Unity 去Unity Log 去Splash图 非正式版也可以 支持WebGL

Unity 去Unity Log 去Splash图 非正式版也可以

将脚本丢到Asset目录下 打包出来即可

代码

#if !UNITY_EDITOR
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Scripting;
 
[Preserve]
public class SkipUnityLogo
{
    
    
    [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSplashScreen)]
    private static void BeforeSplashScreen()
    {
    
    
#if UNITY_WEBGL
        Application.focusChanged += Application_focusChanged;
#else
       //下载附件
#endif
    }
 
#if UNITY_WEBGL
    private static void Application_focusChanged(bool obj)
    {
    
    
        Application.focusChanged -= Application_focusChanged;
    }
#else
  	//下载附件
#endif
}
#endif

完整脚本下载

SkipUnityLogo.cs

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转载自blog.csdn.net/qq_39162566/article/details/131818010