unity c# 物体设置宽高

using UnityEngine;

public class SetObjectSize : MonoBehaviour

{

public float width = 10f; // 新的宽度值

public float height = 5f; // 新的高度值

private RectTransform rectTransform;

void Start()

{

rectTransform = GetComponent<RectTransform>();

if (rectTransform != null)

{

rectTransform.sizeDelta = new Vector2(width, height);

}

else

{

Debug.LogError("该物体没有添加RectTransform组件!");

}

}

}

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转载自blog.csdn.net/qq_21743659/article/details/135366056