Unity Slider 扩展

Unity字代的Slider,有些功能不全,这里简单做了一个扩展,继承Slider,加入了开始拖拽、结束拖拽、点击抬起、点击落下事件。

替换Slider组件,使用下面的代码即可。 

using UnityEngine.UI;
using UnityEngine.EventSystems;
using System;


public class SliderExtension : Slider, IBeginDragHandler, IEndDragHandler
{
    public Action BeiginDrag { get; set; }
    public Action EndDrag { get; set; }

    public Action<PointerEventData> Drag { get; set; }
    
    public Action<PointerEventData> OnSliderPointerDown{ get; set; }
    public Action<PointerEventData> OnSliderPointerUp{ get; set; }

    public void OnBeginDrag(PointerEventData eventData)
    {
        BeiginDrag?.Invoke();
    }

    public void OnEndDrag(PointerEventData eventData)
    {
        EndDrag?.Invoke();
    }

    public override void OnDrag(PointerEventData eventData)
    {
        base.OnDrag(eventData);
        Drag?.Invoke(eventData);
    }

    public override void OnPointerDown(PointerEventData eventData)
    {
        base.OnPointerDown(eventData);
        OnSliderPointerDown?.Invoke(eventData);
    }
    
    public override void OnPointerUp(PointerEventData eventData)
    {
        base.OnPointerUp(eventData);
        OnSliderPointerUp?.Invoke(eventData);
    }
    
}

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转载自blog.csdn.net/qq_33515628/article/details/130371817