unity c# 绝对值||计算两物体之间的距离

  public Transform m_player1;
    public Transform m_player;

    private float distance;
    private void Update()
    {
        distance = (m_player1.position - m_player.position).magnitude;

         float len = Mathf.Abs(distance );
    }

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转载自blog.csdn.net/qq_21743659/article/details/130942546