[Updated]Maya RenderMan Cinematic Relighting

原文链接: http://www.cnblogs.com/Jedimaster/archive/2008/07/26/1251962.html

 

Feature

  • Fully dynamic generate the NVIDIA Cg program from RSL Slim template shader
  • Fully point based rendering, realtime shadow mapping, high quality FSAA
  • Fully combined with Maya interactive GUI
  • Implemented a relighting C/S frameworks by XMLRPC

Future Feature

motion blur, DOF, SSS preview, ray-tracing data cache, friendly GUI

转载于:https://www.cnblogs.com/Jedimaster/archive/2008/07/26/1251962.html

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