKET ClientSocket = INVALID_SOCKET;//5.1创建一个名为ClientSocket 的临时SOCKET对象,以接受来自客户端的连接

	struct addrinfo *result = NULL;//2.1
	struct addrinfo hints;//2.1定义一个名为hints的addrinfo结构体:在hints参数中指定的地址系列,套接字类型和协议

	int iSendResult;
	char recvbuf[DEFAULT_BUFLEN];
	int recvbuflen = DEFAULT_BUFLEN;

	// 1.2初始化 Winsock
	iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);//WSAStartup函数启动使用WS2_32.DLL,Winsock的2.2版
	if (iResult != 0) {
		printf("WSAStartup failed with error: %d\n", iResult);
		return 1;
	}

	ZeroMemory(&hints, sizeof(hints));//2.1获取addrinfo函数  请求了IPv4的TCP流套接字
	hints.ai_family = AF_INET;//地址族当前支持的值为AF_INET或AF_INET6,它们是IPv4和IPv6的Internet地址族格式
	hints.ai_socktype = SOCK_STREAM;//stream 提供带OOB数据传输机制的顺序,可靠,双向,基于连接的字节流。
	hints.ai_protocol = IPPROTO_TCP;//传输控制协议(TCP)这是一个可能的值时ai_family构件是AF_INET或AF_INET6和ai_socktype构件是SOCK_STREAM。
	hints.ai_flags = AI_PASSIVE;//套接字地址将在对bind函数的调用中使用。
	
	// Resolve the server address and port
	iResult = getaddrinfo(NULL, DEFAULT_PORT, &hints, &result); //(NODE,port,hints指针,result指针)
	if (iResult != 0) {
		printf("getaddrinfo failed with error: %d\n", iResult);//获得addrinfo协议失败
		WSACleanup();
		return 1;
	}
	//以上2.1


	// Create a SOCKET for connecting to server
	ListenSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol);//调用套接字函数,并将其值返回到ListenSocket变量
	if (ListenSocket == INVALID_SOCKET)//2.4检查是否有错误,以确保该套接字是有效的套接字 INVALID_SOCKET为一个嵌套字对象
	{
		printf("socket failed with error: %ld\n", WSAGetLastError());
		freeaddrinfo(result);
		WSACleanup();
		return 1;
	}


	// 3.1绑定嵌套字
	iResult = bind(ListenSocket, result->ai_addr, (int)result->ai_addrlen);
	if (iResult == SOCKET_ERROR) {
		printf("bind failed with error: %d\n", WSAGetLastError());//如果没有错误发生,则 绑定返回零
		freeaddrinfo(result);
		closesocket(ListenSocket);
		WSACleanup();
		return 1;
	}

	freeaddrinfo(result);//3.2释放该分配的内存
	//4.1监听嵌套字
	iResult = listen(ListenSocket, SOMAXCONN);//backlog参数设置为SOMAXCONN,允许在队列中允许最大合理数量的挂起连接
	if (iResult == SOCKET_ERROR) {
		printf("listen failed with error: %d\n", WSAGetLastError());
		closesocket(ListenSocket);
		WSACleanup();
		return 1;
	}

	// 接受连接  单线程连接,如何进行多线程连接呢,listen()函数要进行循环
	ClientSocket = accept(ListenSocket, NULL, NULL);//如果没有发生错误, accept将返回SOCKET类型的值
	if (ClientSocket == INVALID_SOCKET) {
		printf("accept failed with error: %d\n", WSAGetLastError());
		closesocket(ListenSocket);
		WSACleanup();
		return 1;
	}
	else
		wprintf(L"Client connected.\n");

	// No longer need server socket
	closesocket(ListenSocket);

	// Receive until the peer shuts down the connection 5.接收和发送数据
	do {

		iResult = recv(ClientSocket, recvbuf, recvbuflen, 0);//接收数据
		if (iResult > 0) {//判断数据接收
			printf("Bytes received: %d\n", iResult);//数据接收

			// Echo the buffer back to the sender
			iSendResult = send(ClientSocket, recvbuf, iResult, 0);//发送数据
			if (iSendResult == SOCKET_ERROR) {
				printf("send failed with error: %d\n", WSAGetLastError());
				closesocket(ClientSocket);
				WSACleanup();
				return 1;
			}
			printf("Bytes sent: %d\n", iSendResult);
		}
		else if (iResult == 0)
			printf("Connection closing...\n");//正在连接
		else  {
			printf("recv failed with error: %d\n", WSAGetLastError());//连接失败
			closesocket(ClientSocket);
			WSACleanup();
			return 1;
		}

	} while (iResult > 0);

	// shutdown the connection since we're done 6.断开服务器
	iResult = shutdown(ClientSocket, SD_SEND);
	if (iResult == SOCKET_ERROR) {
		printf("shutdown failed with error: %d\n", WSAGetLastError());
		closesocket(ClientSocket);
		WSACleanup();
		return 1;
	}

	// cleanup
	closesocket(ClientSocket);//关闭socket
	WSACleanup();//WSACleanup函数终止使用Winsock 2 DLL(的WS2_32.DLL)

	system("pause");
	return 0;
}

客户端代码如下

#define WIN32_LEAN_AND_MEAN

#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdlib.h>
#include <stdio.h>


// Need to link with Ws2_32.lib, Mswsock.lib, and Advapi32.lib
#pragma comment (lib, "Ws2_32.lib")
#pragma comment (lib, "Mswsock.lib")
#pragma comment (lib, "AdvApi32.lib")


#define DEFAULT_BUFLEN 512
#define DEFAULT_PORT "27015"

int __cdecl main(int argc, char **argv)
{
	WSADATA wsaData;
	SOCKET ConnectSocket = INVALID_SOCKET;//1.1创建嵌套字
	struct addrinfo *result = NULL,
		*ptr = NULL,
		hints;
	const char *sendbuf = "this is a test";
	char recvbuf[DEFAULT_BUFLEN];
	int iResult;
	int recvbuflen = DEFAULT_BUFLEN;

	// Validate the parameters验证参数
	if (argc != 2) {
		printf("usage: %s server-name\n", argv[0]);
		return 1;
	}

	// Initialize Winsock初始化winsocket
	iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);//iresult返回的值是多少0
	if (iResult != 0) {
		printf("WSAStartup failed with error: %d\n", iResult);
		return 1;
	}
	//1.1获取addrinfo函数  请求了IPv4的TCP流套接字
	ZeroMemory(&hints, sizeof(hints));
	hints.ai_family = AF_UNSPEC;
	hints.ai_socktype = SOCK_STREAM;
	hints.ai_protocol = IPPROTO_TCP;

	// Resolve the server address and port
	iResult = getaddrinfo(argv[1], DEFAULT_PORT, &hints, &result);
	if (iResult != 0) {
		printf("getaddrinfo failed with error: %d\n", iResult);
		WSACleanup();
		return 1;
	}

	// Attempt to connect to an address until one succeeds
	for (ptr = result; ptr != NULL; ptr = ptr->ai_next) {

		// Create a SOCKET for connecting to server
		ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype,
			ptr->ai_protocol);
		if (ConnectSocket == INVALID_SOCKET) {
			printf("socket failed with error: %ld\n", WSAGetLastError());
			WSACleanup();
			return 1;
		}

		// Connect to server.
		iResult = connect(ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);//和hints变量长度和地址有关IPV4
		if (iResult == SOCKET_ERROR) {
			closesocket(ConnectSocket);
			ConnectSocket = INVALID_SOCKET;
			continue;
		}
		break;
	}

	freeaddrinfo(result);

	if (ConnectSocket == INVALID_SOCKET) {
		printf("Unable to connect to server!\n");
		WSACleanup();
		return 1;
	}

	// Send an initial buffer发送初始缓冲区
	iResult = send(ConnectSocket, sendbuf, (int)strlen(sendbuf), 0);
	if (iResult == SOCKET_ERROR) {
		printf("send failed with error: %d\n", WSAGetLastError());
		closesocket(ConnectSocket);
		WSACleanup();
		return 1;
	}

	printf("Bytes Sent: %ld\n", iResult);

	// shutdown the connection since no more data will be sent
	iResult = shutdown(ConnectSocket, SD_SEND);
	if (iResult == SOCKET_ERROR) {
		printf("shutdown failed with error: %d\n", WSAGetLastError());
		closesocket(ConnectSocket);
		WSACleanup();
		return 1;
	}

	// Receive until the peer closes the connection
	do {

		iResult = recv(ConnectSocket, recvbuf, recvbuflen, 0);
		if (iResult > 0)
			printf("Bytes received: %d\n", iResult);
		else if (iResult == 0)
			printf("Connection closed\n");
		else
			printf("recv failed with error: %d\n", WSAGetLastError());

	} while (iResult > 0);

	// cleanup
	closesocket(ConnectSocket);
	WSACleanup();

	system("pause");

	return 0;

}

运行过程
先运行server01,用cmd命令运行client01.exe 127.0.0.1
在这里插入图片描述

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转载自blog.csdn.net/weixin_43587704/article/details/103187943