C语言小程序--三子棋

头文件 game.h
#ifndef _GAME_H_  
#define _GAME_H_  

#include<stdio.h>  
#include"game.h"  
#include<stdlib.h>  
#include<time.h>  
#include<string.h>  
#pragma warning(disable:4996)  

typedef unsigned int uint;

enum OPTION
{
	EXIT,
	START
};

#define ROW 3  
#define  COL 3  

void menu();
void init_board(char board[ROW][COL], int row, int col);//初始化棋盘
void print_board(char board[ROW][COL], int row, int col);//打印棋盘
void computer_move(char board[ROW][COL], int row, int col);//电脑走
void  palyer_move(char board[ROW][COL], int row, int col);//玩家走
int is_full(char board[ROW][COL], int row, int col);//判断是否下满
char is_win(char board[ROW][COL], int row, int col);//判断输赢


#endif //_GAME_H_  

测试文件  test.c
#include"game.h"
void menu()
{
	printf("***** <三子棋游戏>*****\n");
	printf("*************************\n");
	printf("******   1.play   *******\n");
	printf("******   0.exit   *******\n");
	printf("*************************\n");
	printf("*************************\n");
}
void game()
{
	char ret;
	char board[ROW][COL];
	init_board(board, ROW, COL);
	print_board(board, ROW, COL);
	while (1)
	{
		printf("玩家走:\n");
		palyer_move(board, ROW, COL);
		print_board(board, ROW, COL);
		ret = is_win(board, ROW, COL);
		if (ret != ' ')
			break;
		printf("电脑走:\n");
		computer_move(board, ROW, COL);
		print_board(board, ROW, COL);
		ret = is_win(board, ROW, COL);
		if (ret != ' ')
			break;
	}
	if (ret == '#')
	{
		printf("恭喜你赢了!\n");
	}
	else if (ret == '*')
	{
		printf("很遗憾,你输了\n");
	}
	else if (ret == 'Q')
	{
		printf("平局\n");
	}
}
int main()
{
	int input = 0;
	srand((uint)time(NULL));
	do
	{
		menu();
		printf("请输入选择:");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 2:
			break;
		case 3:
			printf("选择错误,请重新选择:");
			break;
		}
	} while (input);

	return 0;
}

接下来是 game.c

 
 
#include"game.h"

void init_board(char board[ROW][COL], int row, int col)
{
	for (int i = 0; i < ROW; i++)
	{
		for (int j = 0; j < COL; j++)
		{
			board[i][j] = ' ';
		}
	}
}
void print_board(char board[ROW][COL], int row, int col)
	{
		int i = 0;
		for (i = 0; i < row; i++)
		{
			printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
			if (i != row - 1)
			{
				printf("---|---|---\n");
			}
		}
	}
void computer_move(char board[ROW][COL], int row, int col)
{
	int x = 0, y = 0;
	while (1)
	{
		x = rand() % ROW;
		y = rand() % COL;
		if (board[x][y] = ' ')
		{
			board[x][y] = '*';
			break;
		}
	}
}
void  palyer_move(char board[ROW][COL], int row, int col)
{
	int x = 0, y = 0;
	printf("请输入坐标:");
	while (1)
	{
		scanf("%d,%d", &x, &y);
		if ((x >= 1 && x <= row) && (y >= 1 && y <= col))
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = '#';
			}
			else
			{
				printf("该坐标已被占用,请重新输入:\n");
			}
		}
		else{
			printf("坐标输入不合法,请重新输入:\n");
		}
	}
}
static int is_full(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (int i = 0; i < row; i++)
	{
		int j = 0;
		for (j = 0; j < col; j++)
		{
			if (board[i][j] == ' ')
			{
				return 0;
			}
		}
		return 1;
	}
}
char is_win(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		if ((board[i][0] == board[i][1]) && (board[i][1] == board[i][2]) && (board[i][2] != ' '))
		{
			return  board[i][1];
		}
	}
	for (j = 0; j < col; j++)
	{
		if ((board[0][j] == board[1][j]) && (board[1][j] == board[2][j]) && (board[2][j] != ' '))
		{
			return  board[1][j];
		}
	}
	if ((board[0][0] == board[1][1]) && (board[1][1] == board[2][2]) && (board[2][2] != ' '))
	{
		return board[1][1];
	}
	else if ((board[0][2] == board[1][1]) && (board[1][1] == board[2][0]) && (board[1][1] != ' '))
	{
		return board[1][1];
	}
	else if (is_full(board, ROW, COL) == 1)
	{
		return 'Q';
	}
	else
		return ' ';
}

 
 

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转载自blog.csdn.net/qq_41268108/article/details/80197711