using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Change_volume : MonoBehaviour { public float volume = 0; // Use this for initialization void Start () { } // Update is called once per frame void Update () { } public void ChangeVolume(float volumeNew) { GetComponent<AudioSource>().volume = volumeNew; } }
Unity 滑动条Slider控制音量大小(笔记)
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