ES5版本
/*
自定义Promise函数模块:IIFE
*/
(function(window){
const PENDING = 'pending'
const RESOLVED = 'resolved'
const REJECTED = 'rejected'
/*
Promise构造函数
excutor:执行器函数(同步执行)
*/
function Promise (excutor) {
const self = this
self.status = PENDING //给promise对象指定status属性,初始值为pending
self.data = undefined //给promise对象指定一个用于存储结果数据的属性
self.callbacks = [] //每个元素的结构:{ onResolved() {}, onRejected() {} }
function resolve(value) {
// 如果当前状态不是pending,直接结束
if (self.status !== PENDING) return
// 将状态改为resolved
self.status = RESOLVED
// 保存value数据
self.data = value
// 如果有待执行callback函数,立即异步执行回调函数onResolved
if (self.callbacks.length > 0) {
setTimeout(() => { // 放入队列执行所有成功的回调
self.callbacks.forEach(callbacksObj => {
callbacksObj.onResolved(value)
});
})
}
}
function reject(reason) {
// 如果当前状态不是pending,直接结束
if (self.status !== PENDING) return
// 将状态改为rejected
self.status = REJECTED
// 保存reason
self.data = reason
// 如果有待执行callback函数,立即异步执行回调函数onRejected
if (self.callbacks.length > 0) {
setTimeout(() => { // 放入队列执行所有成功的回调
self.callbacks.forEach(callbacksObj => {
callbacksObj.onRejected(reason)
});
})
}
}
// 立即同步执行excutor
try {
excutor(resolve, reject)
} catch (error){ // 如果执行器抛出异常,promise对象变为rejected状态
reject(error)
}
}
/*
Promise原型对象的then
指定成功和失败的回调函数
返回一个新的promise对象
*/
Promise.prototype.then = function (onResolved, onRejected) {
// 指定默认的回调(实现错误/异常穿透的关键点)
onResolved = typeof onResolved === 'function' ? onResolved : value => value // 向后传递成功的value
onRejected = typeof onRejected === 'function' ? onRejected : reason => { throw reason } // 向后传递失败的reason
const self = this
// 返回一个新的promise对象
return new Promise((resolve, reject) => {
// 调用指定回调函数处理,根据执行结果,改变return的promise状态
function handle (callback) {
/*
1.如果抛出异常,return的promise就会失败,reason就是error
2.如果返回的不是promise,return的promise就会成功,result就是返回的值
3.如果返回的是promise,return的promise的结果就是这个promise的结果
*/
try {
const result = callback(self.data)
if (result instanceof Promise) {
/* result.then(
value => resolve(value),
reason => reject(reason)
) */
result.then(resolve, reject)
} else {
resolve(result)
}
} catch (error) {
reject(error)
}
}
if (self.status === PENDING) {
// 当前还是pending状态,将回调函数保存起来
self.callbacks.push({
onResolved (value) {
handle(onResolved)
},
onRejected (reason) {
handle(onRejected)
}
})
} else if (self.status === RESOLVED) {
// 如果当前是resolved状态,异步执行onResolved并改变return的promise状态
setTimeout(() => {
handle(onResolved)
})
} else {
// 如果当前是resolved状态,异步执行onRejected并改变return的promise状态
setTimeout(() => {
handle(onRejected)
})
}
})
}
/*
Promise原型对象的catch
指定失败的回调函数
返回一个新的promise对象
*/
Promise.prototype.catch = function (onRejected) {
return this.then(undefined, onRejected)
}
/*
Promise原型对象的resolve方法
返回一个指定结果的成功的promise
*/
Promise.resolve = function (value) {
return new Promise((resolve, reject) => {
if (value instanceof Promise) {
value.then(resolve, reject)
} else {
resolve(value)
}
})
}
/*
Promise原型对象的reject方法
返回一个指定reason的失败的promise
*/
Promise.reject = function (reason) {
return new Promise((resolve, reject) => {
reject(reason)
})
}
/*
Promise原型对象的all方法
返回一个promise,只有当所有promise成功时才成功,否则只要有一个失败的就失败
*/
Promise.all = function (promises) {
let count = 0
let promisesLen = promises.length
const values = new Array(promisesLen)
return new Promise((resolve, reject) => {
promises.forEach((p, index) => {
Promise.resolve(p).then(
value => {
values[index] = value
count++
if (count === promisesLen) {
resolve(values)
}
},
reason => reject(reason)
)
})
})
}
/*
Promise原型对象的race方法
返回一个promise,其结果由第一个完成的promise决定
*/
Promise.race = function (promises) {
return new Promise((resolve, reject) => {
promises.forEach((p, index) => {
Promise.resolve(p).then(resolve, reject)
})
})
}
/*
返回一个promise对象,它在指定的时间后才确定结果
*/
Promise.resolveDelay = function (value, time) {
return new Promise((resolve, reject) => {
setTimeout(() => {
if (value instanceof Promise) {
value.then(resolve, reject)
} else {
resolve(value)
}
}, time)
})
}
/*
返回一个promise对象,它在指定的时间后才失败
*/
Promise.rejectDelay = function (reason, time) {
return new Promise((resolve, reject) => {
setTimeout(() => {
reject(reason)
}, time)
})
}
window.Promise = Promise
})(window)
ES6版本
/*
自定义Promise函数模块:IIFE
*/
(function(window){
const PENDING = 'pending'
const RESOLVED = 'resolved'
const REJECTED = 'rejected'
/*
Promise构造函数
excutor:执行器函数(同步执行)
*/
class Promise {
constructor (excutor) {
const self = this
self.status = PENDING //给promise对象指定status属性,初始值为pending
self.data = undefined //给promise对象指定一个用于存储结果数据的属性
self.callbacks = [] //每个元素的结构:{ onResolved() {}, onRejected() {} }
function resolve(value) {
// 如果当前状态不是pending,直接结束
if (self.status !== PENDING) return
// 将状态改为resolved
self.status = RESOLVED
// 保存value数据
self.data = value
// 如果有待执行callback函数,立即异步执行回调函数onResolved
if (self.callbacks.length > 0) {
setTimeout(() => { // 放入队列执行所有成功的回调
self.callbacks.forEach(callbacksObj => {
callbacksObj.onResolved(value)
});
})
}
}
function reject(reason) {
// 如果当前状态不是pending,直接结束
if (self.status !== PENDING) return
// 将状态改为rejected
self.status = REJECTED
// 保存reason
self.data = reason
// 如果有待执行callback函数,立即异步执行回调函数onRejected
if (self.callbacks.length > 0) {
setTimeout(() => { // 放入队列执行所有成功的回调
self.callbacks.forEach(callbacksObj => {
callbacksObj.onRejected(reason)
});
})
}
}
// 立即同步执行excutor
try {
excutor(resolve, reject)
} catch (error){ // 如果执行器抛出异常,promise对象变为rejected状态
reject(error)
}
}
/*
Promise原型对象的then
指定成功和失败的回调函数
返回一个新的promise对象
*/
then (onResolved, onRejected) {
// 指定默认的回调(实现错误/异常穿透的关键点)
onResolved = typeof onResolved === 'function' ? onResolved : value => value // 向后传递成功的value
onRejected = typeof onRejected === 'function' ? onRejected : reason => { throw reason } // 向后传递失败的reason
const self = this
// 返回一个新的promise对象
return new Promise((resolve, reject) => {
// 调用指定回调函数处理,根据执行结果,改变return的promise状态
function handle (callback) {
/*
1.如果抛出异常,return的promise就会失败,reason就是error
2.如果返回的不是promise,return的promise就会成功,result就是返回的值
3.如果返回的是promise,return的promise的结果就是这个promise的结果
*/
try {
const result = callback(self.data)
if (result instanceof Promise) {
/* result.then(
value => resolve(value),
reason => reject(reason)
) */
result.then(resolve, reject)
} else {
resolve(result)
}
} catch (error) {
reject(error)
}
}
if (self.status === PENDING) {
// 当前还是pending状态,将回调函数保存起来
self.callbacks.push({
onResolved (value) {
handle(onResolved)
},
onRejected (reason) {
handle(onRejected)
}
})
} else if (self.status === RESOLVED) {
// 如果当前是resolved状态,异步执行onResolved并改变return的promise状态
setTimeout(() => {
handle(onResolved)
})
} else {
// 如果当前是resolved状态,异步执行onRejected并改变return的promise状态
setTimeout(() => {
handle(onRejected)
})
}
})
}
/*
Promise原型对象的catch
指定失败的回调函数
返回一个新的promise对象
*/
catch (onRejected) {
return this.then(undefined, onRejected)
}
/*
Promise原型对象的resolve方法
返回一个指定结果的成功的promise
*/
static resolve (value) {
return new Promise((resolve, reject) => {
if (value instanceof Promise) {
value.then(resolve, reject)
} else {
resolve(value)
}
})
}
/*
Promise原型对象的reject方法
返回一个指定reason的失败的promise
*/
static reject (reason) {
return new Promise((resolve, reject) => {
reject(reason)
})
}
/*
Promise原型对象的all方法
返回一个promise,只有当所有promise成功时才成功,否则只要有一个失败的就失败
*/
static all (promises) {
let count = 0
let promisesLen = promises.length
const values = new Array(promisesLen)
return new Promise((resolve, reject) => {
promises.forEach((p, index) => {
Promise.resolve(p).then(
value => {
values[index] = value
count++
if (count === promisesLen) {
resolve(values)
}
},
reason => reject(reason)
)
})
})
}
/*
Promise原型对象的race方法
返回一个promise,其结果由第一个完成的promise决定
*/
static race (promises) {
return new Promise((resolve, reject) => {
promises.forEach((p, index) => {
Promise.resolve(p).then(resolve, reject)
})
})
}
/*
返回一个promise对象,它在指定的时间后才确定结果
*/
static resolveDelay (value, time) {
return new Promise((resolve, reject) => {
setTimeout(() => {
if (value instanceof Promise) {
value.then(resolve, reject)
} else {
resolve(value)
}
}, time)
})
}
/*
返回一个promise对象,它在指定的时间后才失败
*/
static rejectDelay (reason, time) {
return new Promise((resolve, reject) => {
setTimeout(() => {
reject(reason)
}, time)
})
}
}
window.Promise = Promise
})(window)
测试代码
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Document</title>
<script src="./Promise_class.js"></script>
</head>
<body>
<script>
/* let p = new Promise((resolve, reject) => {
setTimeout(() => {
// resolve(1)
reject(2)
// console.log('reject()改变状态之后')
}, 100)
}).then(
value => {
console.log('onResolved()1', value)
},
reason => {
console.log('onRejected()1', reason)
// return 3
// throw 4
return new Promise((resolve, reject) => reject(5))
}
).then(
value => {
console.log('onResolved()2', value)
},
reason => {
console.log('onRejected()2', reason)
throw 6
}
).catch(
reason => {
console.log('onRejected()3', reason)
return new Promise(() => {})
}
).then(
value => {
console.log('onResolved()4', value)
},
reason => {
console.log('onRejected()4', reason)
}
) */
// const p1 = Promise.resolve(1)
// const p2 = Promise.resolve(Promise.resolve(2))
// const p3 = Promise.resolve(Promise.reject(3))
// const p4 = Promise.reject(4)
const p5 = Promise.resolveDelay(55, 2000)
const p6 = Promise.rejectDelay(66, 3000)
// p1.then(value => console.log('p1', value))
// p2.then(value => console.log('p2', value))
// p3.catch(reason => console.log('p3', reason))
// const pAll = Promise.all([8, p1, p2, 7])
// const pAll = Promise.race([7, p1, p2, p3])
/* pAll.then(
values => {
console.log('onResolved', values)
},
reason => console.log('onRejected', reason)
) */
p5.then(value => {console.log('p5', value)})
p6.catch(reason => {console.log('p6', reason)})
</script>
</body>
</html>